Pokémon Rate My Team
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Abomasnow (M) @ Choice Band
Trait: Snow Warning
EVs: 196 HP / 252 Atk / 60 Def
Adamant Nature (+Atk, -SAtk)
- Ice Punch
- Wood Hammer
- Brick Break
- Earthquake

Kyurem @ Choice Scarf
Trait: Pressure
EVs: 252 SAtk / 252 Spd / 4 Def
Modest Nature (+SAtk, -Atk)
- Draco Meteor
- Blizzard
- Hidden Power [Fire]
- Focus Blast

Virizion @ Life Orb
Trait: Justified
EVs: 252 Atk / 252 Spd / 4 Def
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Sacred Sword
- Leaf Blade
- Stone Edge

Conkeldurr (M) @ Leftovers
Trait: Guts
EVs: 180 HP / 192 Atk / 136 Def
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Drain Punch
- Stone Edge
- Payback

Reuniclus (M) @ Leftovers
Trait: Magic Guard
EVs: 248 HP / 8 Def / 252 SAtk
Bold Nature (+Def, -Atk)
- Psychic
- Shadow Ball
- Focus Blast
- Recover

Espeon (F) @ Light Clay
Trait: Magic Bounce
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Reflect
- Light Screen
- Hidden Power [Fire]
- Psychic

So how this team functions is as follows:
Abomasnow is Hail Setter, as well as to punch holes through stuff and things. Works well IMO. Kyurem is a nasty revenge killer, able to fire off a 395 SpA Blizzard with no penalties, other than being locking into it. Conkeldurr is a physical attacker and is used to absorb status, which it benefits hugely from. No Mach Punch b/c I feel that Drain Punch can recover a lot which means I can also sacrifice priority, but benefiting with more coverage. Virizion is also used to punch holes through unexpected teams, does work, enough said. Espeon is used to set up screens because the team really does appreciate them. W/ Screens Conkeldurr hits 550 SpD and 552 Def. Can easily set up with those defenses, as well as Drain Punch with recovery. It also helps out Virizion's meddlesome Defense stat, which goes to 362, which means an overall great remedy. Finally, Reuniclus is another status absorber, except that it does nothing. It just absorbs, wrecks stuff, and recovers. Works well in hail b/c no Hail damage, reliable recovery, as well as good coverage. Like this team a lot.

by
edited by
Can you put an importable for me?
Doing it right now Riles.

1 Answer

4 votes

Okay, here we go.

First glance at your team: You have nothing that absorbs physical attacks. And let me tell you, you're going to need a Physical wall, unless you're only going to fight other Hail teams (and even then, there are some nasty physical attackers that work well with Hail teams). I'm going to give you a rundown on each Pokemon in your team.

Abomasnow:
­Dunno, but a physical sweeper-ish Abomasnow just seems weird to me. I've always had mine as a Special Tank and I prefer it that way. It survives more hits. Having your weather setter out too much is also dangerous when you're fighting against other weather teams. I've never used a physical-attacker Abomasnow in any of my teams before, but if it works well then keep with it. But I'm going to suggest something with your current set: remove Focus Punch, replace it with something else. If you absolutely need fighting coverage on your Abomasnow, then use Brick Break. But otherwise, Focus Punch is just unreliable, especially since your opponent is almost guaranteed to hit before you (iirc, it doesn't have a positive priority). Also, investing in Speed in Abomasnow isn't the best idea. Since it's already slow, 84 in speed won't help much.

Kyurem:
Solid set. I'd prefer Dragon Pulse over Draco Meteor. It's that much more reliable. Plus, you can use it more. But that's just my opinion; if you like taking the risk, then go for it. Same goes for Focus Blast; you already have a lot of fighting coverage.

Conkeldurr:
Your set is good, but I'd say just give it a Flame Orb or something. Leave status absorbing to Reuniclus and have your Conkeldurr just be your tank. Also, since you have a lack of a physical wall, give it 236 Defense EVs instead of Sp. Defense. You already have 2 that can take Special hits, and Conkeldurr is already physically bulky. Why not make it more? Works well with Bulk Up too. Also, it's Sp. Defense isn't great anyway.

Virizion:
Hm, not my first choice of physical sweeper but ok. If it works, stick with it. Good set, wouldn't really change anything. You have a lot of fighting coverage, aha.

Espeon:
This is also good. Except for HP Fighting. Just use Psychic; you have enough fighting coverage already. You might want to look into investing EVs into Sp. Defense, they'll help a lot.

Reuniclus:
Hmm, I'd change around the EVs because Reuniclus makes a great special tank. Maybe split some EVs between HP and Sp. Defense and you'd be good. Also makes it a pain to kill if you have a lot of HP and Sp. Defense.

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Overall, you've got a good team. Like I said, if it works stick with it, but trying out new things helps as well. Some other things I noticed:

  • Might want to look into more coverage. Never know what types you'll face, and being prepared is always a good thing.
  • Don't be so afraid of those pesky rock types! I know they're a pain, but a good physical wall (which this team lacks, btw) will shut them down. You don't have to pack a fighting move on every Pokemon.
  • Fire. You need it. Steel types are really just a pain to deal with, especially if it's something stall-y like Ferrothorn.
  • Rapid Spin always helps. Unless you can predict when they're going to and switch in Espeon at the right time, Rapid Spin will help a great deal especially with Stealth Rock. But Toxic Spikes are a pain, as are Spikes.

Anyway, this team is pretty good. There's no major problems with it, but as I've said several times before, these are merely suggestions. If what you're using works better then don't feel obligated to change it and use what I do just because I'm giving you feedback. If I find anything else, I'll edit this answer, but for now, it's kinda late and so this all I really feel like doing atm.

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I agree with most these suggestions, and they should defiantly be considered.
But I love hail and 70% of my teams are usually hail and a physical abomasnow works great.
But brick break overdo us punch defiantly and I normally give it around 108 evs in speed, I can't remember the exact number but that lets it out speed a certain non scarf tyranitar set, and all it's others.
Choice scarf abomasnow is amazing, wood hammer,ice shard,blizzard,brick break/earthquake with enough speed with scarf to outspeed a landorus at 331 speed.
copy and pasted it, i use brick break :P and Conkeldurr can absorb physical hits. That is also why Espeon is there. Reflect helps out my team a bunch. And yeah, Virizion is there b/c Vaporeon gives me trouble.
Also, do keep in mind there is hail. IMO Conk takes too much from hail and burn, so burn is just a minor option. Guts is good, but I like leftovers to negate hail damage.
blob is right i have used and seen that abomasnow in action it packs a punch!
Ah, I'll try Physical Abomasnow then. But I like to use flame orb on my Conkeldurr. Mine is pretty bulky too; I run HP, Attack, and Defense on it and it works pretty well imo. Burn from flame orb doesn't really do much as long as you can survive hits and get that drain punch off. But yeah, I get what you're saying.