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If you have a good competitive moveset for Pichu, post an answer below and update the best ones.

Be sure to include full set details in your post, e.g. items, abilities, natures, and EVs. Some detail, including the intended battle format for your set, is also appreciated. Access the full list of guidelines here.

Pichu Pokédex and learnset for reference.

Pichu

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6 Answers

1 vote

Look errm, Pichu is a really bad Pokemon to use in LC due to it's horrid stats. The only half decent stat is speed but if you really want to use it;

Pichu @ Life Orb
Ability: Lightning Rod
EVs: 36 HP / 236 SpA / 196 Spe
Timid Nature
- Nasty Plot
- Encore
- Thunderbolt
- Hidden Power [Grass]

Thunderbolt is for STAB, HP Grass for coverage. With Pichu's good speed, Encore is probably your best bet for a setup since Pichu's defenses are so subpar, and nasty plot is the boosting move.
You could run a choice band set with Volt Tackle/Return/Thunder Punch/Iron Tail but Volt Tackle, Pichu's strongest move has a lot of recoil so Pichu isn't going to stay alive for long. =/

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1 vote

Defensive utility

Pichu @ Focus Sash
Ability: Lightning Rod
EVs: 76 SpA / 196 Spe / 196 Atk / 36 HP or 112 SpA and no HP investment
Hasty / Naive / Naughty / Lonely Nature
- Volt Tackle
- Volt Switch
- Fake Out
- Nuzzle

Volt Tackle is powerful STAB that can be used with the strategy. Volt Switch is a pivot move. Fake Out is nice chip damage. Nuzzle inflicts paralysis. The strategy is use Fake Out, then Nuzzle, and survive on Focus Sash. Then Volt Switch for a kamikaze later in the game, or Volt Tackle early if you don't need it anymore. EVs are for speed, power, and a bit of bulk if you need it. You could use Counter, as it goes well with Focus Sash and can score 1 hit KOs, but it takes away its defensive utility because of its cringe speed, and would be killed by priority or a faster Pokemon. The EVs may need improvement, so feel free to criticize.

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Pichu @ Life Orb
Ability: Lightning Rod
EVs: 36 HP / 236 SpA / 236 Spe
Timid Nature
- Nasty Plot
- Surf
- Thunderbolt
- Grass Knot / Disarming Voice / Fake Out / Swift

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0 votes

Pichu @ Eviolite
Ability: Lightning Rod
EVs: 232 Atk / 232 HP / 44 Spe
Modest Nature
- Volt Switch (useful for hasty escapes)
- Thunderbolt (STAB)
- Grass Knot (good coverage to Ground)
- Electroweb (STAB and heightens the chances of them going first)

Thunderbolt for STAB Special, same with Electroweb, and it helps to go first (lowers the Speed of opponents), Grass Knot, coverage to Ground.

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I think LC isn't doubles, also Round doesn't cover anything too
Not all the moves have to cover something, they could just be powerful moves, like how I had Mega Punch before.
There, I fixed it again, you happy?
Round is base 60 power lol
I told you I fixed it, now it has Volt Switch.
0 votes

Pichu @ Choice Specs / Life Orb
Ability: Lightning Rod
EVs: 36 HP / 236 SpA / 236 Spe
Timid Nature
- Volt Switch
- Surf
- Thunderbolt
- Grass Knot / Volt Switch / Disarming Voice / Swift

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0 votes

Pichu @ Life Orb
Ability: Lightning Rod
EVs: 36 SpA / 236 Atk / 236 Spe
Naive / Hasty Nature
- Fake Out
- Volt Switch
- Volt Tackle / Thunder Punch / Wild Charge
- Iron Tail / Play Rough / Reversal

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