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What are all the moves that prevent fleeing/switching?

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Is Wrap included?

Oh yes,abilities and other causes are gladly accepted to be listed.Thank you very much. :)

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These are the moves that prevent fleeing and switching:
Bind
Block
Clamp
Fairy Lock
Fire Spin
Infestation
Magma Storm
Mean Look
Sand Tomb
Spider Web
Whirlpool
Wrap

These are the abilites which prevent exit from battle,but some conditions have to be met before they can activate.They are:
If the opponent is of the Steel-type, Pokémon with the Magnet Pull ability prevent them from exiting battle
If the opponent isn't of the Flying-type or doesn't have the Levitate ability, Pokémon with the Arena Trap ability prevent them from exiting battle
If the opponent doesn't also have this ability and isn't a Ghost-type, Pokémon with the Shadow Tag ability prevent all opposing Pokémon from exiting battle
If the Pokémon has the Suction Cups ability, the Pokémon cannot be forced from battle

Source:Serebii.

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Trapping Moves:

Mean Look
Block
Spider Web

Partially Trapping Moves:

Infestation
Bind
Fire Spin
Clamp
Magma Storm
Sand Tomb
Whirlpool
Wrap

Trapping Abilities:

Shadow Tag
Magnet Pull (only traps Steel types)
Arena Trap

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