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The Trick Room - Ampharos and Aromatisse team-up!


Ampharos @ Ampharosite
EVs - 252 HP / 6 Def / 252 SAtk
IVs - 31/31/31/31/31/x
Nature: Modest(I can't change this lol)
- Dragon Pulse
- Charge
- Thunderbolt
- Focus Blast

Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 252 SDef / 252 HP / 4 SAtk
Sassy Nature
IVs: 31/x/31/31/31/x
- Aromatherapy
- Trick Room
- Reflect
- Moonblast

I already have the Ampharos and I am going to breed the Spiritzee and train it. I first need to know if this is a good strategy. Since Trick Room won't last long, I am not keeping any other abusers of Trick Room on the team.

First Aromatisse uses Trick Room and on the same turn, Ampharos Mega-Evolves and uses Charge to increase its Sp. Def. Then, Ampharos proceeds to sweep with its Dual STABs and Focus Blast and Aromatisse sets up Reflect. If Ampharos gets burned or put to sleep, then Aromatisse uses Aromatherapy. After Trick Room goes away, Aromatisse sets it up again if Ampharos is alive, and if not, uses Moonblast until it gets KOed.

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I asked this from my bro's account by mistake at first, so I changed it now.
You need Protect on Ampharos, if not both  of them. Fake out is so common.
Also Charge is useless. Go for more coverage like HP Ice/ Signal Beam.

Ultimately it'd probably be better to get a Togekiss to use Follow Me & let Ampharos set up Agility.

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First off, what will happen if Aromatisse gets killed? Ampharos would be vulnerable instantly as faster Pokes will kill him very quickly.
Second, Charge isn't really a good option as Ampharos could get killed in the process. Try Dazzling Gleam instead of Moonblast as it can hit both the opposing Pokes which speeds up the process of sweeping.
Third, try a Relaxed nature for Aromatisse as you are fully vulnerable to physical attacks before you set up and you are investing in Sp.def already. There are so many flaws, but if you can pull it off, you WILL annihilate the opponents team!
Hope I helped!

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