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Rowlet's a Grass/Flying type that flies around. Dartrix is a Grass/Flying type that throws sharp feathers out of its wings. Decidueye now is a Grass/Ghost type that still flies, and the only proof of it being a Ghost-type is Spirit Shackle which really is supposed to be a Grass type because it uses an arrow to attack. This makes no sense!

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Decidueye's Ghost typing has a couple of possible origins, some more sensible than others:

1: Dead on Arrive-owl

Decidueye is based off of stilt-owls, a type of owl that used to be native to Hawaii but are now extinct. Only fossils have ever been discovered (because they're dead and all). Stilt-owls had unusually long legs for an owl, which is why Decidueye has a more humanoid appearance than Rowlet or Dartrix. They were capable of flight, but were though to be largely terrestrial. That, and them being extinct explains Decidueye's Ghost (and loss of Flying) typing pretty well.


2: Out With the Old, and in With the New

Game Freak seemed to be trying to give us unique starter typing combinations this time around. We got Water/Fairy, Fire/Dark, and Grass/Ghost — all pretty rare combinations. Only three, two, and five Pokémon have them, respectively. However, there are seven Grass/Flying Pokémon (counting Rowlet and Dartrix). Probably one of the reasons that Decidueye is part Ghost-type is because GF was trying to give us something new.


3: Grass/Flying Kind of Sucks

It really does.


4: Caped Crusader

Why stop at the most logical explanations when theorycrafting is so much fun? My theory for Decidueye's Ghost typing is that it's partially based on superheroes. Look at it — the mask/goggles, the hood, the cape, the abs, the unique fighting style… it all screams "Alolan crime fighter." It's like if Batman and Green Arrow had a kid, but it was an owl. Heroes like Batman, Moon Knight, and Daredevil are scariest at night, when they're hard to see, like… ghosts. The twing of a bowstring, the ruffle of a cape, and Decidueye vanishes into the night, with one more bus stop safe from the greedy paws of Team Skull.


5: Roll for Initiative

Oh man, here's an even wilder theory and the one above! This one doesn't do a terrific job at justifying Decidueye's Ghost typing, but it's cool none the less.
A (likely secondary) trend that people noticed with the Kalos and Alola starter Pokémon is that they bear resemblances to common RPG character types:

Mage
Paladin
Rogue
Barbarian
Bard
Ranger

And it kind of makes sense. Delphox is a magician, Chesnaught is a tank, Greninja is agile but fragile, Incineroar is a brawler, Primarina is a singer and Decidueye is an archer. Of course, what does Decidueye being an archer mean when it comes to its Ghost typing? Well, the starter Pokémon's "classes" match their secondary typing pretty well: A mage's ability to use telekenesis, mind control, etc. is fitting for Psychic-types. Paladins are front-line melee damage sponges who get right up in the enemy's face — perfect for Fighting types. Rogues are unpredictable assassins, which fits the Dark type. But for Incineroar, I must confess, there's not much linking the full-offence barbarian with Dark-types — that's more of a fighting type, but nobody wants another Fire/Fighting type, so Tony the Tiger gets by on looks alone. Bards, um, sing, and heal a little bit. The Fairy type is probably the closest thing to a "healer" type in Pokémon. Rangers are masters of stealth and disguise, making them difficult to detect — like a ghost.

Most of that exposition was pointless. Long story short, this theory offers the explanation that Decidueye's Ghost typing plays into the ranger archetype of stealth and mobility. It's not the best, which is why I saved it for last, but it's a damn fun theory, especially if you're at all into RPGs.


One last thing, about Spirit Shackle: it's totally justifiable as a Ghost-type move. While Grass does make sense for an arrow attacks, Spirit Shackle is better as a Ghost move because a) Decidueye needs a signature move and b) it's a pretty common trope in entertainment where one is able to pin down or grab someone's shadow, usually with some magical or supernatural forces involved. Ghosts are by definition supernatural, and in Pokémon Ghost-types use a lot of shadow manipulation (Shadow Tag, Shadow Sneak, etc.) so for a phantom archer it makes sense for its signature move to anchor the target in place by their shadow.*

*although when you think about it, Spirit Shackle shouldn't work at exactly noon, when there are no shadows. But who cares about little details like that.


Wow, that took a lot longer than I thought it would. Sorry for any typos. I hope at least some of it helps satisfy your curiosity! :D

Also if I got some of the class stuff wrong please correct me, I'm not a genius when it comes to RPGs.

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You must've read my mind, because I nicknamed my Incineroar (My precious lil' Litten) Tony the Tiger (or something very close to that). :O
you  made my answer look like if it was written by a dyslexic
Wrestler = Barbarian?
Like I said, not the most airtight theory… but if you think of Incineroar as a bruiser instead of a wrestler specifically it kind of works.
You can't really not think of it as a wrestler when they specifically call it a wrestler, and its Z-Move is a Moonsault.

Regardless, I really don't think the Gen 7 starters are supposed to represent RPG archetypes. It made sense in X&Y, with the whole medieval vibe, with the castles, etc.. Like, what do bards, archers, & 'berserkers' have to do with Hawaii?
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Decidueye is based on an extinct species of owl native of Hawaii, that's why is part ghost type, and spirit shackle yes use an arrow but lock the shadow of the opponent, so again ghost type :)

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1. Extinct? Doesn't make sense for that to cause the Ghost typing. It could at least be Grass/Rock type due to the extinct species.
2. I know it locks the shadow, but it uses an arrow to do that.
1. FOSSIL pokemons have the rock type, because they were resurrected, but the ghost type is a reminder of the real life counterpart, it has nothing to do with the lore of the games.
2. yeah, once again, it uses an arrow but technically isn't a normal arrow because it locks the shadow, try to lock the shadow of a person shooting an arrow to the wall (no please don't do that)
Then it could at least be a dual-type Grass/Ghost type, just like Hawlucha's Flying Press was dual-typed.
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Decidueye can 'mask its presence from others', like a ghost suddenly disappearing from sight, as happens in traditional plays such as Hamlet (Hamlet's father's ghost disapears after talking with his son) or in Greek mythology such as the story of orpheus and euridyce (euridyce's ghost disappeared when orpheus turned round to check she was there). As well as in many 'fireside stories', folk tales and modern ghost stories.

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Decidueye is based on a species of owl called the pueo owl. It is
a native species to Hawaii just like the stilt owl (which is extinct
and argued by some as the inspiration of Decidueye's typing, with
extinct being ghost), it’s also base on archer, which littrally a ghost.

Source

But however, Game freak has the full answer for you, not me.

I hope this helps!

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I know this is a far older post, but I wanted to mention something about Decidueye's signature move. It's ghost type because it stitches the targets shadow, preventing them from escaping, which is a very supernatural and ghostly thing for it to do. And before you say that it should've at least been dual typed, like with Flying Press, that wouldn't work because the move has nothing to do with plants, because the arrow it fires isn't a plant, its a feather

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