PokéBase - Pokémon Q&A
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Weaknesses and resistances are always displayed as 1/4x, 1/2, 2x, or 4x. What is multiplied? The power of the move or the damage done?

by
Damage and power are the same thing, are they not?
No? The damage calculation takes into account things like level, stats, power, crits, defense, and types. I was wondering because it would be a heck of a lot easier to predict how much damage would be done if it just doubled the power of the move.
Damage calculation formula literally has this identifiable. Super effectiveness is a multiplier to the result without it, meaning the end result (whatever neutral damage) multiplied by super effectiveness. If Super effectiveness multiplied power, it would be next to power, not the last part of the formula.

Sorry, I had to rant, I am a math geek :P

http://i18.photobucket.com/albums/b144/graceofbaal/damageformula.jpg
lol I suppose I could’ve just checked the damage calculation formula. @Stakatacool if you make that an answer I’ll select it as best.

1 Answer

1 vote

252 SpA Abomasnow Hidden Power
Fire vs. 0 HP / 0 SpD Abomasnow: 240-284 (74.7 - 88.4%) -- guaranteed 2HKO

Changed the Opponent Abomasnow's type from Ice/Grass to Ice. So Abomasnow will be ×2 to HP Fir.

252 SpA Abomasnow Hidden Power Fire vs. 0 HP / 0 SpD Abomasnow: 120-142 (37.3 - 44.2%) -- guaranteed 3HKO after hail damage

74.7 / 2 = 37.35 or 37.3
88.4 / 2= 44.2
120 × 2 = 240
142 × 2 = 284

Super Effective hits double the damage.

If I double the power of HP Fire to 120, then

252 SpA Abomasnow Hidden Power Fire vs. 0 HP / 0 SpD Abomasnow: 476-560 (148.2 - 174.4%) -- guaranteed OHKO

by
The second calculation looks like you doubled the power AND the damage.
Who told you that? Most of my sources say it's double.
Bro super-effective hits deal double the damage, not *1.6. This is so obvious that any Pokemon player who knows this is, well, dumb.