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If you have a good competitive moveset for Eldegoss, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Eldegoss Pokédex and learnset for reference.

Sprite

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7 Answers

3 votes

Eldegoss @ Heat Rock
Nature:
Offensive:
Modest (+Sp. Attack, -Attack), Quiet (+Sp. Attack, -Speed)
Defensive:
Calm (+Sp. Defense, -Attack), Sassy (+Sp. Defense, -Speed), Bold (+Defense, -Attack), Relaxed (+Defense, - Speed)
Trait: Cotton Down (Synthesis) or Regenerator (Growth)
EVs:
Offensive:
(1) 252 Sp. Attack, 252 HP, 6 Sp. Defense
(2) 252 Sp. Attack, 252 HP, 6 Defense
Defensive:
(1) 252 Sp. Defense, 252 Defense, 6 HP
(2) 252 Sp. Defense, 252 HP, 6. Defense
(3) 252 Sp. Defense, 252 Defense, 6 Sp. Attack

Moves:

Sunny Day: Causes Harsh sunlight for 5 turns, 8 turns if Eldegoss is holding the Heat Rock. This move will effect Solar Beam, Growth and Synthesis. It effects lots of other moves, but the 3 listed above are the ones in this moveset. Sunny Day can only be taught to Eldegoss by TM.
Solar Beam or Cotton Guard:
Solar Beam takes one turn to charge, and the next turn it attacks. Solar Beam does not need to charge if the move sunny day is in effect. Solar Beam is STAB, and uses Sp. Attack. Solar Beam can only be taught to Eldegoss by TM. Combine this move with Sunny Day, and you can do some serious damage with Eldegoss. Cotton Guard increases Eldegoss's Defense Stat by 3 stages. With this amount of defense, Eldegoss shouldn't take to much damage.
Growth or Synthesis: Both of these moves are effected by sunny day. Growth increases the users Attack and Sp. Attack by 1 stage. When Sunny Day is in effect, it raises the Attack and Sp. Attack stats by 2 stages. This can be useful after using Leaf Storm, which lowers the users Sp. Attack by 2 stages. Growth will increase the power of Both Solar Beam and Leaf Storm. The only way Eldegoss learns Growth is by Breeding. Synthesis recovers 1/2 of the users max HP, 2/3 of the users HP when Sunny Day is in effect.
Leaf Storm: This move gains STAB, and does the same amount of damage that Solar Beam does. The downside to this move is that it lowers the users Sp. Attack by 2 stages. This can be recovered by using Growth when Sunny Day is in effect. Be sure to use Growth (when Sunny Day is in effect) before attacking that way, you get the boost of Sp. Attack, so Leaf Storm does more damage, THEN lowers the Sp. Attack.

Other move suggestions:
Magical Leaf, Aromatherapy, Energy Ball

Hope this helps!

Note:

Moves leaned by Level Up:
Synthesis (level 28)
Leaf Storm (level 46)
Cotton Guard (level 52)
Aromatherapy (level 40)

Moves learned by TM/TR:
Solar Beam (TM11 Sw/Sh)
Sunny Day (TM34 Sw/Sh)
Magical Leaf (TM10 Sw/Sh)
Energy Ball (TR65 Sw/Sh)

Moves learned by Breeding:
Growth (Possible Parents: Bulbasaur line, Oddish line, Seedot line, Roselia and Roserade, Cherubi line, Cottonee line, Maractus, Phantump line, Flapple and Appletun)

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Nicee one!I use this for pkm showdown and in-game,it’s awesome for me
1 vote

Passive Recovery / Hazard Removal

Eldegoss @ Leftovers
Ability: Regenerator
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Leech Seed
- Pollen Puff
- Giga Drain
- Rapid Spin / Stun Spore

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1 vote

AV Eldegoss

Eldegoss @ Assault Vest
Ability: Regenerator
EVs: 236 HP / 236 SpA / 36 Spe
Modest Nature
IVs: 0 Atk
- Leaf Storm
- Giga Drain
- Pollen Puff
- Rapid Spin

This set takes Eldegoss's Special Defense to the max. Leaf Storm is powerful STAB since Eldegoss should be switching out a lot to take advantage of Regenerator. Giga Drain is STAB and health recovery. Pollen Puff is coverage for other Grass types. Rapid Spin gets rid of hazards.

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0 votes

Eldegoss@Leftovers
ABILITY: Cotton Down
NATURE: Calm
IVs: 252 SpDef/252 Def/4 HP

Cotton Guard
Aromatherapy
Cotton Spore
Sleep Powder/Light Screen

I see this as a sort of semi-bulky support character. Cotton Guard raises your Defense drastically, Aromatherapy in case any members of your team have any status conditions. Cotton Spore to basically lower their Speed. Sing to make the opponent fall asleep (hopefully). Light Screen is also an option.

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edited by
Why not sleep powder over sing
0 votes

Ability: Regenerator
Impish Nature
252 HP, 252 Def, 6 Sp. Def
Item: Leftovers

- Sleep Powder
- Rapid Spin
- Aromatherapy
- Leech Seed

These are my favored moves to use with Eldegoss. Sleep Powder is incredibly useful for its ability to incapacitate foes. And it's very important to note that if Eldegoss goes second or if an opponent switches in to Sleep Powder, then that Pokemon is guaranteed to stay asleep the following turn. This is because it hasn't yet burned any Sleep Turns (And it also means the turn after that, the Pokemon only has a 33% chance of waking up directly after, since a Pokemon has to burn 1-3 turns after receiving a Sleep Powder to wake up.) A free turn lets you use your status moves with a degree of safety, but it also means that you can switch out to a more favorable Pokemon for free. This, combined with the power to heal off damage with Regenerator, gives it an excellent ability to clear away entry hazards with Rapid Spin, or undo all of your status problems with Aromatherapy. Eldegoss really does do both of them really, really well, even on the same moveset. So it's a bit of a waste not to use them even if it does constrict your available moveslots a little. While some people might want Synthesis for Healing and/or Giga Drain for damage, I disagree that Eldgeoss really needs either of them. With Leech Seed in the last slot, it can supplement its healing prowess with Sleep Powder + Leech Seed, and to put into perspective Eldegoss can heal as much as 20% of its HP every turn between Leech Seed and leftovers. That's 20%, plus an additional 20-60% with the added 1-to-3 turns of sleep Sleep Powder gives, and Eldegoss always has Regenerator in its back pocket to simply heal by switching out. On the flip side, Giga Drain has a low base power, Eldgeoss has a low base Special Attack, and Grass is one of the most easily resisted types in the game (which Leech Seed mostly bypasses since it doesn't take typing into account.) So basically Leech Seed does more consistent damage overall, especially considering Sleep Power + Leech Seed and the fact that Eldgoss has better things to do than spam its STAB moves. You might be more vulnerable to Taunt and Substitute, but Eldegoss was already pretty vulnerable to them already, and Giga Drain's trash damage means wasn't going to do much to help against that. Nabbing a Leech Seed before the opponent can use one of these moves is also a pretty good way to contract these shortcomings too, particularly on the switch.

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edited by
where is your attack? You need an attack or you will struggle after taunt
Rapid Spin is an attack.  On that note, Taunt can't stop Eldegoss from spinning hazards.  Also, Leech Seed + Rapid Spin does more damage than Giga Drain against many targets, even if that target doesn't actually resist Grass.  You wouldn't want to go 1v1 against a Pokemon with Taunt unless you were looking to spin away hazards.  And, in that situation, if they do go for Taunt then they're honestly just doing you a favor.
What if you're taunted by a ghost type though?
Sleep Powder and Leech Seed are your main weapons against Substitute users and that holds steadfast for Taunting Ghost Types.  Between Frosslass and Jellicent, Frosslass already threatens you massively with Ice moves and Jellicent still might not win once you get a leech seed in, especially since it cannot reliably outspeed you, since Scald gets completely outhealed and you can Sleep Powder once the Taunt wears off.  Might not be very efficient, but that's a fairly obscure group of Pokemon to begin with.
0 votes

[email protected] rock
Sun god
Ability: cotton down/regenerator
Evs: 252hp/rest 256 anything except atk
Any minus atk nature is good
Moves:
- Sunny day
Yep definitely
- solar beam
STAB, Attack, one turn charge, wynaut?
- synthesis
Healing
- weather ball/pollen puff/leech seed/aromatherapy
Coverage or annoying+ healing or bye status

I would choose weather ball but the others can be useful as for extra draining or kill status as it would kill this deity

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edited by
You can have a maximum of 255 EVs in one stat.
it's 252 is one stat, not 255.
What i meant  was that to put the remaining evs in any other stat any way u wanted. To clear things up, u can have 255 evs in one stat, but  the extra 3 would have no effect
0 votes

[email protected]
Ability:Cotton Down
Nature:Calm
EVs:252 HP 252 Sp.Defense 4 Defense
•Cotton Gaurd:Amazing physical defense boost
•Leech Seed:Damage them, heal you
•Protect:Gives you leftovers healing and leech seed healing
•Giga Drain:STAB, heals you

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