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1 vote
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If you have a good competitive moveset for Duraludon, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Duraludon Pokédex and learnset for reference.

Sprite

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edited by
wouldn't it have been awesome if this thing got Autotomize?
Yeah It would make it an even better sweeper

12 Answers

3 votes

Duraludon @ Choice Specs
Ability: Light Metal
EVs: 252 HP, 4 Def, 252 SpAtk
Nature: Modest
- Flash Cannon
- Draco Meteor
- Thunderbolt
- Dark Pulse

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EVs: 252 SpAtk/252 Def/4 HP
This is literally the same set as the top one with the EVs re-allocated. Please stop spamming moveset answers and actually post one if you have something new and useful to share. A difference in EV distribution isn't enough for a whole new answer-length post on the page; comment on the top instead showing your disagreement
@Lucario Why don't you just convert the answer yourself?
To be quite honest with you i forgot I could do that.
What happened here??
The Aura person posted a copy of your set but with a different EV spread.
3 votes

A set I’ve been using frequently in Showdown VGC 2020:
Duraludon @ Choice Specs
Ability: Stalwart
Level: 50
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
IVs: 0 Atk
- Steel Beam
- Draco Meteor
- Thunderbolt
- Dark Pulse
I use this in conjunction with Steely Spirit Perserker. By Dynamaxing T1 or T2, all moves lose their drawbacks, so Steel Beam becomes a defense raising ~200 BP (Steely Spirit) truck. Max Wyrmwind hits Dracovish and Dragapult for a OHKO even after DMAX, Thunderbolt/Max Lightning OHKOs Gyarados and ignores LRod due to Stalwart, Dark Pulse covers ghosts. After DMAX runs out, you can nuke anything with a choice specs Draco Meteor or Steel Beam and rest in peace, but not after killing lots. Perserker offers Fake Out and Close Combat coverage, allowing for physical wallbreaks too. Excadrill is a major counter, so watch out. Overall this set is a major gimmick but it works very well. Fake Out + Neutral Max Steelspike/Super Effective Max Move can kill most support Pokemon T1, ranging from Pelipper to Whimsicott. Running Gigantamax is NOT RECOMMENDED, as Spite is not useful at all as battles tend to be short and the Atk drops from Wyrmwind can be used to shut down threats like Physical Coalossal.
Quick Summary:
Max Steelspike for Neutral and Def, Fairies
Max Wyrmwind for Atk debuff, Vish and Dragapult
Max Lightning for Waters and Flying
Max Darkness for SPDef Cripple, ghosts and psychics
Perserker for Steely Spirit, Fighting coverage and Physical wallbreaks.
Any improvements are welcome in the comments.

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1 vote

Duraludon @ Assault Vest
Ability: Light Metal
IVS: whatever you want/get for attack, everything else should be maxed
EVS: 252 Sp. Atk, 252 Speed, 4 Sp. Def
Timid Nature (+Speed, -Attack)

  • Draco Meteor - screw you dragons, damages a lot of Pokemon with this, STAB
  • Flash Cannon - screw you fairies, rocks and ices, STAB
  • Thunderbolt - screw you water and flying, coverage move for Pokemon that resist draco and flash cannon
  • Rock Tomb - basically just to screw things over by making them slower, also screwing over types that I can't be bothered to name

You get the jist, just basically kill as much as you can and slow down opponents when needed

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1 vote

Duraludon @ Leftovers
Ability: Light Metal
EVs: 252 HP, 4 Def, 252 SpAtk
Nature: Modest
- Flash Cannon
- Draco Meteor/Dragon Pulse
- Thunderbolt/Dark Pulse
- Stealth Rock

Draco Meteor is to hit harder, while Dragon Pulse means you won't need to swap out as much. Thunderbolt is mainly for Defog users, Dark Pulse is just another option... actually really the only other option sadly. Would've loved if Duraludon got Earth Power or Power Gem, but oh well.

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1 vote

Duraludon @ Blunder Policy
Ability: Light Metal
EVs: 80 HP / 252 SpA / 176 Spe
Modest Nature
IVs: 0 Atk
- Substitute
- Thunder
- Flash Cannon
- Draco Meteor

If you miss a Thunder or Draco Meteor, you activate the Blunder Policy and take advantage of Duraludon's 120 base special attack stat.

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edited by
What format is it? Why is it gmax?
It doesn't have to be gmax
It's allowed in UU according to Smogon tiering as of now, so I guess UU Singles
I actually love this and had no idea the Blunder Policy existed til now.
1 vote

Duraludon-Gmax @ Leftovers
Ability: Stalwart
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor / Dragon Pulse
- Steel Beam / Flash Cannon
- Thunderbolt
- Protect
This Pokemon is amazing to dynamax, Draco Meteor for STAB and also the fact that most people use it, but if you really do not want that -2 Special Attack drop, Dragon Pulse would be fine, Steel beam is great both for STAB and Max Steelpike, Flash Cannon would be fine if you think Duraludon can't last long (recoil damage).
Thunderbolt would be a good move since this whole moveset is apparently not very effective against Steel types except Thunderbolt, The 10% chance Paralysis effect would be nice too. Protect is just for coverage. This is just my Pokemon showdown set.

I've hoped I've helped!

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0 votes

Duraludon @ Choice Scarf
Ability: Light Metal / Stalwart
EVs: 252 SpA / 4 SpD / 252 Spe
Modest or Timid Nature
IVs: 0 Atk
- Flash Cannon
- Dark Pulse
- Thunderbolt
- Dragon Pulse

You get the gist. If you wanted a speedy option other than Molthree's innovative choice, here's something to slap a Scarf on.

These are Duraludon's 4 moves that are really even options. The teambuilder was more inclined to give me Timid, but I thought 339 slightly underpowered for the effect I wanted so I chose Modest instead, that's optional. Stalwart would prevent you from hitting a Lightning Rod Pokemon if you desire, but really I don't really see much importance to any of its abilities.

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0 votes

I can’t believe this hasn’t been done:

Duraludon

Item: Assault Vest
EVs: 4 attack/HP, 252 speed, 252 sp attack.
Timid/Quirky
Ability: Light Metal

Moves:

Dragon Tail/Dark Pulse (to switch opponents, coverage)
Draco Meteor (main STAB)
Thunderbolt
Flash Cannon.

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edited by
It's fine, but dragon tail and dark pulse aren't good on this
It doesn't really have much choice but to run Dark Pulse.
Stealth rocks if you change to leftovers. In addition, you can have an alternate dragon stab if you plan to stay in
Oh other answered dark pulse, i guess it's good
The whole point is that Dark Pulse is one of the only coverage moves Duraludon has and the set is Vested.
0 votes

Physical Moveset:

[email protected] Vest
Trait: Heavy Metal
Nature: Careful (+Sp. Defense, -Sp. Attack)
EVs: 252 HP, 128 Defense, 128 Sp. Defense
Role: Physical Tank

Moves:

  • Breaking Swipe or Dragon Tail
  • Heavy Slam
  • Body Press
  • Outrage or Dragon Claw
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0 votes

G-Max Duraludon
Duraludon @ Assult Vest
Evs: 252 SpecAtk, 252 Speed, 4 def
Nature: Modest
- Flash Cannon
- Draco Meteor
- Solar Beam
- Thunder

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0 votes

Duraludon @ Assault Vest
Ability: Light Metal
EVs: 116 HP / 136 Def / 146 SpA / 112 SpD
Calm Nature
- Steel Beam (powerful STAB, don't use it often though)
- Dragon Pulse (STAB)
- Thunderbolt (coverage)
- Dragon Tail (use this to stop setups or to switch out deadly opponents)

This works especially well when you Dynamax. You get more HP and move power. You can use Max Steelspike to raise your defense (and the defense of a teammate). Max Wyrmwind can lower your foe's attack. You can also use Max Lightning to setup an Electric Terrain, increasing the power of Thunderbolt (or you can use it just to overwrite an existing terrain). And you get to deal loads of damage while doing all this :P.

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–1 vote

Duraludon @ Power Herb
Nature: Rash
Trait: Light Metal
EVs: 252 Sp. Attack, 252 Defense, 6 HP

Moves:

Solar Beam: Solar beam would cover Duraludon's ground type weakness, and it is already really powerful, even without the complimenting Nature and EVs. Power Herb will make this a one turn move, but it only is good for one use. If your doing a double/triple battle and you have a Pokemon with Sunny Day, it will have the same effect as the Power Herb.
Metal Sound or Iron Defense: Metal Sound lowers the targets Sp. Defense, so Duraludon's other moves will do more damage. Iron Defense increases Duraludon's Defense, which is already high, so Duraludon will take less damage (From Physical Attacks). I would go with Metal Sound.
Flash Cannon: Flash Cannon gives STAB, and is already really powerful. Does more damage if you use Metal Sound.
Dragon Pulse: Dragon Pulse is really powerful, and gains STAB. It does more damage when Metal Sound is used.

Hope this helps!

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reshown by
How does Mirror Coat cover its Fighting type weakness? By ensuring that it moves last and allowing the opponent to KO it?
I realized that after I posted it... It was the only Psychic Type move it could learn, so I didn't think about it too hard. Sorry...