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1 vote
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I was wondering what good sweepers would be for the Battle Tower. I don’t care what kind of sweepers, physical, special, or mixed, as long as they have good sweeping potential.

Please include movesets and what format (tier and doubles/singles, for example, Pokeball tier and doubles).

So yup that’s it. I just want to build a few teams and I was struggling on which Pokémon I should use as my sweeper.

Note that the tier is appreciated for opponents that are harder than others. Also it should be based off of the opponents I would face.

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You can try reading https://www.smogon.com/forums/threads/8th-generation-battle-tower-restricted-sparring-discussion-records.3656190/ , but their leaderboard has about 4 records in each category.
The Battle Tower this time around lets you use Zacian and Eternatus. With those at your disposal, you shouldn't have much trouble no matter how high you get.
Can this answer be converted to a comment? It doesn’t really answer everything I asked, like movesets.

3 Answers

2 votes

Non Dynamax Sweepers (Master Ball Singles)

Dragapult @ Life Orb
Ability: Clear Body
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
- Dragon Dance
- Dragon Darts
- Fire Blast
- Steel Wing

Volcarona @ Leftovers
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Bug Buzz
- Flamethrower
- Psychic

Dynamax Sweepers (Master Ball Singles)

Gyarados @ Life Orb / Leftovers / Charti Berry
Ability: Moxie
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Bounce
- Earthquake / Power Whip

Excadrill @ Focus Sash
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Earthquake
- Iron Head
- Rock Slide

Non Dynamax Sweepers (Master Ball Doubles)

Volcarona @ Leftovers
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Heat Wave
- Bug Buzz
- Psychic

Dynamax Sweepers (Master Ball Doubles)

Charizard-Gmax @ Life Orb
Ability: Solar Power
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Heat Wave
- Air Slash
- Solar Beam
- Protect

Cinderace-Gmax @ Life Orb
Ability: Libero
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Bounce
- Sucker Punch
- Pyro Ball

Hope this helped!

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1 vote

I have some for master ball singles
[email protected] Band
Rapidash
Ability:Flash Fire
Nature:Adamant or Jolly
EVs:252 Attack 252 Speed 4 HP
•Flare Blitz
•Wild Charge
•Megahorn
•Drill Run
[email protected] Specs
Zoroark
Ability:Illusion
Nature:Modest or Timid
EVs:252 Sp.Attack 252 Speed 4 HP
•Night Daze
•Flamethrower
•Grass Knot
•Focus Blast
[email protected] Sash
Butterfree
Ability:Compound Eyes
Nature:Timid
EVs:252 Sp.Attack 252 Speed 4 HP
•Quiver Dance
•Pollen Puff/Bug Buzz
•Hurricane
•Sleep Powder
Dynamaxing/Gigantamaxing after quiver danceing as much times as you can is helpful because of max airstream
And a good pair for master ball doubles:
[email protected]
Whimsicott
Ability:Prankster
Nature:Bold or Calm
EVs:252 HP 128 Defense 128 Sp.Defense
•Giga Drain
•Tailwind
•Helping Hand
•Encore
[email protected] specs/Life Orb
Blastoise
Ability:Torrent
Nature:Modest
EVs:252 Sp.Attack 252 Speed 4 HP
•Water Spout
•Aura Sphere
•Ice Beam
•Dark Pulse

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1 vote

I'll add more later:

Singles (Non-Dynamax):

[email protected] Orb or Choice Band
Trait: Strong Jaw
Nature: Adamant
EVs: 252 Attack, 252 Speed, 4 HP
Role: Physical Sweeper

Moves:

  • Thunder Fang: STAB, chance to paralyze the opponent or make the opponent Flinch. Boosted by strong Jaw.
  • Fire Fang: Boosted by Strong Jaw. Chance to make the opponent Flinch or give a burn to the opponent.
  • Crunch: Boosted by Strong Jaw, chance to lower Defense, and to make the opponent flinch.
  • Psychic Fangs: Boosted by Strong Jaw, breaks Reflect and Light Screen.

[email protected] Orb or Choice Band
Trait: Propeller Tail (Swift Swim if it's a Rain team)
Nature: Adamant
EVs: 252 Speed, 252 Attack, 4 HP
Role: Physical Sweeper

Moves:

  • Liquation: STAB, chance to lower opponents Defense.
  • Crunch/Flip Turn: Crunch can lower the opponents Defense. Flip Turn switches out, and it's STAB.
  • Close Combat/Poison Jab: Close Combat is Powerful, but lowers users Defense and Special Defense. Poison Jab is coverage for Grass. Chance to poison
  • Drill Run: Drill Run covers Electric weakness.

Doubles (Non-Dynamax):

[email protected] Orb
Trait: Infiltrator
Nature: Jolly or Adamant
EVs: 252 Speed, 252 Attack, 4 HP
Role: Physical Sweeper

Moves:

  • Phantom Force: STAB, but can hit Pokemon who use Protect, witch can be very useful.
  • Dragon Darts: STAB, signature move. Hits both opponents in a double battle.
  • U-Turn/Psychic Fangs: U-Turn can switch Dragapult if it's low on speed. Psychic Fangs is just for powerful coverage.
  • Dragon Dance: Boosts it's best 2 stats.

Mr. Mime (Galarian)@Choice Specs
Trait: Screen Cleaner (Ice Body if Ice team)
Nature: Bold (+Defense, -Attack)
EVs: 252 Speed, 252 Sp. Attack, 4 HP
Role: Special Sweeper

Moves:

  • Mystical Fire: Covers Steel and Bug Weaknesses. Watch out for Mirror Armor Corviknight.
  • Freeze-Dry: STAB that covers water.
  • Psychic: STAB
  • Dazzling Gleam: Covers Dark Weakness.

Singles (Dynamax):

Kingler(Gigantamax)@Life Orb
Trait: Hyper Cutter
Nature: Jolly
EVs: 252 Speed, 252 Attack, 4 HP
Role: Physical Sweeper

Moves:

  • Crabhammer: STAB, good chance for Critical Hit.
  • Knock Off: Decent power. Get rid of the items so your opponents are hopeless.
  • High Horse Power: Good power, covers Electric Weakness.
  • X-Scissor: covers Grass Weakness.

Doubles (Dynamax):

Butterfree(Gigantamax)@Life Orb
Trait: Compound Eyes
Nature: Timid
EVs: 252 Speed, 252 Sp. Attack, 4 HP
Role: Special Sweeper

Moves:

  • Pollen Puff: STAB, can also heal allys.
  • Sleep Powder: Puts opponent to sleep, which give you a chance to heal or set up Tailwind. 100% accuracy with Compound Eyes.
  • Hurricane: STAB, 100% accuracy with Compound Eyes.
  • Tailwind: Speeds up you and your team.
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