Gen VII (PvE/PvP)
Politoed (M) @ Mystic Water / Waterium Z / Life Orb
Ability: Drizzle
EVs: 4 HP / 252 SpA / 252 SpD or 4 Def / 252 SpA / 252 SpD
Modest Nature
- Hypnosis
- Surf / Hydro Pump
- Ice Beam
- Mud Bomb
Hypnosis - Puts target to sleep and can set up pretty much anything you have in your arsenal.
Surf/Hydro Pump - Use for STAB and to deal with Fire, Rock, and Ground types. Surf also makes him a great candidate, not only for single battles, but for double battles, too. Surf can heal the right partner while damaging the opposition. It is also a better accuracy choice over the single target Hydro Pump. Hydro Pump is also decent with more power at the expense of less accuracy. It is also good for single battles.
Ice Beam - This is for coverage. It will help fend off Dragon, Grass, Ground, and Flying types.
Mud Bomb - I chose this move over Earthquake for the obvious reason. POLITOAD'S NATURE! Yes, with lower power and lower accuracy, Mud Bomb doesn't seem feasible, but with Politoad's SAtk stat at its max, Mud Bomb's power comes to par, maybe even exceeding Earthquake's power. I haven't done the math, yet. You'll lose a little accuracy as a cost, but the coverage move is worth taking down Fire, Electric (weakness), Poison, Rock, and Steel types.