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1 vote
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If you have a good competitive moveset for Volbeat, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Volbeat Pokédex and learnset for reference.

Sprite

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10 Answers

2 votes

Gen V

Volbeat (M) @ Focus Sash

Trait: Prankster

EVs: 252 HP / 4 SDef / 252 Spd

Timid Nature (+Spd, -Atk)

  • Baton Pass
  • Tail Glow
  • Substitute
  • Thunder Wave
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How would you get a volbeat with prankster and batonpass
You can get one from the Dream World.
 Volbeat or Illumise can produce eggs of one or the other. So, if you breed Illumise with something that has Baton Pass, the babies can hatch into Volbeat.

 Hope this helps again. lol
Is it cool if you trade me one my Friend code is 3497-1435-0244
Sorry but I still don't have XY, not even 3DS xD
Go to the chat of Pokemondb and you may find somebody that can trade you.
http://pokemondb.net/pokebase/chat
Instead of substitute you can do confuse ray
Why would you give your volbeat evs in speed when it has prankster and all status moves?
2 votes

Volbeat
Volbeat @ Iron Ball

Trait: Prankster

EVs: 248 HP / 252 Def / 8 SpD

Bold Nature (+Def, -Atk)

  • Trick
  • Tail Glow
  • Baton Pass
  • Encore/Substitute

Prankster bypasses the speed drop made by Iron Ball, so Trick can be used first to give the opponent it.
Tail Glow boosts SpA, only to be Baton Passed by Baton Pass though.
Encore may give Volbeat a free setup of some sort, but Substitute can be Baton Passed as well and if it manages to set it up safely.

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edited by
How  would you get a volbeat with prankster and baton pass
You can get one from the Dream World.
Volbeat or Illumise can produce eggs of one or the other. So, if you breed Illumise with something that has Baton Pass, the babies can hatch into Volbeat.

Hope this helps.
You can trade me one right my friend code is 3497-1435-0244
1 vote

Volbeat

Volbeat @ Leftovers / Light clay
Nature - Impish - EVS: 252 HP - 252 Defense - 4 Special defense
Ability - Prankster

Thunder Wave
U-Turn
Light Screen
TailWind

Thunder Wave puts some status onto your opponent, which will annoy them and be super useful. U-Turn let's you run away and give the role to another Pokemon after you've done your job. Like using Tailwind to support other team mates with higher speed, or using Light screen to give defensive boosts to other team members.

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nice pic
i'm liking this answer cuz of it
1 vote

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Volbeat @ Leftovers | Prankster
Careful | 252 HP / 232 Def / 24 Atk | Shiny

Toxic | Substitute | Quick Attack | Roost

This is one of those weird set's I came up with a while ago. It's pretty simple Toxic Stall. Start of with a Substitute only if you predict a Switch, then as the opponent Switches, use Toxic to wear their HP down, slowly but surely. Then if you think there is going to be an Attack, then Sub again. If not, then Roost up. Quick Attack is just a filler move for when your opponent is on really low HP and you can OHKO them.

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1 vote

Volbeatlikespie

[email protected] sash
Prankster
Timid (+speed -attack)
252 spa 252 spd 4 def

·Tail Glow -To raise up that special attack.
·Bug Buzz -To do damage.
·Baton Pass -Baton pass the Tail glow to some fast Pokemon with good special attack
·Tailwind/Thunder Wave -For when you switch back in.

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How would you get a volbeat with baton pass and prankster
0 votes

Volbeat
item: Focus Sash
Ability: Prankster
EV's: 252 Spd 252 HP 6 S.Def
Nature: Timid

  • Tail Glow
  • Baton Pass
  • Substitute
  • Confuse Ray
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How would you get volbeat with baton pass and prankster
0 votes

[email protected] focus sash
ability: prankster
nature: +speed -att
EV's: 252 speed/ 252 hp/ 4 sp def
tail glow
thunder wave
confuse ray
baton pass
The idea is to paralyze and confuse, then use tail glow (hopefully twice). Then, you baton pass and sweep away the enemy.

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How would you get volbeat with prankster and baton pass
0 votes

SpAtk Baton Passer Volbeat

Volbeat @ Focus Sash
Ability: Prankster
Evs: 252 Spd / 4 SpDef / 252 HP
Bold Nature (+Def, -Atk)

  • Thunder Wave
  • Confuse Ray
  • Tail Glow
  • Baton Pass

We have a Sash to not get OHKO'd.
Prankster gives status-moves priority, wich is really handy when all of the moves in this set are status-moves.
Max Spd and HP EVs, we actually don't need speed cause all of the moves are given priorirty, the only times we need that speed is when the foe has a priority move.
We don't have Timid cause all of its moves are priority, so either SpDef or Def is more handy than Spd, so I chose Bold for Defending.
Start out with a priority T-Wave to cripple the guy you're playin' against.
Then cripple him even more with Confuse Ray.
Now you basicly have a free turn to use Tail Glow(up SpAtk by 3) cause he either has to switch out or stay in and not get in an attack.
If you're really greedy use it twice, but it may do with only one Tail Glow.
Then you can Baton Pass into a speedy SpAttacker and sweep his whole team, you're welcome.

PS!!! Watch out for Taunt!!

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How would you get volbeat with prankster and baron pass cus it's hard
0 votes

This setup is similar to a few I've seen, with a couple changes:

Volbeat @ Ghostium-Z
Ability: Prankster
Nature: Calm (+SpD, -Atk)
EV: 252 HP / 128 Def / 128 SpD

  • Confuse Ray
  • Tail Glow
  • Silver Wind
  • Baton Pass

Z- Confuse Ray confuses target, and raises Special Attack +1... Tailglow (obviously) raises Special Attack +3... If they're hitting themselves alot from confusion, and you have a comfortable amount of HP left, you can smack them around with Silver Wind until you're nervous about getting knocked out, or they snap out of confusion (Silver Wind has a chance of raising all stats), then Baton Pass (with +1 priority thanks to Prankster) the +4 Special Attack boost, plus whatever boosts Silver Wind granted you, to a fast, bulky, special attacker that's now boosted into a KOing machine.

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0 votes

Volbeat @ Focus Sash
Nature: Adamant
Ability: Prankster
EVs: 252 At/4 SpD/252 Spe
-Lunge
-Acrobatics
-Play Rough/Roost
-Thunder Wave

Have you seen this guys SpA? 47 base, utterly terrible. It does have decent attack though. On your first turn out, use Thunder Wave (Priority with Prankster). Lunge is STAB and lowers the foe's attack. Acrobatics is for when your Focus Sash is consumed. Play Rough is extra coverage, or you can get your health back up with priority Roost.

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