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If you have a good competitive moveset for Chimecho, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Chimecho Pokédex and learnset for reference.

Sprite

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11 Answers

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Gen V

Chimecho (M) @ Light Clay
Trait: Levitate
EVs: 252 Def / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Heal Bell
- Light Screen
- Reflect
- Psyshock

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Chimecho (M) @ Life Orb

Trait: Levitate

EVs: 252 HP / 4 Def / 252 SpA

IVs: 2 Spe

Quiet Nature (+SpA, -Spe)

  • Trick Room
  • Psychic
  • Shadow Ball
  • Hidden Power Fighting

Trick Room supports Chimecho itself and slow teammates.
Psychic is reliable STAB with good power.
Shadow Ball compliments Psychic and Hidden Power Fighting by hitting Psychic and Ghost types.
Hidden Power Fighting patches up the coverage by hitting Dark and Steel types.

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Chimecho @ Rocky helmet
Trait: Levitate
Evs: 208 Hp / 128 Def / 128 SDef / 44 SAtk
Calm Nature (+SDef, -Atk)

-Cosmic Power
-Store Power / Psychic
-Recover
- Shadow Ball / Charge Beam/ Dazzling Gleam
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Chimecho @ Rocky Helmet
Ability: Levitate
EVs: 255 Spd / 255 SAtk
Timid Nature
- Healing wish
- Toxic
- Recover
- Psychic

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Chimecho (F) @ Lum Berry
Ability: Levitate
EVs: 16 HP, 240 Def, 252 Sp.Def
Nature: Bold (+Def, -Atk)
- Psychic
- Toxic
- Recover
- Cosmic Power

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Chimecho @ Leftovers
Ability: Levitate
EVs: 248 HP / 124 Def / 136 SpD
Bold Nature
IVs: 0 Atk
- Wrap
- Perish Song
- Recover
- Protect / Yawn/ Substitute

Thanks to USUM, Chimecho is another perish trapper with reliable recovery, probably the best under UU (Arceus in AG/ Ubers, Celebi in OU/ UU).
the forth is to stall the 2 turns for the song to finish. Yawn has an added bonus for Ghost types, maybe they'll switch when drowsed, so you can Wrap the switch-in.

Counters are Ghost types, Taunt, strong super-effective moves, switching moves (except Baton Pass), & Soundproof mons.

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Chimecho @ Leftovers / Light Clay
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Healing Wish / Light Screen
- Heal Bell / Reflect
- Yawn / Hyponis
- Wish
This is mainly for supporting the Pokemon of yours, tuant could also works

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Taunt?
oh yeah,I forget about it
I mean, what will you do if the opponent has Taunt?
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Gen 7 (USUM)

Chimecho

Chimecho @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Substitute
- Calm Mind
- Psyshock
- Dazzling Gleam / Energy Ball / Charge Beam

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Gen 7 PU
Chimecho
Chimecho @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Zen Headbutt
- Knock Off / Return
- Curse
- Trick Room

Curse Chimecho is probably bad, but can be use to catch players off gaurd. Zen Headbutt is STAB. You could go with Knock Off to remove the opponent's item, or hit most Pokémon nuetrally with Return. Curse boosts your attack, defense and lowers your speed. Trick Room works well with Curse.

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Gen 7 PU
Chimecho
Chimecho @ Psychium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dream Eater / Psychic
- Dazzling Gleam
- Hypnosis
- Calm Mind

The purpose of the Psychium Z is so you can use Z-Hypnosis, which boosts your speed when using Hypnosis. You can opt for Dream Eater to do damage while the opponent is asleep, or Psychic just in case your up against an opponent who cannot fall asleep. Dazzling Gleam hits Dark Types. Calm Mind boosts your Special Attack and Special Defense.

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Gen 3 NU

Chimecho @ Leftovers
Ability: Levitate
EVs: 252 HP / 200 Def / 56 SpD
Bold Nature

  • Psychic
  • Heal Bell / Shock Wave
  • Calm Mind
  • Taunt

Psychic is STAB and hits tier king Hitmonchan super-effectively. Heal Bell alleviates status conditions, plus I found it fitting to put it on this set because....Chimecho is a bell. Shock Wave is for Crawdaunt and Sharpedo, which are immune to Psychic. Calm Mind is for set up, useful since it scares out Hitmonchan. Taunt to stop Glalie and Roselia from Spiking.

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To stop them from Spiking you need to be a little fast, which Chimecho isn't.
However it does prevent the 2nd layer, letting something like bulky Rapid Spin Hitmonchan to spin them away if they become too much of a problem