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That unused ability from Gen 3 but it's in the Game's code.

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It was removed from the game's code I'm pretty sure
I personally don't see the point of this. Why add it if you can't even use or obtain it?
I'm pretty sure it's just Explouds ability in Gen 3. I don't recall it not existing in the first place.
It's literally just Soundproof.

They programmed the ability in, called it Cacophony, then decided to change the name. They're the same ability.
Technically they are both programmed to exist in the code at the same time and are therefore different objects within the code [like, running < Cacaphony == Soundproof > or < Soundproof.equals(Cacophony); > would both return false, or undefined/error if _.equals isn’t implemented]. :P

If we decide to care about this at all we could put on Soundproof’s page that there was once an unused ability called Cacophony that works exactly the same as Spundproof. :P

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