This is my awesome team!!! If it sucks, then tell me. It won't hurt my feelings or "ruin my dreams of becoming a pokemon master" or whatever. I started to make this team based on bugs, but when you tell someone your team is bug-based and then send out a Miltank, then… fail. By the way, my team is below.
Firefly (Volbeat) (M) @ Focus Sash
Trait: Prankster
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Baton Pass
- Tail Glow
- Bug Buzz
- Tailwind
OOPS! Jello messed it up again and forgot that Tail Glow raises Sp.atk, not attack. It was originally Linoone, not Combusken, so the following comparison will make no sense whatsoever.
You know about honey badgers and honey birds? The bird leads the badger to a bee nest, and the badger breaks the nest open. Then they both get the honey. Well, Volbeat is the bird and Combusken is the badger, and instead of honey, they get victory! Still not getting it?… Okay, so volbeat uses Tail glow and raises special attack drastically. Then it will hang on because of the focus sash, so it can prankster baton pass the stat boost to Combusken, which will speed up with speed boost, and do what Combuskens do best! What about the 1hp Volbeat? I send it out at the right time and use Tailwind to speed up my pokemon. Then it gets hit and dies. The end!
Butterfly (Alomomola) @ Leftovers
Trait: Regenerator
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature
- Toxic
- Dive
- Protect
- Aqua Ring
It was originally supposed to have healing wish to let volbeat heal to power up another pokemon, but when an absent-minded Jellohamster discovered that the focus sash had already been used, he turned the alomomola into a staller! Bueatimous! Toxic is to poison, and then alomomola can stall with protect and hiding underwater with dive. Use Aqua ring at some point, and BAM! Now Alomomola will sting like a butterfly and punch like a bee. I have regenerator in case i meet a steel or poison type.
Centipede (Combusken) @ Focus Sash
Trait: Speed Boost
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Protect
- Flamethrower
- Hidden Power Fighting
- Work Up
Was originally a Linoone until I remembered what Tail glow does. So, when Combusken gets +3 special attack passed to it, it will attempt to sweep with flamethrower and hp fighting. I know that pokemon usually cannot sweep with only 2 attack moves, so suggest your suggestions for the last move.
Grasshopper (Swellow) @ Toxic Orb
Trait: Guts
EVs: 4 HP / 252 Def / 252 Spd
Jolly Nature
- Baton Pass
- Substitute
- U-turn
- Facade
This is an interesting moveset for a Swellow, but this isn't just any Swellow, its Grasshopper the Swellow! Everyone expects protect, so they switch to a steel or rock type to wall swellow. On the first turn while they might be switching, i use substitute. If they have a steel or rock type out, I baton pass the substitute away to shedinja or something. Facade is so amazing with STAB, status problem boost, and guts. U-turn is there for no real reason.
Dead Cicada Thingy (Shedinja) @ Focus Sash
Trait: Wonder Guard
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
IVs: null HP
- Shadow Sneak
- Sucker Punch
- X-Scissor
- Swords Dance
Most people prepare for Shedinja in NU, but i know when to send in who, so i send in shedinja when i want to, and use swords dance while they switch out (hopefully). Then I use Swords dance again while they slash apart my focus sash. Then it's time for Sucker Punch or Shadow Sneak! If they run out of pokemon to kill Shedinja, i can quicken up the battle with X-scissors.
Horsefly (Miltank) (F) @ Leftovers
Trait: Scrappy
EVs: 252 HP / 100 Def / 144 SDef / 12 Spd
Calm Nature
- Thunder Wave
- Seismic Toss
- Stealth Rock
- Milk Drink
The Pokemon that I send out first! Aka the "lead". I use Thunder Wave to slow them down, and who doesn't need a little help from paralysis hax?! I know I do. Then I can Stealth Rock the opponent, and use seismic toss. If the opponent accedentally left their brains at home and switch out, then i can paralize that pokemon too and keep on keepin' on. I can use milk drink to heal.