Mewostic ♂ @ Choice Scarf
Trait: Prankster
Nature: Bold
252 HP / 252 Def / 4 SpAtk
- Trick
- Psychic
- Safeguard
- Thunder Wave
Lucario @ Lucarionite
Trait: Steadfast / Adaptability
Nature: Timid
4 HP / 252 SpAtk / 252 Spe
- Aura Sphere
- Flash Cannon
- Nasty Plot
- Shadow Ball / Dark Pulse / Psychic
Crobat @ Black Sludge
Trait: Infiltrator
Nature: Jolly
252 HP / 4 Def / 252 Spe
- U-Turn
- Brave Bird
- Taunt
- Cross Poison / Roost
Azumarill @ Sitrus Berry
Trait: Huge Power
Nature: Adamant
252 HP / 4 Def / 252 Atk
- Belly Drum
- Aqua Jet
- Superpower
- Play Rough
Mamoswine @ Life Orb
Trait: Thick Fat
Nature: Adamant
252 Atk / 4 Def / 252 Spe
- Stealth Rock
- Icicle Crash
- Earthquake
- Ice Shard
Exploud @ Choice Scarf / Choice Specs
Trait: Scrappy
Nature: Timid / Modest
4 HP / 252 SpAtk / 252 Spe
- Boomburst
- Surf
- Ice Beam
- Fire Blast
I want to try an offensive based team and I know I don't have a spinner or a defogger but nothing really takes big damage from Stealth Rocks or Spikes.
I have 3 potential leads; Meowstic, Crobat or Mamoswine. Depending on what the opponent wants to do I should be able to counter-lead them. I haven't made half of this team yet but the other half I have used I usually find that if Lucario or Azumarill get a Nasty Plot / Belly Drum then it's usually game over.
Meowstic's role is for crippling Pokemon like Klefki, Ferrothorn, Gastrodon etc. Becuase Mewostic is naturally faster than Klefki and running Choice Scarf I must be able to out prioritize it and Trick the useless Choice Scarf onto it. If they want to Thunder-Wave him I'm fine with that as then I can just set up a Safeguard forcing him to switch and go from there. I can also use it to cripple sweepers such as Dragonite.
When I first made the Lucario set and battled with it, I did not expect it to be that good. The beauty with Lucario is it could be physical or special and since I'm running special I don't care about Will-O-Wisp if I don't get the Safeguard up however I don't want to be paralyzed. Once I have a Nasty Plot up pretty much everything dies. I've been running Shadow Ball as the filler move but see a lot of people use Dark Pulse I'm wondering if that's for a particular reason other than just simply for the possible flinch.
Crobat is simply the scout of the team with U-Turn and the incredible 130 base speed along with Jolly 252 Speed means I can out speed everything that's not Mega or Scarfed. He can also Taunt which is handy and then get out with U-Turn. I like Cross Poison for Fairies but would Roost benefit more, even with Black Sludge?
Azumarill is very standard, Belly Drum - Sitrus Berry - Priority Aqua Jet = Everything dies.
Mamoswine can set up Rocks and packs a punch with Adamant 252 Attack with the Life Orb. That is really going to hurt.
For my last Pokemon I was going to go with Alakazam but that would leave me with 2 Ghost weaknesses and with Ghost being such a big threat this Gen I decided to go with another Special Attacker, Exploud. And it is immune to Ghost! I'm wondering whether to go with Timid / Modest with Choice Scarf / Specs. I'm thinking I should go with the Timid and Choice Scarf since he really isn't that fast naturally. A STAB Boomburst from 252 SpAtk and the Scrappy ability to hit Ghosts is very threatening.
I know I could just go with Mega Kangaskhan, Multiscale Dragonite, Volcarona, Gengar etc. but I'm trying to get a weird looking offensive team together to throw off opponents. And it seems more fun to me to play without the biggest threats.