Here my team for X and Y wifi battling. Please suggest improvements that can be made to my team. I have noticed several of my pokemon are weak to the Fighting type, and I have nothing to hit Fairies with, so if you think one or two of my pokemon should be replaced, then tell me. I would, however, like to keep Cloyster. He was the one I started to base the team around - before just going with some other pokemon I liked, but had never used, instead.
Without further ado, here is the team.
Cloyster @ King's Rock
Ability: Skill Link
Nature: Jolly (+Spd, -SAtt)
EV's: 252 Att/252 Spd/4 HP
Moves:
- Razor Shell
- Icicle Spear
- Rock Blast
- Shell Smash
Like I said earlier, this is the main pokemon I wanted to use. His main attack is Icicle Spear, which hits for 125 base power (+ STAB) thanks to Skill Link. Rock Blast is the other main attack, but doesn't get STAB, and so is slightly weaker. Razor Shell hits Steel types that would otherwise wall him. The chance to lower Defence can also be useful, though. However, this would all be pretty weak without Shell Smash. One Shell Smash gives him +2 in Attack, Special Attack, and Speed, in return for -1 to Defence and Special Defence. One Shell Smash is all he needs to sweep. If he successfully gets one up, then he can destroy entire teams by himself, although he needs to watch out for Scizor's Bullet Punch, and the various Mach Punch users. King's Rock makes him incredibly annoying, as well as a potent sweeper. When using a multi-hit attack, it gives him a 41% chance of flinching the opponent, assuming he didn't KO them outright.
Tyrantrum @ Life Orb
Ability: Strong Jaw
Nature: Adamant (+Att, -SAtt)
EV's: 252 HP/252 Att/4 Def
Moves:
- Stealth Rock
- Crunch
- Stone Edge
- Earthquake
I either use this as a lead, just to get Stealth Rocks on the field, or I hold him back as a bulky physical attacker. I will usually only lead with him if I notice the other team has no spinner, or if they are very weak to Stealth Rocks (eg have a Charizard, Volcarona, etc.). Crunch is boosted by his ability, and so is very useful. Earthquake + Stone Edge have very good coverage with each other, and Stone Edge also gets STAB. I couldn't really justify him having Dragon Claw as well, for the dual STAB, and so left it off him. I figured EQ was more useful.
Umbreon @ Leftovers
Ability: Synchronise
Nature: Careful (+SDef, -SAtt)
EV's: 252 HP/252 SDef/ 4 Def
Moves:
- Payback
- Wish
- Protect
- Toxic
I'm sure everyone has had problems with Wish + Protect + Toxic Umbreon in the past, but surprisingly enough I have never tried using him. So I though I would give him a try. Toxic is an essential stalling move, Wish is for healing either himself or other team members. Protect guarantees Wish will heal him before he is KO'd. Payback is the attack of choice, as Umbreon is slow enough to usually go last, and Payback doubles in power if the user was attacked earlier in that turn.
Starmie @ Expert Belt (?)
Ability: Natural Cure
Nature: Timid (+Spd, -Att)
EV's: 252 SAtt/252 Spd/4 SDef
Moves:
- Thunderbolt
- Ice Beam
- Rapid Spin
- Rest (?)
This is my spinner. Cloyster is the only one weak to Stealth Rock, but I still felt the need for some kind of spinner. I just happened to have caught a Timid Staryu, so figured I could just use that (I don't usually both with IV breeding). It is a mix between Spinner and Special Attacker. Thunderbolt and Ice Beam have very good coverage together. Rapid Spin is essential on any spinner (oddly enough). The last move I am really not sure about. Rest gives healing, and Natural Cure will take care of the sleep if you switch out after using it. However, maybe a STAB Surf or Psychic would be a better choice? If anyone has some advice for this, it would be appreciated. I'm also not sure about the item. Leftovers would be nice, but Umbreon is already using them, and I think makes better use of them. I chose Expert Belt because Ice + Electric is super effective on 5 different types, and I couldn't think of anything better.
Gardevoir @ Gardevoirite
Ability: Synchronise --> Pixilate
Nature: Modest
EV's: 252 HP/ 252 SAtt/ 4 SDef
Moves:
- Calm Mind
- Moonblast
- Shadow Ball
- Psyshock
This is my mega (obviously). It's one I haven't used before, so figured I would give it a go. After mega evolving, it has a useless ability, but aside from that is a good pokemon, against the right opponent. Calm Mind boosts its already ridiculous SAtt and SDef stats. Then proceed to sweep with whichever move best suits the occasion. Moonblast gets STAB and deals with Dark, Fighting, and Dragon types. Shadow Ball gets Psychic and Ghost types. Psyshock also gets STAB, and is good against Fighting and Poison types. It also hits the Defence stat, rather than the Special Defence stat, so is good for Special walls like Blissey or Goodra.
Klefki @ Air Balloon (?)
Ability: Prankster
Nature: Impish (+Def, -SAtt)
EV's: 252 Def/252 SDef/4 HP
Moves:
- Foul Play
- Swagger
- Thunder Wave
- Spikes
Last, but not least, is Klefki. This thing is incredibly annoying to fight against. I lead with it, if I don't choose Tyrantrum instead. Thunder Wave is for parahax, and also ensure Klefki is faster when using Foul Play. Swagger raises their Attack and confuses them. This not only gives a parafusion combo, it also makes Foul Play do more damage. Foul Play is the attack of choice, as Klefki doesn't have the best attacking stats, and it uses the opponent's Attack to deal damage. This also makes it a great move to use in conjunction with Swagger. Spike is usually only if it can't do anything else more useful. I will sometimes use it if Tyrnatrum was KO'd without setting up SR as well, just for some extra damage on switching. This is another one I was really not sure what item to give it. Leftovers would be good, but that is still being used by Umbreon. In the end I decided on the Air Balloon, to allow Klefki to switch into predicted Earthquakes with no trouble. Until he takes direct damage it will also mean he only has one weakness (to Fire), since Steel/Fairy is a good type combination.
Thanks taking the time to read this, and please leave any suggestions you have for me.