Pokémon Rate My Team
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Goals:
1. Use Keldeo.
2. Have a variety of types.
3. Set up one mon to sweep/stall.


Azelf @ Normal Gem
Ability: Levitate
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Explosion
- Knock Off
- U-turn
- Stealth Rock

Azelf is the mon that I try to sneak into every team. Here, Azelf performs a suicide lead role (with an escape option), setting up Stealth Rocks, providing Knock Off support, and U-Turn or blowing up when its job is done. I can think of several similar and better leads, but Explosion is just so amusing.


Keldeo "Ponymon" @ Expert Belt
Ability: Justified
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Secret Sword
- Surf
- Icy Wind
- Hidden Power [Ghost]

This set bluffs a Choice Scarf set. If expecting a switch, Icy Wind is the move used to scout and slow down the potential threat. HP Ghost is to handle the common and annoying as hell Aegislash. However, it could also be switched up to HP Flying to deal with Venusaur, or HP Grass to deal with Rotom-Wash.


Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 SDef / 4 Spd
Calm Nature
- Calm Mind
- Protect / Wish
- Moonblast
- Flamethrower

My special tank and a Blissey alternative. Provides a decent switch in to most special attackers.


Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Lava Plume
- Earth Power
- Roar
- Stealth Rock

My second Stealth Rock placer Heatran. Air Balloon temporarily keeps it safe from Earthquake.


Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Knock Off
- Earthquake
- Stone Edge
- U-turn

My intimidator and scouter. Also with Knock Off support.


Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 104 Spd / 252 HP / 64 Def / 88 SDef
Timid Nature
- Giga Drain
- Sludge Bomb
- Leech Seed
- Protect

Once all the threats to Venusaur are gone, it's time to switch it in and stall the opponent to death. EV spread is to even out Defense, then put the rest in HP. EVs are first placed with enough speed to beat 252 +Speed Nature Tyranitar, then fill up HP, then the rest to balance out Defense and SDef (in the Mega form).

*Note that four other members (as in, not Azelf) are packed with moves that beat either steel, grass, flying orPsychic - with some coverage here and there.


HISTORY:
At the beginning of March, I made this team to celebrate the promotion of Keldeo to OU, Here's my original team vision, I have made changes to make it better, but I want to check if what I think is "better" matches up with what you guys and gals can suggest. The new team is not very similar to it at all (a new Mega, and in fact Keldeo is on the threat of being removed in favor of Azumarill) but hey, any help is really appreciated.

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This team is so good. I am going to tear up.
Not bad, not bad at all. However, two Stealth Rock Pokémon are not really necessary. Heatran would love Ancient Power or Earth Power for dealing with other Heatrans or with Talonflame. It is your choice. And for Heatran, use this spread:
240 HP / 252 SDef / 12 Speed.
The Speed EVs will speed creep other Heatrans so that Earth Power is sure to KO them. Or, you can go on an offensive route with Heatran to counter Talon, although Keldeo can somewhat do it if it resists Brave Bird, which it doesn't. Landorus is your only correct answer, and here again, Talon can simply switch out of the way. I hope this will help you.
An offensive Heatran:

Heatran @ Choice Scarf:
Trait: Flash Fire
EVs: 252 SAtk / 252 Speed / 4 SDef
Timid Nature

~ Flash cannon
~ Fire blast / Flamethrower
~ Earth Power
~ Ancient Power

It wrecks other Heatrans and Talonflame, among others.
Thanks. But nyeehhh, scarf heatran is kinda meh, and 2 scarfers are (just like 2 rockers) overkill as well, but I guess it's easy to switch non-Balloon Heatran out from any potential Earthquake user.

I had 2 rocks users because more often than not they'd defog or spin thinking that Azelf is the last rocks placer who will usually be fainted pretty earily on in the battle (if I know they have a spinner/defogger, I usually Explode on the spinner/defogger to get momentum). However, if only Azelf OR Heatran had Spikes or Toxic Spikes, I'd probably be using that instead of Stealth Rock. (I actually replaced Heatran with Skarmory in a later version, which did solve this problem while creating the next problem: I miss Flash Fire. XD Skarmory handled Talonflame just fine, but was almost worthless against Charizard Y.)
it bluffs the specs set because nobody uses scarf lol, like at all

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