>Hi everyone. On Showdown I randomly made an RU Team and battled with it. It turns out this team is pretty solid, and I really liked Klinklang. So I battled some more, and I caught a couple of excellent replays. Enjoy!
Replay #1: http://replay.pokemonshowdown.com/rubeta-116506881
Replay #2: http://replay.pokemonshowdown.com/rubeta-116526126
Replay #3: http://replay.pokemonshowdown.com/rubeta-116530112
Replay #4: http://replay.pokemonshowdown.com/rubeta-116539447
Replay #5: http://replay.pokemonshowdown.com/rubeta-116516597 <~~ lol
Malamar
@ Leftovers
Ability: Contrary
EVs: 200 HP / 252 Atk / 56 Spd
Adamant Nature
- Topsy-Turvy
- Superpower
- Night Slash
- Psycho Cut
This was my first Pokemon I thought of using. I liked its ability to stop boosting sweepers and to boost itself with a 120 BP move, so in it came.
Dusclops
@ Eviolite
Ability: Frisk
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature
- Destiny Bond
- Night Shade
- Infestation
- Will-O-Wisp
I liek Ghosts, so I went to see if there are any viable Ghosts in RU. Dusclops is perfect, as it cripples Physical sweepers and on its last leg OHKOs with Destiny Bond.
Alomomola
@ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SAtk
Impish Nature
- Rest
- Sleep Talk
- Scald
- Calm Mind
I decided to use a Physical wall, so looked for something useful. When Alomomola came up, I fell in love. It has quite a large movepool, so it took me some time to make this set. If you are very familiar of different sets, you'll see this is a pseudo-CroCune set :D.
Hitmontop
@ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 Spd
Jolly Nature
- Fake Out
- Rapid Spin
- Mach Punch
- Sucker Punch
Hitmontop is definately a good lead, especially with Rapid Spin, Fake Out and Intimidate. Mach Punch and Sucker Punch round off the set as good priority options.
Klinklang
@ Leftovers
Ability: Clear Body
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Substitute
- Shift Gear
- Gear Grind
- Wild Charge
Aah, the star of the team. I set up Sub, boost as much as possible, then sweep. Gear Grind breaks other Subs and is STAB and Wild Charge is powerful coverage.
Magmortar
@ Choice Specs
Ability: Flame Body
Shiny: Yes
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Psychic
- Hidden Power [Ice]
- Thunderbolt
- Lava Plume
This thing is pretty impressive. With Specs it hits like a truck even when resisted. Lava Plume is STAB and has a great chance to burn, BoltBeam is good coverage and Psychic is pretty much a filler move :I.
>Thanks for reading!