I was bored one day so I attempted a battle test and did amazingly well, Then I took it online and it continued to win online (7 of 10) Since it did so, I would like to perfect it. It is meant for Doubles
Big (Tyranitar) @ Focus Sash
Ability: Sand Stream
Adamant Nature
EVs: 4 HP / 252 Atk / 252 SDef
- Arial Ace
- Earthquake
- Crunch
- Stone Edge
Sets up a sand storm on enter and is just awesome. I am not built around the sand storm but T-tar kinda comes with it so it is there.
Spooky (Mismagius) @ Spooky Plate
Ability: Levitate
Modest Nature
EVs; 252 SAtt / 129 SDef / 129 Spd
- Pain Split
- Shadow Ball
- Dazzling Gleam
- Nasty Plot
My breaker of walls and smasher of stallers, uses pain split for a nice recovery/damage move, Shadow ball for obvious STAB, and DG to cover weaknesses. Nasty plot to boost an already nasty special attack.
Bianca (Latias) @ Draco Plate
Ability: Levitate
Timid Nature
EVs: 252 SAtt / 180 Def / 78 SDef
- Dragon Pulse
- Thunderbolt
- Mist Ball
- Recover
Bulky enough to take a few hits and has reliable recovery with recover. Pulse and Ball are STAB and Thunderbolt covers water and flying well
Maw (Mawile) @ Mawilite
Ability: Intimidate --> Huge Power
Adamant Nature
EVs; 252 Att / 252 Def / 4 SDef
- Crunch/Swords Dance
- Play Rough
- Iron Head
- Sucker Punch
Overpowered demon! This thing has nasty attack stats when thown out. Play Rough and Iron Head are nasty STAB. Sucker Punch is nice priority.