Pokémon Rate My Team
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You MUST suggest the last pokemon.

The team.

garchomp
The Chomp (Garchomp) @ Life Orb
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Dragon Claw
- Protect
- Rock Slide
rotom-heat
Mr. random oven (Rotom-Heat) @ Sitrus Berry
Ability: Levitate
EVs: 252 HP / 68 Def / 156 SpA / 12 SpD / 20 Spe
Modest Nature
- Will-O-Wisp
- Overheat
- Protect
- Thunderbolt
aegislash
No king's shield, honestly. (Aegislash) @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 68 Def / 132 SAtk / 56 SDef
Quiet Nature
IVs: 0 Spe
- Shadow Ball
- Flash Cannon
- Wide Guard/Substitute
- King's Shield
azumarill
Sap sipper azu OP (Azumarill) @ Assault Vest
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Ice Punch
kangaskhan
Cute (Kangaskhan) (F) @ Kangaskhanite
Ability: Scrappy
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Power-Up Punch
- Return
- Fake Out
- Sucker Punch

Description

Mega kangaskhan

Max speed allows it to outspeed other mega kangaskhans without max speed and use fake out on them. No protect because if I had protect, I would have sacrificed great moves for my mega kanga. Sucker punch destroys ghost types and return is STAB.

Azumarill

Part of the core, I used to have lum berry on it, which turned out to be nearly useless. I then remembered assault vest. It gave my azumarill amazing bulk. Aqua jet, play rough and waterfall are STAB and ice punch takes care of landorus.

Aegislash

68 Defense EVs allows Aegislash to avoid a KO from Talonflame’s Life Orb Flare Blitz in Shield form, while 56 Special Defense EVs allows it to take an Overheat from Modest max Special Attack Rotom-Heat, along with a 25% chance of enduring a Dark Pulse from Choice Specs Modest Hydreigon. It can OHKO these Pokémon back after Weakness Policy is activated. 128 Special Attack EVs and a Quiet Nature allows Aegislash to 2HKO standard Garchomp (or OHKO standard Garchomp after Weakness Policy activates).

Please tell me I don't need wide guard and substitute is a better choice because I'm still breeding (which I despise along with EV training)for a wide guard dwebble which will pass on the wide guard to honedge.

Rotom-heat

Just realized you could just type in "rotom-heat" in pldh for it's sprite because I've just been typing in "rotom"for sprites which didn't show rotom forms. Anyways, this EV spread rotom-heat...

☻Survives 252+ Dragon Claw from +1 Mega Charizard X
☻Survives 252+ Waterfall from Gyarados
☻Survives 252 Close Combat from Mega Lucario
☻Survives 76 Hydro Pump from Rotom-W
☻Is 3HKO’d by Rock Slide/Dragon Claw from 252 Garchomp
☻Is 3HKO’d by 252+ Aqua Jet from Azumarill after Sitrus Berry most of the time (if they don’t activate Sitrus after the first hit and then get a high roll on the second attack there is a slight chance to 2HKO)
☻OHKO’s Ray’s Mawile 15/16 times with Overheat
(I just love fancy text.) Rotom-heat provides invaluable coverage and the ever so helpful will-o-wisp.

Garchomp

I hate landorus, but I always need a ground type pokemon, which is why I keep coming to this guy. Super standard moveset.

by
Just want to point out that Charizard X is pretty irrelevant and not worth calcing for. You're better off trying to survive Terrakion's Rock Slide or something. Perhaps a Double-Edge from Kang or Salamence?

2 Answers

1 vote
 
Best answer

Standard VGC Checklist:

  • Dragon resistance or immunity? (Steel or Fairy type)
    Aegislash

  • Normal resistance or immunity? (Ghost, Rock or Steel type)
    Aegislash

  • Resistances/immunities to: Fire, Fairy, Water types as those are very crucial as well
    Rotom- H and Azumarill

  • Resistances or immunities to every other attacking type? (Not as important as having a way to deal with Mega Kangaskhan, Garchomp, Salamence, Gardevoir, Mega Charizard-Y, Rain) (take a look at our Teambuilder to make things easier!)
    Mega Kangaskhan and Azumarill

  • Way to deal with TR? (Taunt, Aegislash, Priority, Fake Out, Spore, …)
    Aegislash

  • Way to deal with rain? (Grass type, weather control, Rotom-W, …)
    Azumarill

  • Way to deal with sleep? (Lum or Chesto Berry, Safeguard, Fake Out (for Smeargle), Grass type (for Spore), Flame Orb/Toxic Orb + Guts/Quick Feet, Pokémon capable of OHKOing Amoonguss/Smeargle, Taunt, Sleep Talk, …)
    Mega Kangaskhan

  • Way to deal with the most common Megas?
    Yes

  • Mega Kangaskhan (normal resistance or immunity, Intimidate, Will-o-Wisp, fighting type attacks, …)
    Aegislash

  • Mega Mawile (Intimidate, Fire type, Will-o-Wisp, …)
    Rotom H

  • Mega Charizard-Y (fire resistances, Tyranitar, rock type attacks, electric type attacks, …)
    Rotom H + Garchomp

  • Way to deal with the most common pokemon? (check out our Tierlist to get suggestions of how to beat a certain pokemon)
    Yes

  • Way to deal with Perish Trap? (Taunt, Volt Switch/U-turn, ghost types, designed lead to beat Mega Gengar + Scrafty/Amoonguss, …)
    Yes

  • Way to deal with the other Megas and combinations?
    Yes

  • Mega Tyranitar (+ Amoonguss) (Intimidate, fighting type attacks + pokemon to deal with Amoonguss, Earthquake, Will-o-Wisp, Taunt, …)
    Garchomp

  • Mega Manectric (Tyranitar, bulky pokemon in general, not to many pokemon should be weak to ice or electric or fire type attacks -> “passive counters” are enough)
    Garchomp

After this checklist you have 3 options in my opinion (Based on being 3 years in the metagame):
Amoonguss, Trevenant or Chesnaught.

Amoonguss: Sleep, TR counter. Rage Powder

Amoonguss @ Black Sludge/ Rocky Helmet
Ability: Regenerator
Calm Nature
236 HP/ 84 Def/ 176 SDef
- Rage Powder
- Protect
- Spore
- Giga Drain

Trevenant: Immunities to Fighting and Normal, Double Ghost lead, Grass type, immune to Sleep.
Set can be found here with explanations: http://pastebin.com/irM4VBHN (My own spread)

Chesnaught: Hardcounter to Mega Kang, Grasstype, Strong coverage
Set can be found here: http://www.eggyemporium.com/slider/it-was-all-for-chesnaught-a-second-place-virginia-regional-team-report/

Anyways have fun with it

by
selected by
Thank you! But I get 12 leftover EVs with the amoonguss EV spread. Where do I place them?
Special Attack
0 votes

u need skarmory or ferrothorn on ur team since u dont have any hazard pokes or anything which is a dedicated physical wall. if u want to make the breeding easy get a skarmory which u can get right before fallabror.
Movesets:-
Skarmory @ Leftovers/Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Roost
- Spikes
- Brave Bird
- Whirlwind

Ferrothorn @ Leftovers/ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
- Stealth Rock
- Leech Seed
- Gyro Ball
- Protect

Hope this Helps.

by
1 – Hazards are deadweight in VGC. You don't have time in a 12-turn match to waste time setting hazards, especially when switches aren't that common. Walls are also a lot less common; mostly you make yourself pseudo-bulky with Intimidate or Will-o-Wisp. In short: Hazards are a waste and Skarmory is trash.

2 – I do like Ferrothorn, however. It would make a nice replacement for Aegislash if necessary, since the two share typings. I would suggest either Power Whip or Seed Bomb over Stealth Rock for the aforementioned reasons.
Don't use hazards in VGC, maybe a baton passer?
Togekiss or Scolipede