Pokémon Rate My Team
0 votes

Pikachu-Belle @ Light Ball
Ability: Lightning Rod
EVs: 252 Spe / 252 SpA / 4Atk
Naive Nature
-Volt Switch
-Icicle Crash
-Grass Knot

So I changed which Pikachu I was using. Icicle crash and volt switch are the main moves on this set. Thunderbolt is for when I know Pikachu can ko the opponent by itself. Grass knot is literally just for predicted Ryhorn switch ins. Equipped with a light ball it is extremely powerful with its doubled attacking stats.

Hypno @ Leftovers
Ability: Insomnia
EVs: 204 SpD/ 52Def / 252Hp
Calm Nature
-Thunder Wave
-Foul Play

I refuse to change Hypno. It's such a good special wall and most people completely underestimate it. Its wish isn't very big but it's enough. I changed toxic to thunder wave which comes in handy. Foul play is there so physical attackers aren't as much of a counter.

Miltank @ Leftovers
Ability: Thick Fat
EVs: 252 Hp/ 252Def / 4Spe
Impish Nature
-Stealth Rock
-Heal Bell
-Milk Drink
-Body Slam

Miltank doesn't need much explanation. It is Practically immortal against most physical attackers. It pares well with Hypno and can cure the team's status. It has stealth rock to support the team even more.

Gurrdur @ Eviolite
Ability: Guts
EVs: 252 Hp/ 252 Atk/ 4 Spe
Adamant Nature
-Mach Punch
-Drain Punch
-Stone Edge
-Fire Punch

I changed poison jab to fire punch for the better coverage against Vileplume. I realized I don't have many fairy types in nu to worry about. I have stone edge to be able to hit flying types and such. I have drain punch and mach punch because of the trolling those moves can do together.

Garbodor @ Rocky Helmet
Ability After Math
EVs: 252 Atk / 252 Hp / 4 spe
Adamant Nature
-Toxic Spikes
-Gunk Shot
-Drain Punch

Imagine a pile of garbage punching you in the face. It's funny and that's why I run drain punch. It's holding a rocky helmet to punish u-turn users. This team isn't really centered on hazard stacking it just makes Dragonair's life easier.

Dragonair @ Eviolite
Ability: Shed Skin
EVs: 252 Spe / 252 Atk / 4 spd
Adamant Nature
-Dragon Dance

I changed Liligant to Dragonair. I was never really able to stitch Liligant in to set up unlike Dragonair. Eviolite Is a very good item on Dragonair.. it helps with its frailty and it can actually take a hit to set up. I decided to put haze on it so it can remove the boost of another sweeper then stat setting itself up. Outrage is very powerful with its boosted attack. Rest is there to keep it healed and shed skin will wake it up early. Unfortunately it gets confused after it uses its 1 attack and I either have to risk sacking it or switch it out.

I've been playing around with this team and I already know Magneton and Kadabra are big big problems for this team but they seem to be the only things so far.

edited by
You should probably change Pikachu-Belle 's set to a purely Physical Attacker. It isn't as good as a mixed attacker, so have Volt Tackle > Volt Switch and Brick Break > Thunderbolt and Encore / Knock Off > Grass Knot. Icicle Crash is good. Also if you're doing this, change the EVS to: 252 Atk / 252 Spd / 4 HP.

I think I already suggested swapping out Hypno for Audino. Even if  you don't want to change it, atleast try using Audino.

I'll post more suggestions later.
Sorry I just don't like volt tackle. It's recoil is way to high for my liking. Brick break's only use is to break screens outside that it has no point.  Knock off I might consider though. I didn't know Pikachu even learned it.

If I change Hypno to Audino I'd have to change Miltank too and there goes my stealth rocker.
Hypno has 4 too many EVs.
Lol oops sorry
Pikachu cannot have volt tackle, as that is a move that must be bred on to Pikachu, and you only get 1 cosplay Pikachu.
@Frostwarrior359: Fine, he can always  use Wild Charge...

Please log in or register to answer this question.