So I decided to make an Offense OU Team. I saw that Heatran + Azumarill + M-Sceptile had amazing synergy with each other (partly because it fits with the Fire-Water-Grass Core). So, without further ado, here's the team!
Team Overview
Molten (Heatran) @ Air Balloon
Ability: Flash Fire
EVs: 188 HP / 252 SpA / 68 SpD
Modest Nature
- Magma Storm
- Flash Cannon
- Earth Power
- Stealth Rock
Standard Heatran set. Magma Storm + Flash Cannon are dual STABS for Heatran. Earth Power is coverage and deals with Pokemon like Tyranitar, Mega Charizard X, and the opposing Heatran. I adjusted the EVs, so that it is designed to give good HP and Sp. Def, without sacrificing the needed Sp. Atk.
Azure (Azumarill) @ Sitrus Berry
Ability: Huge Power
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Knock Off
Classic Azumarill Belly Drum set. Here Aqua Jet + Huge Power + Belly Drum work together to give a powerful move that devastates many Pokemon and give priority. Play Rough is a good Fairy-type move, used to deal with Dragon Types, and has good power. Knock Off is coverage and is useful and getting rid of the opponent's item. (I'm not sure if I should replace this with a Choice Band set because Belly Drum is generally a one-time trick without Wish support).
Draco (Sceptile-Mega) @ Sceptilite
Ability: Lightning Rod
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Leaf Storm
- Dragon Pulse
- Focus Blast
- Protect
This set is pretty self-explanatory. Leaf Storm and Dragon Pulse are dual-STABS and Focus Blast provides coverage. Protect ensures a safe Mega-Evolution.
Thundurus @ Life Orb
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Thunderbolt
- Hidden Power [Ice]
- Thunder Wave
Thundurus is a great sweeper that usually doesn't require much support in order to set up. I generally begin using Thunder Wave and then Nasty Plot (if I can). Finally, Thunderbolt and Hidden Power [Ice] provides a pseudo BoltBeam combo.
Eon (Latios) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Defog
- Draco Meteor
- Psyshock
- Surf
Mainly Latios is used as Defogger to get rid of entry-hazards. I ran Draco Meteor > Dragon Pulse because I needed the instant damage. Psyshock deals with Sp. Def tanks that think they can wall Latios and, if I predict correctly, it can punish their switch-ins. Surf helps deal with certain threats, like Landorus-Therian (although it does quite a chunk if it runs U-Turn).
Knight (Bisharp) @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Swords Dance
Bisharp pretty much is used for covering any weaknesses I had. It synergies well with Azumarill. Anyways, EVs are pretty basic. Sucker Punch gives priority and is a STAB move, Iron Head has great power and deals with Fairy-types (which my team struggles against, except for Heatran). Knock Off is a good move for removing items and Swords Dance is a set-up move for dealing more damage.
So that's my team! All criticism / advice are appreciated. Thanks in advance!