The team I'm contructing for VGC regionals in Australia. It's on June 5 so any thoughts before then will help
Liepard @ Focus Sash
Ability: Prankster
Nature: Jolly (+Speed, -SpAttack)
EVs: 252 Speed, 252 HP, 4 Attack
Moves:
Foul Play
Swagger
Thunder Wave
Taunt
Altaria @ Altarianite
Ability: Natural Cure -> Pixelate
Nature: Modest (+SpAttack, -Attack)
EVs: 252 Def, 252 SpDef, 4 HP
Moves:
Cotton Guard
Hyper Voice
Roost
Protect
Audino @ Leftovers
Ability: Regenerator
Nature: Bold (+Defence, -Attack)
EVs: 252 HP, 252 Def, 4 Speed
Moves:
Heal Bell
Heal Pulse
Protect
(Not sure for last move)
Drapion @ Scope Lens
Ability: Sniper
Nature: Jolly (+Speed, -SpAttack)
EVs: 252 Attack, 252 Speed, 4 Def.
Moves:
Cross Poison
Night Slash
Toxic Spikes
Brick Break
Jellicent @ Spooky Plate
Ability: Water Absorb
Nature: Calm (+SpDefense, -Attack)
EVs: 252 Special Attack, 252 Special Defence, 4 Defence
Moves:
Hex
Scald
Attract
Recover
Excadrill @ Air balloon
Ability: Sand rush
Nature: Adamant (+Attack, -SpAttack)
EVs: 4 HP, 252 Attack, 252 Speed
Moves:
Swords Dance
X-Scizzor
Rock Slide
Earthquake