Talonflame@choice Band
Ability:Gale Wings
Nature:Adamant
EVs:4 Hp/252 Atk/252 Spd
-Tailwind
-Brave Bird
-Flare Blitz
-U-Turn
Blissey@Sitrus Berry
Ability:Healer
Nature:Bold
EVs:252 Hp/252 Def/4 Sp Def
-Thunder Wave
-Helping Hand
-Aromatherapy
-Heal Pulse
Charizard@Charizardite Y
Ability:Blaze->Drought
Nature:Timid
EVs:4 Hp/252 Sp Atk/252 Spd
-Heat Wave
-Solar Beam
-Hidden Power Ice
-Roost
Garchomp@Life Orb
Ability:Sand Veil
Nature:Jolly
EVs:4 Hp/252 Atk/252 Spd
-Dragon Claw
-Earthquake
-Rock Slide
-Swords Dance
So the idea is that your lead talonflame, blissey and talonflame uses priority tailwind then u turns out in to charizard y who throws out huge heat waves that blissey helping hands. garchomp is there for extra coverage and rock types. I was wondering what could fill the other two slots and help cover my weaknesses.