Pokémon Rate My Team
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nope (Skarmory) (M) @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Roost
- Brave Bird
- Stealth Rock
- Whirlwind

Moltres @ Choice Scarf
Ability: Flame Body
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Fire Blast
- Air Slash
- Hidden Power [Ground]

You're 2 Slow (Aerodactyl-Mega) (M) @ Aerodactylite
Ability: Tough Claws
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Hone Claws
- Stone Edge
- Aerial Ace
- Earthquake

Salamence (M) @ Life Orb
Ability: Moxie
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Draco Meteor
- Outrage
- Fire Blast
- Earthquake

Gliscor (M) @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 184 Def / 72 Spe
Impish Nature
- Ice Fang
- Earthquake
- Roost
- Toxic

Lugia @ Leftovers
Ability: Multiscale
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Ice Beam
- Aeroblast
- Roost
- Calm Mind

by
Which Pokemon are your opponents not allowed to use?
skarmary:good,but fire and electric are  too often special for rocky helmet.why not sharp beak?  NEXT Moltres:not bad, but maybe you could focus more on   strength than speed.If HP ground dont kill rocks, you wont get a chance to U Turn.    life orb to help kill rock, while bold nature keeps rock moves down since there often contact moves.                 your 2 slow:Nothing too bad.Maybe sky drop over aerial ace, but thats up to you. salamence: not the best nature for a dragon. and stat drops with outrage locking you in make it more or less useless. life orb, meh, not that bad when you have stat drops.  Gliscore: Ice fang not needed. good nature, but facade for power over ice fang,over protect to get poisond at first or heal. nothing bad other than that.  Lugia: AMAZING. JUST AMAZING. (sorry for caps)
for the record you shouldnt do mono teams. https://www.wikihow.com/Create-a-Balanced-Pok%C3%A9mon-Team
Except there is a Smogon metagame where the entire point is to use monotype teams: http://www.smogon.com/dex/sm/formats/monotype/
If you weren't aware this existed, it might not make much sense that you provide advice for it.
@mrmeh
your answer is too short to be truly considered as such. I converted it into a comment for this reason.
Skarmory's attack stats are so weak that rocky helmet would do more damage than sharp beak-boosted attacks.
skarmy is a Physical atacker. so dont say its bad.
Skarm is not a physical attacker. It's a physical wall, meaning it's meant to take damage. Not deal it. Rocky Helmet punishes physical attackers.
Sorry if this sounds discourteous @mrmeh, but it's apparent you're not yet experienced with competitive play. I think it would be worthwhile to you to practice more on Showdown before you offer advice.

1 Answer

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I would recommend replacing aerial ace with fly as it is a higher base power move, and it with be another move than will benefit from hone claws, and nobody will use the move smack down. And even if they switch out into something that resists it, it will still hurt. Also replace earthquake with iron head or thunder fang. Iron head deals with ice types and rock types, and gives a little surprise to xerneas and the tapus. Thunder fang can also benefit from hone claws and it will deal with skarmory and celesteela. Lastly, replace ice fang with protect as it will give you protection from attacks so your toxic heal ability will activate when the toxic orb poisons you.

by
Fly is almost never good in competitive because it gives the opponent a free turn to use moves like protect, swords dance, and stealth rock.