Pokémon Rate My Team
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Jirachi @ Life Orb
Ability: Serene Grace
EVs: 4 HP / 252 Atk / 252 SpA
Mild Nature
- Cosmic Power
- Iron Head
- Shadow Ball
- Psychic
Jirachi Has a high chance to flinch and lower a stat, so I used it as a lead to set up. You can also use cosmic power to bulk up!

Tapu Fini @ Life Orb
Ability: Misty Surge
EVs: 252 Def / 4 SpA / 252 SpD
Modest Nature
IVs: 0 Atk
- Scald
- Defog
- Moonblast
- Ice Beam
Tapu Fini helps Jirachi out by countering fire and dark types. It can defog and get rid of entry hazards while sweeping with Scald, moonblast, and ice beam (for coverage)

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 Atk / 252 Def / 4 Spe
Impish Nature
- Toxic
- Fire Fang
- Earthquake
- Roost
Gliscor uses the classic poison heal set to be annoying and hard to faint, while it also is immune to ground and electric moves and can use a powerful earthquake. It also has fire fang for coverage.

Tyranitar @ Muscle Band
Ability: Unnerve
EVs: 252 Atk / 252 Def / 4 SpD
Careful Nature
- Rock Slide
- Earthquake
- Crunch
- Ice Punch
Tyranitar is one of the more bulky pokemon of this team, and has a nice rock slide and earthquake for powerful moves. It also has Ice punch for coverage, and crunch as another STAB move.

Blacephalon @ Leftovers
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Flamethrower
- Shadow Ball
- Knock Off
- Will-O-Wisp
It is a simple set with Will o Wisp to cripple physical attackers, and has flamethrower and shadow ball for STAB. Knock off is a good dark type attack and is coverage.

Venusaur-Mega @ Venusaurite
Ability: Thick Fat
EVs: 252 SpA / 252 SpD / 4 Spe
Modest Nature
IVs: 0 Atk
- Energy Ball
- Sludge Bomb
- Giga Drain
- Synthesis
The main pokemon of this team. It is pretty straighforward with giga drain, energy ball, and sludge bomb for STAB. Synthesis heals it up, while sludge bomb also has a 30 percent chance to poison.

Thanks for checking out my team. Got any recommendations?

by
why cosmic power jirachi why not u turn to pivot

1 Answer

0 votes

I think you should run a physical Choice Scarf jirachi. There really is no reason to use Cosmic Power, and mixed Jirachi isn't that good. This a good set from Smogon:

Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- U-turn
- Healing Wish
- Fire Punch

I guess you could also run Zen Headbutt instead of Healing Wish if you want Psychic coverage.
Also, I feel you should run Knock Off instead of Fire Fang on Gliscor for the utility. Then you can clear up a spot on Blaclephon and run HP Grass. Also, on Tapu Fini, I think you should use leftovers since yor EVs are Special-Defense oreinted (and Fini is better as a special wall).
That's it, hope I helped!

by
Thanks For the help! I changed my team to fit some of your answers, and it's a lot better!