Pokémon Rate My Team
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So I got into competitive Pokemon like 2 days ago and this is my first team that I made.
Please give feedback!

SCARY GOBLIN MAN (Grimmsnarl) (M) @ Light Clay
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
- Light Screen
- Reflect
- Taunt
- Spirit Break

This is the pokemon i lead with(mostly). I set up dual screens with Prankster. Taunt is for other setup mons and Spirit break is because I didn't know what else to put.

IM A LITTLE TEAPOT (Polteageist-Antique) @ Focus Sash
Ability: Weak Armor
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Stored Power
- Shell Smash
- Giga Drain
- Shadow Ball

This is my main sweeping pokemon, I use Shell Smash and then Stored Power for massive damage. Giga Drain and Shadow Ball are coverage.

MORTAL COMBAT (Urshifu) @ Choice Band
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wicked Blow
- Iron Head
- Close Combat
- U-turn

This is my wallbreaker, Wicked Blow is the main move I use, U-Turn to switch out, and the rest for coverage.

MOON FAIRY (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Moonblast
- Stealth Rock
- Knock Off
- Soft-Boiled

This is my hazard/stally mon, Stealth Rock for Hazard Damage, Knock Off for any Leftovers, Soft-Boiled to heal and Moon Blast for STAB.

HUG ME PLEASE (Toxapex) @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 180 Def / 76 SpD
Calm Nature
IVs: 0 Atk
- Baneful Bunker
- Toxic Spikes
- Scald
- Recover

This is my wall. Baneful Bunker to stall, Toxic Spikes for poison, Recoer for more stalling, and Scald for STAB.

DRILL DRILL DRILL (Excadrill) @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin

This is my Physical Sweeper/Hazard Remover. Earthquake is my main move, Rapid Spin is for hazards and the rest are for coverage.

So what are your thoughts?
What could I do to make this team better.

What's Grimmsnarl's Nature?
it is careful
Thanks for the suggestions!
Also one more thing, I wanted to put teleport on Clefable to safely switch into Polteageist/Urshifu.
However, it says Teleport, Soft-Boiled, and Knock Off are incompatible.
Can you help me with this?
@ABSOLute Absolover i don't think you should do that, Toxapex even with a 130 base power critical power move still does literally nothing, it's better to just stall 'em out.

Excadrill does not need scarf
@Absolover No offence, but the advice you've been giving people in multiple threads now is really, really poor. Regenerator is far and away the best ability for Toxapex -- this has been the undisputed consensus among top players for years. Toxapex is a wall/pivot; its goal is to be sustainable as it switches in repeatedly. If you would like to increase damage output, then you should not be using Toxapex at all. If you won't take it from me, then here are September's OU stats that show 99.9% of top-rated players use Regenerator. https://www.smogon.com/stats/2020-09/moveset/gen8ou-1825.txt
And Teleport absolutely makes a difference on Clefable. The reason you might use Teleport on Clefable even though you can just switch is that Teleport lets Clefable eat a hit instead of its teammate, which facilitates safe switches (or, alternatively, reveals the opponent's switch before you make your own). The value of moves like U-turn and Volt Switch is not really their damage at all; it is their safe pivoting effect and ability to ease prediction. This is not to say you must use Teleport, but you shouldn't just toss it aside the way you did.
That doesn't make it good advice. Many people have suggested Merciless for Toxapex in the past but its never going to be a good suggestion.
I have. I've used it at battle tree, and while it crits after a toxic, but at rhat point toxic wears away anyway, and it's better to get a free regen from a switch. It also has low attack, and so crits are doing much. It's a bit outdated, but it makes little difference
There's about a less than 1 percent of people who use merciless. It's more of an offensive ability. Regenerator is defensive. This toxapex seems to fit the latter,so regenerator is better.
how can it be good advice when 99.9% of top rated players use regenerator
merciless is pointless
toxapex is not meant to be an offensive pokemon in competitive and doesn't have the offensive stats to even be considered as one

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