Reuniclus @ Leftovers
Ability: Regenerator
Shiny: Yes
EVs: 104 HP / 252 SpA / 152 SpD
Quiet Nature
IVs: 0 Atk
- Trick Room
- Calm Mind
- Psychic
- Flash Cannon
Reuniclus is my lead, trick room setter and special tank. Also the special sweeper of the team. Flash Cannon for coverage, Psychic is STAB and calm mind for setting up.
Azumarill @ Normalium Z
Ability: Huge Power
EVs: 112 HP / 252 Atk / 116 Def / 28 SpD
Adamant Nature
- Aqua Jet
- Knock Off
- Play Rough
- Belly Drum
Physical sweeper. Decided to go for Normilium Z as Z Belly Drum + aqua jet can work even if not in trick room .
Conkeldurr @ Flame Orb
Ability: Guts
EVs: 180 HP / 252 Atk / 72 Def / 4 SpD
Adamant Nature
- Facade
- Drain Punch
- Mach Punch
- Knock Off
I copied this from a Smogon set just changed the EVs. Thought it was pretty good.Mach Punch for priority, facade for double power when burned and knock off to get rid of opponent's items.
Dusclops @ Eviolite
Ability: Pressure
EVs: 80 HP / 252 Atk / 124 Def / 52 SpD
Adamant Nature
- Shadow Punch
- Pursuit
- Trick Room
- Will-O-Wisp
Back-up trick room setter. Pursuit is good if the opponent decides to switch. Shadow Punch is STAB. Will-O-Wisp is a filler move.
Mawile @ Mawilite
Ability: Intimidate
Shiny: Yes
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Play Rough
- Swords Dance
- Iron Head
- Knock Off
Mawile for intimidate. Knock off to get rid of some annoying items like Assault Vest on Tangrowth or Eviolite on Chansey.
Kommo-o @ Kommonium Z
Ability: Bulletproof
Shiny: Yes
Hidden Power: Ghost
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
- Flash Cannon
- Focus Blast
- Clanging Scales
- Flamethrower
I was not really sure for the last one so decided to go for Kommo-o as a last resort when both setters have fainted.
Please help I am a new player. I will
be grateful for your suggestions!