Pokémon Rate My Team
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I never used Zoroark much when I was playing Smogon more so I decided to find out if I could use it at a high enough level to take a team to OU with it on the team that one is still under construction, but this is my processes I had no idea what I was doing really but enjoyed every second.

Zoroark
Zoroark @ Choice Specs
Ability: Illusion
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- U-turn
- Flamethrower
- Extrasensory
- Sludge Bomb

Originally I built Zoroark to be a bulky physical scarfer for late game clean up, and that failed measurably lmao so I revamped into this less interesting but way more effective build after items apply boasting a 558+ special attack Zoroark can crack most every wall and sweep any unprepared player with barely enough bulk for a super effective priority move to not OHKO. Pretty simple I didn't play with this slot in the team much at all


Xurkitree

Xurkitree @ Choice Scarf
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Energy Ball
- Dazzling Gleam

The mainstay of how the trickery begins is with Xurkitree since he has a serviceable move set and high speed as well as special attack so long as you pick your punches Xurkitree and Zoroark are indiscernible. Xurkitree is also flimsy so most everything has a way to switch them in on predicted hard switches. At their speed tier almost everything is slower than it with a scarf. Hitting like a mac truck going 90 mph certainly helps too.



Rotom-Wash @ Rocky Helmet
Ability: Levitate
EVs: 252 HP / 90 Def / 72 SpA / 90 SpD / 4 Spe
Modest Nature
IVs: 0 Atk
- Toxic
- Hex
- Volt Switch
- Hydro Pump

Rotom-Wash is Rotom-Wash. Rotom the best utility mon ever made imo. Great stats and movesets make rotom one of my go to mons for any team. His typing makes him an amazing wall and a great bulky sweeper if you need. However, I went pure utility for this team since it was so heavy with fast sweepers already, with toxic to wear down walls and keep anything from setting up or staying set up and haze to remove any buffs or debuffs. Volt Switch creates an lot of volt-turning opportunity to further solidify the illusion that Xurkitree has two different movesets. With constant turning and occasional hard switching to prevent the opponent from focusing in on any one threat or mon.



Weezing-Galar @ Black Sludge
Ability: Levitate
EVs: 252 HP / 56 Def / 64 SpD / 136 Spe
Bold Nature
IVs: 0 Atk
- Strange Steam
- Will-O-Wisp
- Haze
- Corrosive Gas

There was no thought process in the original attempt at weezing other then my enjoyment of the design so i forked it in somewhere between a wall and a bruiser it holds the line well and gives me a neutral hard switch if Xurkitree or Zoroark need to avoid a hit. Empty head no thoughts.



Hatterene (F) @ Assault Vest
Ability: Magic Bounce
EVs: 180 HP / 96 Def / 232 SpD
Bold Nature
IVs: 0 Atk
- Shadow Ball
- Giga Drain
- Mystical Fire
- Psychic

Empty head no thoughts. I just tried some randomness and it worked out well. I just wanted a type of wall that had spikes but didn't want my wall to have to get hit to hurt. this way everything hard switching in on Hatterene will take a pretty good shot outside of other walls I've 2HKO'd Indeedee's in my very few tests after replacing Doublade with Hatterene.



Darmanitan @ Choice Band
Ability: Sheer Force
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Flare Blitz
- Iron Head
- U-turn
- Earthquake

My personal favorite get out of jail free card. wall? Flare Blitz. sweeper? its probably not faster. Flare Blitz. Keep getting predicted? F-L-A-I-R-B-L-I-T-Z. the simplicity of sheer force existing as an ability on a mon with base 140 atk is all it takes to slap a band on this thing , max the speed and attack, profit.


That's all I really have for now I kind of made the team on a whim but i think its solid enough to improve on, and I would love the feedback.

by
edited by
A couple questions I have:

1. I noticed Zororark is not using a Dark STAB. Was this intentional?
2. Hatterene is lacking a Fairy STAB. Was this intentional?
3. Is there a specific threat you need Iron Head on Darmanitan for?
well, try using nihilego! it's op.  

Nihilego@power herb
ability: beast boost
modest/timid nature
EV'S 252 spa 252 spe 4 hp
-meteor beam
-power gem
-sludge bomb
-protect
just use meteor beam once to hopefully ko a uu pokemon. if you do, you get +2 spa (one from meteor beam charge up. one from beast boost.) then just sweep with power gem and sludge bomb. protect is for reasons. this is just a  suggestion. you can do anything you want at your own will but Nihilego is op!  source for how much pokemon a Nihilego can OHKO with meteor beam: https://pokemondb.net/pokebase/374399/how-many-uu-pokemon-can-nihilego-ohko-with-meteor-beam
You could make a similar list of calcs for all other sweepers/breakers in UU -- it doesn't prove very much. You should explain why you think Nihilego is a good fit for this team in particular.

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