Roaring Moon @ Booster Energy
Ability: Protosynthesis
Shiny: Yes
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Acrobatics
- Crunch
- Dragon Claw
- Dragon Dance
Roaring moon is a dragon dance setup set, acrobatics is used because the booster energy is consumed, crunch and dragon claw is stab.
Armarouge @ Choice Specs
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Armor Cannon
- Psyshock
- Aura Sphere
- Energy Ball
I run Choice Specs Armarouge because I like a special attacking fire type over ceruledge. Armor cannon and Psychock are for stab, Aura Sphere and Energy Ball are for coverage.
Glimmora @ Leftovers
Ability: Toxic Debris
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Spiky Shield
- Rock Polish
- Earth Power
- Sludge Bomb
Glimmora is for taking hits to unleash spikes and getting toxic debris activation. I just switch this in to a physical attacker and get 1 or 2 layers of toxic spikes unleashed, mostly forcing in a rapid spin user.
Iron Valiant @ Choice Scarf
Ability: Quark Drive
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Aura Sphere
- Psychic
- Thunderbolt
This is used for Fairy type coverage and is a fast sweeper. Moonblast and Aura Sphere is Stab, Psychic and Thunderbolt are for playing against tera type pokemon which I will just switch to Iron Valiant.
Scream Tail @ Booster Energy
Ability: Protosynthesis
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Thunderbolt
- Dazzling Gleam
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Soft-Boiled
- Seismic Toss
- Light Screen
- Hyper Beam
I use Blissey to tank and to set up screens, mostly to annoy the other player with Solt Boiled. I have Hyper Beam for a last ditch attempt to get some damage if I know that my Blissey will die.