Pokémon Rate My Team
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Onion (Breloom) @ Life Orb
EV's : 252 Atk, 4 SpD, 252 Speed
Ability : Technician
Tera Type : Fighting
Jolly Nature
- Spore
- Swords Dance
- Bullet Seed
- Mach Punch

Breloom is my spore user and can be used for a setup sweep and mach punch can counter things like chien pao witha tera fighting mach punch which is 4x super effective and stab from fighting tera plus the boost from LO making it also a negative chance of anything surviving

Platinum Wing (Corviknight) @ Leftovers
EV's : 252 Atk, 4 SpD, 252 Speed
Ability : Mirror Armor
Tera Type : Ground
Adamant Nature
- U-turn
- Steel wing
- Roost
- Brave Bird

Corviknight is a counter for any surprise tera-fairy miraidons as i can tera ground and become immune to electro drift and spam steel wing to kill it, and U-turn if it switches out as i know it is choiced meaning i can predict their next mon and keep corviknight alive

Femboy Sylvie (M) (Sylveon) @ Throat Spray
Ev's : 252 SpA, 8 SpD, 248 Speed
Ability : Pixilate
Tera Type : Steel
Timid Nature
- Psychic
- Hyper voice
- Calm Mind
- Wish

Sylveon is my check into dragon and fighting types, tera steel to resist her main weaknesses especially as she becomes immune to poison allowing a reliable switch in (if she has used her tera earlier, wish to keep her alive, psychic to counter poison types, hyper voice being affected by pixilate raising her SpA due to throat spray while giving it STAB, calm mind for boosting her (Based on me this one)

The UN-holy Spirit (Flutter Mane) @ Booster energy
EV's : 252 SpA, 4 Def, 252 Speed
Ability : Protosynthesis
Tera Type : Dark
Timid Nature
- Psyshock
- Shadow Ball
- Taunt
- Calm Mind

Flutter mane is my setup blocker, Timid nature with max speed to get a proto-speed boost, psyshock to destroy clodsires, which are generally irritating to fight against, calm mind may allow flutter mane to set up and sweep my opponent, shadow ball to reverse counter ghost types

Mi"Raiden" (Miraidon) @ Choice specs
Ev's : 252 SpA, 4 Def, 252 Speed
Ability : Hadron engine
Tera Type : Ground
Timid Nature
- Electro drift
- U-turn / Volt Switch
- Draco Meteor
- Dazzling Gleam

Miraidon is here as a terrain setter allowing Electro drift (And volt switch should you run it) to deal more damage, U-turn to pivot him out into a safer mon, Volt switch can do the same but won't affect a popular counter to miraidon, garchomp if you can predict it use dazz gleam or dmeteor which will 100% OHKO it

Jetstream Sword (Ceruledge) @ Focus sash
EV's : 252 Atk, 4 Def, 252 Speed
Ability : Weak Armor
Tera type : Grass
Jolly Nature
- Bitter Blade
- Swords Dance
- Shadow Sneak
- Brick Break

Ceruledge may have a somewhat random set but hear me out, a setup physical attacker can be hard to set up turn 1 but the focus sash keeps him alive allowing weak armor boosts should he be hit by a physical move, while i use swords dance and then spam bitter blade and Shadow sneak to kill off opponents, and brick break to remove dual screens for a grimmsnarl, while countering opposing dark types.

i came up with this on the fly but this team looks pretty good, nice coverage variety and high damage output

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The only viable members of this team post-Home are Mirai and Corviknight, even FM is significantly worse due to being outsped by everything. Ceruledge is crippled by hazards, whic you have no way of removing, Breloom is laughably weak and slow, and Sylveon is walled by any Steel type. A rate of this team will require a large overhaul.
I could have A sucker punch Cinderace due to it getting HJK for Tera dark, and sucker punch to deal with its ghost typing

So here’s what I’m thinking

Ceruledge —> Cinderace

Breloom —> Excadrill
Excadrill isn’t available outside of NatDex unless I’m mistaken.
@Hallucinogens If he isn't what about using Tusk / Treads, if there are better spinners / defoggers please suggest one, Not to mention a corviknight counter and anti-steel types allowing sylveon to retain some usability
Using Sylveon is a purely idiotic decision.  There are really no viable Fairy types suiting that role.  I'd go Arceus-Ground over Sylveon, Arceus over Ceruledge, Koraidon over Breloom, and then Giratina over Corv.  Even then, the team still has major structural flaws like being extremely vulnerable to Calyrex, and about anything that outspeeds you

1 Answer

0 votes

So here's what i think of your team

Breelom - is fine i'd just use loaded dice over life orb though

Corviknight - why are u using max speed invest in spdef and hp instead, (also use iron head instead of steel wing)? if u really want a tera fairy miradon counter use iron treads (set:
Iron Treads @ Booster Energy
Ability: Quark Drive
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Iron Head
- Knock Off)

Sylveon - This thing is redundant with flutter mane replace it with caly s or smth idk

Flutter Mane - why psychock instead of moonblast. (yea ik u said to destroy clod but still moonblast is more consistent) also use life orb/sash instead of booster energy

Miraidon - ur best mon only thing is that u could use tera flying or scarf

Ceruledge - just use arceus ghost lmao. on a serious note u should use an arceus form probably water (set:
Arceus-Water @ splash plate
Ability: Multitype
Tera Type: Water
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Surf
- Recover
- Calm Mind
- Earth Power)

Anyway hope i could help!

by
edited by
Again, even if this team is a nice improvement, it still is horrendous in a world of Calyrex-S, Zacian-C, Koraidon, etc. Breloom and Sylveon just suck, Corviknight and Treads are just unviable, Arceus-Water is outclassed by Arceus-Normal, but I do appreciate Miraidon’s change from Specs to Scarf.