Yippe, a new Nat Dex team. This time, with extra wetness. Now that Tera is banned, stuff will change.
RainBeak (Pelipper) (F) @ Damp Rock
Ability: Drizzle
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpA
Relaxed Nature
IVs: 0 Spe
- Hurricane
- U-turn
- Roost
- Surf
Obviously a weather team needs a instant weather setter, and Pelipper is that and more. Hurricane and Surf are STAB that can do decent chip to the opponent. Roost is to keep the bird alive and U-Turn to safely pivot into my sweepers. Relaxed Nature and 0 Speed IVs to try and go for U-Turn after opposing Pelipper.
RainBirdman (Tornadus-Therian) (M) @ Life Orb / Heavy-Duty Boots / Assault Vest
Ability: Regenerator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Weather Ball
- Focus Blast
- Nasty Plot / U-turn
Tornadus-Therian is a very solid Pokémon in rain due to access to a powerful STAB Hurricane and good coverage, along with decent natural bulk. Weather Ball can cover for certain Ground and Fire types like Heatran and Landorus-T, while Focus Blast can hit (probably not) Tyranitar and other Steels. I'm not sure on what item to use though, there are many good options, feel free to suggest any.
(why are you so big)
RainBridger (Archaludon) (M) @ Assault Vest
Ability: Stamina
EVs: 248 HP / 252 SpA / 8 Spe
Modest Nature
IVs: 0 Atk
- Electro Shot
- Flash Cannon
- Body Press
- Draco Meteor
Archaludon is one of the most reliable Rain Pokémon, packing a powerful Electro Shot to hit Water types and boost its already good SpA. Flash Cannon and DraMet are STAB, while Body Press can abuse its great defense and Stamina to hit Specially Defensive walls like Blissey.
(I wish they had mini sprites too)
RainGiraffe (Raging Bolt) @ Shuca Berry
Ability: Protosynthesis
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Dragon Pulse
- Calm Mind
- Thunderclap
- Thunder
Ah, Raging Bolt, the big past giraffe, really enjoys playing in the rain. When he gets calm enough with Calm Mind, raising its SpA, he can generate powerful Thunders and Dragon Pulses to damage his enemies, and when they think about escaping, he [Thunder] Claps them into oblivion. But seriously, Raging Bolt is very good on Rain, Thunder hits very hard and Thunderclap is great priority.
RainSpikes (Ferrothorn) (F) @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Stealth Rock
- Leech Seed
- Knock Off
- Protect
Since Pelipper is a physical tank, Ferrothorn can be the special one. Rain helps this little guy by weakening the Fire-type moves coming his way while he sets up Stealth Rock and Knocks Off the opponent's items. Leech Seed + Protect is self-explanatory when I have RockHelm instead of Leftovers. I definitely feel this set can be improved upon, though.
RainAxolotl (Swampert-Mega) (M) @ Swampertite
Ability: Damp
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Ice Punch
- Liquidation
- Power-Up Punch / Bulk Up
- Earthquake
A very iconic Rain Sweeper that has given me many troubles in the past. Liquidation and Earthquake are STAB, Ice Punch is great coverage for Dragons and Grasses (there aren't many Grasses but whatever), and Power-Up Punch is for empowering while dealing damage, but I'm not sure if Bulk Up is better, so feel free to change my mind.
Anyways, that is the team. Here are my main questions:
Which item for Tornadus? (reasoning above)
Should I remove Ferrothorn and focus solely on offense? Barraskewda and Floatzel are great rain sweepers that I sometimes miss with this team. If yes, should I Specs Tornadus too or something?
Should I add hazard removal? I feel like this team gets somewhat crippled by hazards, but it would mean either giving up a move slot for Defog on Pelipper (which isn't the most reliable hazard removal anyway) or removing another Pokémon for it.
Is the Raging Bolt set alright? I wanted to use Weather Ball, but the other moves just felt better. Not sure about Shuca Berry either, but it has been proving its value to me.
Any other general improvements I missed.
Pokepaste