Pokémon Rate My Team
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Hi! This is a Doubles OU team that I've been using recently. Please comment or answer if you have any suggestions!

Farigiraf @ Mental Herb / Sitrus Berry
Ability: Armor Tail / Cud Chew
Tera Type: Fairy
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Hyper Voice
- Helping Hand
- Wish
- Protect / Trick Room

Farigiraf is a good support Pokemon. Hyper Voice is used over Psychic or other attacking moves because it goes through Subs and hits both Pokemon. Helping Hand can be used to make your partner's attacks deal more damage. Wish + Protect is generally viewed as a good combo, and you can heal other Pokemon if you need, too. You can also use TR just in case Diancie goes down. Mental Herb helps out with moves like Taunt, which would be devastating, and Armor Tail to protect from priority. Alternatively, you could go with Sitrus Berry and Cud Chew. EVs are set up so Farigiraf can stay in a little longer, and Tera Fairy gives you a resistance to Dark and Bug. Of course, no Attack IVs so Foul Play does less damage.

Iron Hands @ Sitrus Berry
Ability: Quark Drive
Tera Type: Grass / Ice
EVs: 92 HP / 252 Atk / 164 SpD
Brave Nature
IVs: 0 Spe
- Fake Out
- Wild Charge / Thunder Punch
- Drain Punch
- Ice Punch

Iron Hands is a nice physical sweeper under TR. Fake Out deals a surprising amount of damage for its base 40 power. Wild Charge is the preferred Electric STAB here; you could go with Thunder Punch for no recoil, but since Hands has its huge HP stat as well as Sitrus Berry you probably want more power. Drain Punch gives this Pokemon stability and STAB, and Ice Punch is a good coverage move to ward off Ground-types. Sitrus Berry gives Hands more longetivity. You don't have any other choice than Quark Drive, but if you run into an Electric Terrain setter, that would be nice. EVs give it a nice amount of special bulk and attack. For Tera, you can go with Ground resistance or Ice Punch STAB.

Whimsicott @ Covert Cloak
Ability: Prankster
Tera Type: Normal / Ghost
EVs: 248 HP / 8 Def / 252 Spe OR 248 HP / 8 Def / 252 SpD
Timid Nature
IVs: 0 Atk
- Moonblast
- Encore
- Leech Seed
- Protect

I know that Whimsicott is fast, but with Prankster it can bypass that limitation. Moonblast makes sure you're not stalled by Taunt and it's a good Fairy-type move. Encore synergizes well with Prankster and allows you to lead walls/set-up sweepers to their dooms. (evil laughter) Leech Seed is another good move to have on Whimsicott and it allows it to stay on the field. Protect when you think your opponent is going to use a powerful move. Covert Cloak makes sure you can't flinch or have any other secondary effects, and I think I already said enough about Prankster. The first EV set is to outspeed while not on TR, and the second one is more bulky. Tera Normal doesn't have a lot of resistances but only one weakness, while Tera Ghost gives you two immunities.

Ursaluna-Bloodmoon @ Assault Vest
Ability: Mind's Eye
Tera Type: Fairy
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Blood Moon / Hyper Voice
- Earth Power
- Moonblast
- Focus Blast

Ursaluna-B is a fantastic special sweeper. Blood Moon is a really good STAB Normal move with no drawbacks except that you can't use it two times in a row. Hyper Voice can be used instead to hit both Pokemon. Earth Power is one of the best Special Ground moves out there, and the added bonus of a (rare) SpD drop is good. Moonblast is used for coverage. Focus Blast, although it has its bad accuracy, is a good Fighting-type move and it works well with Mind's Eye. Assault Vest is to give Ursaluna some special bulk. Mind's Eye is a really good ability. EVs are for a special sweeper on TR. A Tera of Fairy gives you some STAB on Moonblast.

Incineroar @ Leftovers
Ability: Intimidate
Tera Type: Dragon
EVs: 252 HP / 100 Atk / 156 SpD
Sassy Nature
IVs: 0 Spe
- Flare Blitz / Temper Flare
- Knock Off
- Parting Shot
- Will-O-Wisp

Incineroar is a decent physical attacker and a good pivot to keep momentum. Flare Blitz deals high-power Fire STAB, although you'll need to watch out for the recoil. Temper Flare is a good option with no recoil and capitalizes on Will-O-Wisp's accuracy; however, Flare Blitz is the preferred option because of its power and the fact that 85% accuracy isn't that bad. Knock Off is there for the Dark STAB because it's just so useful. Parting Shot is what makes Incineroar a good pivot, and it lowers attacking stats. Will-O-Wisp helps against physical attackers. Leftovers give this guy some much-needed recovery. Intimidate over Blaze for the Attack drop. EVs give Incineroar some good bulk along with some hitting power. Tera Dragon is useful because it has a lot of resists.

Diancie @ Rocky Helmet
Ability: Clear Body
Tera Type: Fairy / Steel
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Diamond Storm
- Dazzling Gleam
- Draining Kiss
- Trick Room

The last Pokemon and the key part of this team. Diamond Storm is a fantastic Rock STAB. Dazzling Gleam is to hit both Pokemon, and also for STAB. Draining Kiss gives Diancie some recovery. Trick Room is the main part of the team, as almost all of the Pokemon represented are slow and need TR. Rocky Helmet is used for Diancie's item to discourage physical attackers. Clear Body is useful to protect against a wide variety of stat-dropping moves. The EVs help out its low HP stat and give it a good special attack boost. A Tera type of Fairy is used for a lot of power, but you can also easily switch it to Steel to eliminate the 4x weakness.

I hope you enjoy using this team! Sorry if the explanations were a little lengthy. Again, please comment or answer if you have anything to say.

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