Ok so I have barely played doubles in my life and I want to start it so is this a good first team?
The Trickster (Shuckle) @ Clear Amulet
Ability: Sturdy
Level: 50
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Power Trick
- Gyro Ball
- Rock Slide
- Protect
Ok so this The Trickster Is the main sweeper here. After a power trick in trick room this thing will go first and annialate everyone with its gyro balls and STAB rock slides. As soon as trick room is up you can survive with sturdy and power trick. Oh but Freggles! Priority moves will OHKO this guy! oh but that’s why I brought….
Nurse Joy (Indeedee-F) (F) @ Rocky Helmet
Ability: Psychic Surge
Level: 50
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk / 0 Spe
- Follow Me
- Helping Hand
- Trick Room
- Psychic
Take that stupid priority! This thing can set trick room AND psychic terrain! Helping hand also makes Nurse Joy a good support Pokémon for the trickster. Overall this is one of the most important members of the team
Turtl (Torkoal) @ Charcoal
Ability: Drought
Shiny: Yes
Tera Type: Fire
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Solar Beam
- Heat Wave
- Protect
Basically torkoal can weaken the water damage dealt to Shuckle while also powering up its moves for an OHKO. It’s a pretty useful Pokémon to have
Ur dead lol (Ursaluna-Bloodmoon) (M) @ Life Orb
Ability: Mind's Eye
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Blood Moon
- Earth Power
- Hyper Voice
- Protect
If the trickster goes down it all falls down to ursaluna. It’s moveset is full on hyper offensive (apart from protect) and it hits like a truck in trick room. Also minds eye is just OP
Chompers (Mawile-Mega) @ Mawilite
Ability: Intimidate
Shiny: Yes
Tera Type: Steel
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Iron Head
- Play Rough
- Sucker Punch
- Protect
A great trick room mega for the team. Basically intimidate is OP and then it gets huge power?! Combined with going first in trick room?! Yeah this is a good mega to have
Ol’ man monke (Oranguru) @ Focus Sash
Ability: Inner Focus
Level: 50
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Instruct
- Trick Room
- Foul Play
- Protect
Also a good partner for trickster. Instruct is the main play here, you can maybe OHKO one Pokémon with gyro ball, but with Ol’ man monke you can kill BOTH of em! This also works with rock slide. If your unsure a rock slide will kill then simply instruct and all your problems will be solved.
Ok so that is my very first doubles team I hope I’m not doing anything completely wrong.