Liepard (M) @ Bug Gem
Trait: Limber
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Rain Dance
- U-turn
- Night Slash
- Seed Bomb
My lead. Rain dance gets in a nice little set up, and then he gets to U-turn out into something in my team that can benefit from it. Night Slash and Seed Bomb can take out threats before setting up Rain dance.
Beartic (F) @ Choice Band
Trait: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Ice Punch
- Stone Edge
- Brick Break
- Aqua Jet
First sweeper. When the rain goes up, I want to take out as many threats as fast as I can before it runs out. Defensive weather teams ( when you don't have everlasting weather ) are harder to work out. Ice Punch is STAB, running off of a band, that gets lots of KOs.
Stone edge is nice coverage along with Brick Break. Aqua Jet is priority sweeping and gets a rain boost.
Ampharos (M) @ Choice Scarf
Trait: Static
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunder
- Volt Switch
- Power Gem
- Focus Blast
My second rain sweeper. Once again, I need to take stuff out fast. Thunder is STAB, going off of a 115 base sp attack stat and a 120 BP move... you're going to do some damage. Volt Switch can let you scout. Power Gem is for the abundance of bugs in NU. Focus Blast is for various threats and coverage.
Alomomola (F) @ Damp Rock
Trait: Hydration
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Rain Dance
- Wish
- Healing Wish
- Waterfall
This guy can set up a rain dance that will last for 8 turns instead of 5. This can be super useful, but he doesn't get U-turn like Liepard, meaning he isn't going to damage on the switch. Instead I like using Healing Wish to go ahead and get that safe switch ( not switching into an attack or anything ) AND I can give full HP to whoever comes in along with clearing them of any nasty status they pick up. Things like Beartic getting screwed by para-hax AND burn-hax can make great use of this.
Basculin (F) @ Life Orb
Trait: Adaptability
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Waterfall
- Aqua Jet
- Crunch
- Superpower
STAB + Rain boost + Adaptability boost = unresistable
Waterfall is STAB for threats I know he can out speed. Aqua Jet is for threats I know he can't out speed. Crunch and Superpower are both coverage.
Armaldo (M) @ Leftovers
Trait: Swift Swim
EVs: 252 HP / 196 Atk / 60 Def
Impish Nature (+Def, -SAtk)
- Rapid Spin
- Stealth Rock
- Stone Edge
- X-Scissor
Spins away hazards. Sets up hazards of my own. Stone Edge + X-scissor gives you dual STAB.