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2 votes
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If you have a good competitive moveset for Zekrom, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Zekrom Pokédex and learnset for reference.

Sprite

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13 Answers

3 votes

Format: Gen 8 AG
Role: Dragon Dance sweeper, works OK with Dynamax

Zekrom @ Leftovers
Ability: Teravolt
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bolt Strike
- Dragon Claw
- Dragon Dance
- Substitute

Bolt Strike is STAB and the main reason why this gets more usage than Kyurem-Black. I.e. the later lacks a solid Ice-STAB. Bolt Strike has amazing coverage, and the only ground type that are immune have gotten less usage compared to previous generations. Groudon is shadowed by Eternatus as a Kyogre counter due to lack of Primal reversion and Zekrom beats Eternatus, and the other ground-type Zygarde won't like Dragon Claw. Substitute allows to stall opponent's Dynamax while making yourself impostor-proof. Finally, Dragon Claw is chosen over Outrage due to many fairy-types running around like Xerneas and Zacian-C, along with mind games involving steel-types like Ferrothorn (Iron Barbs) and Necrozma-Dusk Mane (Rocky Helmet) which opponent constantly uses as chip damage to wear you down.

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Defensive Ho-Oh is also a great partner for Zekrom, it resists both of Zacian-C's STABS, counters physically defensive variants of Necrozma Dusk-mane, and it's also immune to Lunala's Will-O-Wisp.
2 votes

Zekrom @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature (+Atk, -SpA)
- Bolt Strike
- Stone Edge
- Outrage
- Crunch

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Mine has fly instead of stone edge
2 votes

Mixed Bulkyish Zekrom

Zekrom @ Life Orb / Leftovers
Ability: Teravolt
EVs: 176 HP / 80 SpA / 252 Spe
Naive Nature
- Bolt Strike
- Outrage / Draco Meteor
- Earth Power / Focus Blast / Hidden Power [Fire]
- Roost

Bolt Strike: Great STAB move for Zekrom, absolute demolishes Ho-Oh, Kyorge and co on their weaker physical defence.

Outrage/Draco Meteor: Another great STAB choice for Zekrom, Outrage for hitting the likes of Chansey, Blissey and others on their weaker physical defence, Draco Meteor for hitting the likes of Groudon harder on their weaker special defence.

Earth Power/Focus Blast/Hidden Power (Fire): Earth Power to hit the likes of Heatran, Dialga, and other Steel types hard. Focus Blast to handle Ferrothorn and Tyranitar as well as the likes of Heatran and Dialga. Hidden Power Fire to hit Ferrothorn, Scizor and some other Steel types harder than the aforementioned moves.

Roost: Helps keep Zekrom healthy, especially when using Life Orb as your preferred item.

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2 votes

Magnet Rise DD

[Gen 8] AG

Zekrom

Zekrom @ Leftovers
Ability: Teravolt
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Bolt Strike
- Dragon Claw
- Magnet Rise

This is the standard Zekrom set, but with one difference: Magnet Rise instead of Substitute. Now what does Magnet Rise do is pretty simple. For the next few turns, you're now immune to Ground-type moves! This means that you wall and set-up easily on defensive NDM, and a few other things like Groudon.

Now now, while it may seem awkward, NDM and Groudon are one of the best counters to it after Lunala. Magnet Rise generally baits them to Dynamax and use a ground-type move if you setup Dragon Dance, but when they do to only know that they have no way of hitting you! Dragon Dance allows it to meanwhile boost its already good Atk and Spe much more, allowing it to sweep. Rest of the set is self explanatory, Dragon Claw is STAB and doesn't lock like Outrage and Bolt Strike has awesome power.

The EV spread is pretty standard, and the Jolly Nature here is to outspeed Jolly Zacian-C and Timid Calyrex-S at +1 Spe, though Adamant is always an option. Leftovers provides passive recovery, thereby increasing its longevity.

This exactly similar set was used by Fc04 vs Shivam o) in the second week of AGPL where Magnet Rise brought him an easy win.

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This is probably terrible and I love it
1 vote

Zekrom @ Leftovers
Ability: Teravolt
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Thunder Wave (Paralyzes the target)
- Defog (Clears hazards)
- Fusion Bolt (Strong STAB, more accurate than bolt strike)
- Roost (Healing)

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1 vote

Gen 8

Zekrom

Zekrom @ Leftovers
Ability: Teravolt
EVs: 252 HP / 4 Atk / 252 Spe
Adamant Nature
- Substitute
- Hone Claws
- Scale Shot
- Bolt Strike

252 HP EVs let's you have 101 HP Substitutes. Hone Claws boosts Bolt Strike and Scale Shot's accuracy. Scale Shot is STAB and raises Speed. Bolt Strike is insanely powerful STAB, and (usually) won't miss because of the Hone Claws accuracy boost. So yeah, lots of boosting.

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Hone Claws Zekrom only existed back in USUM where it didn't get Dragon Dance. Zekrom's typing doesn't seem the best to do so much reliable set-up, plus why do you need the accuracy boost? If it's AG then you can have Dynamax. Also, Scale Shot is extremely inconsistent STAB, and the -Def means if opponent puts their NDM in front of you it can't do anything, and if you tried to kill it you won't get time to use Scale Shot after which faster threats can easily revenge kill.
0 votes

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Okay, for those of you who think Reshiram is weaker than Zekrom are wrong
these two magnificent Pokemon BOTH have a base stat of 680 which means they are equals with different areas of specialty and Zekroms is Attack

Zekrom @ Life Orb
Ability: Teravolt
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
-Bolt Strike
- Outrage
- Stone Edge / Roost
- Giga Impact / Magnet Rise

Bolt Strike is STAB and has good power and OK accuracy.
Outrage is STAB has Amazing power and Great accuracy.
Stone Edge is Coverage against your Counterpart, Reshiram
Giga Impact for a Quick Finish
(Roost) is for healing
(Magnet Rise) is for Immunity to Ground Types

Note: visit the Move tutors in Black White 2 for the Extra moves

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0 votes

Special Zekrom

Zekrom @ Life Orb / Choice Specs
Ability: Teravolt
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature (+SpA, - Atk)
- Thunderbolt / Thunder
- Dragon Pulse / Draco Meteor
- Earth Power
- Flash Cannon

Thunderbolt/Thunder is STAB. Thunderbolt for accuracy, Thunder for power. Dragon Pulse/Draco Meteor is STAB. Again, Dragon Pulse for accuracy, Draco Meteor for power. However, Draco Meteor lowers SpA by 2 stages, so Dragon Pulse is recommended. Earth Power is coverage and makes use of his ability. Flash Cannon covers Ice and Fairy as well as Rock.

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I can't help it, but l get really annoyed when people use attacking stats the wrong way. Give him Steel Wing, it works with his Attack. Now, l've got to post a set for Dialga. BYE!!
I was trying to make a Zekrom different from the standard Bolt Strike, Outrage, Stone Edge, etc you always see. Special Zekrom can be unexpected. I could swap in Zekrom on a resist, force them out into a physical wall, and hit hard with a Choice Specs Draco Meteor.
Well, yeah, it's just that Zekrom's base Attack is 30 points higher than Sp. Attack, and my Zekrom has 92 more points in Attack then Sp. Attack. So that's why.
But that is very unpredictable, though!
Yeah, can I ask a question? Why?
0 votes

Zekrom @ Leftovers
Ability: Teravolt
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Shadow Claw: Decent power, Coverage
- Bolt Strike: Stab, great power, boosted accuracy by hone claw
- Dragon Claw: STAB, decent power
- Hone Claws: boosts accuracy (for bolt strike) and attack making Zekrom quite the sweeper.

Zekrom is definitely powerful and deserves its rank. It is unfortunate how it can not learn earthquake, but all the less it can be bulky and sweep at the same time.

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Quick question, what is shadow claw coverage for?
0 votes

Zekrom @ Leftovers
Ability: Teravolt
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Zen Headbutt
- Roost
- Dragon Claw
- Bolt Strike

zekrom is my son and I will always love it

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0 votes

My oh my, more special zekrom here but I'll post another one
Zekrom @ Choice Specs/Scarf/Life Orb
Ability: Teravolt
EVs: 252 SpA / 4 SpD / 252 Spe
Timid/Modest Nature
IVs: 0 Atk
- Volt Switch
- Draco Meteor
- Flash Cannon
- Thunderbolt
Here's a set I came up with for anyone with a sad natured zekrom.
Volt switch is pivot, nothing special there. Draco meteor is a giant bomb that will do huge damage. Flash cannon covers any pesky fairy or ice types trying to get a stab super effective move off. Thunderbolt is the other electric type option if you want to stay in.

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0 votes

Gen 7 Ubers wall breaker

Zekrom
Zekrom @ Dragonium-Z
Ability: Teravolt
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Bolt Strike
- Outrage
- Stone Edge
- Hone Claws

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+1 252 Atk Teravolt Zekrom Devastating Drake (190 BP) vs. 120 HP / 31 Def Groudon-Primal: 336-396 (90.5 - 106.7%) -- guaranteed OHKO after Stealth Rock
Always OHKOed after some chip damage. All other Primal-Groudon have lower defense and are hence OHKOed except the most common defensive variant 252/ 56.
OK (filler)
If it wasn’t for my answer then why don’t you comment it on the thread? I don’t feel bad I know I’m stupid but I’m not stupid enough to feel bad that you put a pointless comment on my answer
Only ur post was for gen 7 ubers.
Literally 90% of these posts COULD be for gen 7 Ubers
0 votes

Zekrom @ Lum Berry / Leftovers
Ability: Teravolt
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bolt Strike
- Dragon Claw / Outrage
- Dragon Dance
- Substitute

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