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2 votes
52,187 views

I can't belive no one has asked this yet.

Dex: http://pokemondb.net/pokedex/unfezant

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edited by
Likely tier: Neverused

15 Answers

4 votes

EV train attack and speed

hypnosis

aerial ace(stab never miss)

Return(stab great power and accuracy)

Steel wing(covers two weaknesses ice and rock)

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But the problem is that well stell wing rocks but I noticed that its only a egg move
2 votes

Ugh, what a pitiful Pokemon. I hate this design, I really do. It's like they mixed and matched pieces of Staraptor and Swellow, so that it'd look "cool," then decided to put RED SPAGHETTI NOODLES on its head. It makes no sense; almost less sense than this thing's levelup movepool.

Kenhorou
@ Razor Fang / Razor Claw
Nature:
Ability: Super Luck
EVs: / 252 Attack / 252 Speed / 4 HP /

MOVESET:

SKY ATTACK (The next strongest Physical Flying move is Pluck / Aerial Ace, which only has 60 BP)
U-TURN (Scouting move that can take down Psychic and Dark-types too!)
STEEL WING (Deals with two weaknesses. Added Crit-rate and passive Defense boosts are welcomed as well!)
HYPNOSIS / ROOST / RETURN (Hypnosis and Roost are for Utility, or you can use STAB Return with added Crit-Rate for something deadly)

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you forgot brave bird. it has 120 bp
You forgot Unfezant's lack of Brave Bird. It can't learn it at all.
1 vote

Honestly this Pokemon is awful. Don't ever use it in a serious battle.

Unfezant (M) @ Choice Specs

Trait: Super Luck

EVs: 252 SAtk / 252 Spd / 4 SDef

Modest Nature (+SAtk, -Atk)

  • Air Slash
  • Heat Wave
  • U-turn
  • Hidden Power Grass

I know what you're thinking. But Unfezant has a terrible physical move pool. While its special move pool is certainly nothing special it has a slight niche thanks to having access to moves like Air Slash (this Pokemon can't even learn Brave Bird), Heat Wave and Hidden Power Grass, which provide excellent coverage for a flying type. U-turn is for scouting, and a Modest nature is preferred over Timid for a power boost.

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1 vote

Unfezant @ Leftovers
Ability: Big Pecks
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Wish
- Protect
- Toxic
- Taunt

This set is pretty self-explanatory and makes a great check to grass, bug, ground and ghost types. While Unfezant's bulk is mediocre at best, its move pool is too shallow to pull off an offensive set. Unfezant also has access to other utility moves, such as Tailwind and Defog, however these are hard to fit onto a move set, and there are better Pokemon for the job. Stealth Rocks also hinder Unfezant greatly, as it has switch in to tank physical hits, or set up and pass on Wishes, which can be hard if Unfezant loses 25% of it's health upon switching in. Leftovers are for passive recovery. All three of Unfezant's abilities don't help it at all, however, Big Pecks is still ran to avoid defense drops. Unfezant can pass on Wishes, or heal itself the turn after, by using Protect. Protect can also be used for scouting. Toxic is Unfezant's main way of dealing damage, and prevents Pokemon setting up too much on Unfezant. Toxic is also handy for wearing down bulkier Pokemon. Taunt prevents other Pokemon from placing Unfezant under Taunt first, which is important, as Taunt completely shuts Unfezant down. It also protects Unfezant from status moves, and stops it from becoming set up bait. It also turns Unfezant into an unexpected stall breaker. Although Unfezants speed is already passable, you may want to run some speed EV's for a faster taunt, it depends on which tier you are playing in though.

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edited by
1 vote

Unfezant for the job of finisher (Super luck and Sky attack is one of the most deadly combos in the hands of someone who know how to use it)

Nature: Adamant
EV spread: Attack and Speed
Item: Power herb
Ability: Super luck

Moveset:
Sky attack
Giga impact
Quick Attack
U-turn

--
The point here is entering last (preferable), or in rare cases in middle and finishing off the enemies with full or low health, making the most of the combo Sky attack, Power herb and Super luck. When entering last, use your Sky attack to finish off the enemies, since Power herb will make it land immedialy instead of have to charge the move first, Super luck will allow you a better chance to inflic critical hits, having Adamant nature maximize the damage and made him a trully deadly finisher. If your enemie somehow survive your Sky attack (incredibly rare), you should use your next powerfull move, Giga impact, if he still have half or more health, or quick attack if he has low health. In the case you have to use Unfezant early instead of as last, make the most of the move U-turn after landing his Sky attack, quick attack when the situation demand, to allow him to enter as the last one later sparing his health and making the most of Giga impact in case his Power herb is consumed. If you find yourself facing a situation where you have face a foe with great defenses stats and is a type where you don't have type machups to conter against, for example, a Steelix, Don't worry about! You will rarely face this situation because problably the other team members of your team who has moves to deal against this kind of treats will be enought to faint them, and if a pokémon like that survive the enconter with other pokémons you have to conter it, he will probably be with his health almost expiring, will be no difficult to finish him off in this case.

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edited by
0 votes

All Right, Lets Try This:

Nature: Jolly/Adamant

EVs: 127 Defense, 128 SD, 252 Speed/Attack

Featherdance: Lowers the Foes Attack. alot.

Toxic: Well, After Featherdance, Physical pokemon cant hurt you. Mine as well hit them with this.

Return/Aerial Ace/Fly: Return For Power, Aerial Ace For Accuracy, or Fly to weaken the opponet with toxic while your up in the air. then theyll switch to something that resists Fly and you can hit THEM with Toxic.

Steel Wing: Covers Weaknesses.

U-Turn Might Also Be Good, To Switch.

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edited by
Hate to say it again but....... stell wing is a egg move only
0 votes

Unfezant (F) @ Life Orb

Trait: Super Luck

EVs: 4 HP / 252 Atk / 4 Def / 248 Spd

Jolly Nature (+Spd, -SAtk)

  • U-turn
  • Wish
  • Quick Attack
  • Aerial Ace
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You want Big Pecks, be my guest. Cause everybody is trying to lower this guys Defense. Super Luck makes use of the poor hax mechanic on PO, and any move gets a Crit Hit chance boost from Super Luck.
0 votes

Unfezant (M) @ Power Herb

Role: Attack Boost, Or Attract Boost

Trait: Rivalry

EVs: 4 HP / 252 Atk / 252 Spd

Jolly Nature (+Spd, -SAtk)

  • Attract
  • Sky Attack
  • Frustration
  • U-turn

Wow, his role was cheesy and lame.
Just like him!

Rivalry + Attract Combo, Meaning he either gets an attack boost, or his opponent has trouble actually hitting him, which is nice.

Jolly for more speed with Attract.

Power Herb + Sky Attack Combo gives a Strong Move to use Once, which 1 turn is about the most you can hope for this thing to live, Frustration because of how annoying Maxing his Happiness on PO is, Although out of PO Return might be a better option.

U-turn for Scouting.

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0 votes

Unfezant (F) @ Life Orb
Trait: Super Luck
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swagger
- Psych Up
- Return
- Steel Wing

Isn't this thing NU? Well I'm pretty sure it is. that means steel types are less common.

Well this is pretty much... really risky. at least he has super luck ability to sarcastically reassure you.

swagger your opponent, hope they don't hit you while you psych it up, sweep.

that simple really. a lucky crit from super luck is always nice. PO has tons of hax.

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0 votes

Unfezant (M) @ Leftovers

Trait: Super Luck
EVs: 248 HP / 8 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)

  • Wish
  • Protect
  • U-turn
  • Tailwind / Roost / Aerial Ace / Return
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giga impact super effective (tm)
fly a move for outside of battle and it also does a lot of damage. (hm)
heat wave a good move for grass type pokemon. (tm)
sky attacka 2 turn move and a very good move
0 votes

I'm surprised no one has tried this:
Unfezant
@Scope Lens
Nature: Jolly (+Spd, -Sp. Atk) / Adamant (+Atk, -Sp. Atk)
Ability: Super Luck
EVs: 252 Attack / 252 Speed / 4 HP

Moves:
Night Slash (With all these crit boosts, this move goes up to Stage 4, which is a 1/3 chance of a crit)

Steel Wing (Covers Ice and Rock weaknesses)

U-Turn (Great scouting move)

Quick Attack (Priority) / Hypnosis (Stops foe for a while, but low accuracy) / Fly (it may be an HM, but has 135 with STAB) /Return (Max happiness makes it 102 power, plus STAB)

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0 votes

Nature: Adamant
Item: Toxic Orb
Ability: Super Luck
EVs: / Health 252 / Attack 252 / Speed 4 /

Moveset:

Protect (Lets you get the Toxic Orb off and a combo with Wish)
Facade (For you to sweep)
Wish (To gain health back from the poison)
Tailwind/U-Turn (To let you out-speed the opponents Pokemon and makes you switch when you need to)

You could go Roost instead of Wish but what would you use the protect for? Facade wouldn't do as much damage if you had a Flame Orb on it, so with a Toxic Orb, it would do 140 base attack and with Unfezant's high base attack stat at 115, it can do a lot of damage.

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edited by
Nice set bro!
0 votes

Unfezant for speed suport in single match

Nature: Impish
EV spread: Defense and HP
Ability: Big pecks
Item: Lum Berry

Moveset:
Tailwind
Swagger
Rost
U-turn

--
This setup here is made to open battles in a support role to increase allies speed, is not made for doing direct damage. Unfezant will support his allies with his maim move Tailwind, after using Tailwind you can change places with your other pokémons using U-turn, additionaly before changing place you can confuse the target with Swagger. Rost, big pecks and Lum berry will help you hold on disrupting and buffing.

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0 votes

Unfezant for speed support in double and triple match

Setup 1
Nature: Impish
EV spread: Defense and HP
Ability: Big pecks
Item: Lum berry

Moveset:
Tailwind
Double team
Rost
Aerial ace

--
the setup here is purely for support, you should buffy allies with Tailwind, after that, keep raising your evasiveness, using Rost when necessary to avoid fainting so you can keep buffing your allies from the start to the end of any battles, if any enemie has lowered your your accurary, raised his evasiveness or used taunt against you, you have Aerial ace for that.

----------------------------------------------------------------------------------------------------------------------------
Setup 2

Nature: Bold
EV spread: Defense and Speed
Ability: Big pecks
Item: Kings rock

Moveset:
Tailwind
Double team
Rost
Air slash

--
The point here is again buffing up your allies speed with Tailwind, after giving them buff you should raise your evasiveness with Double team, using Rost when your Health gets low, so you can keep buffing your allies from the start to the end. In case your evasiveness is already on max, and your allies are already buffed up, you have Air slash to keep supporting them with disruption, made good use of your speed and Tailwind in combination with Air slash and kings rock to land several Air slash's before your oponent make any action, making them flinch often, while your allies take care of the rest.

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edited by
–3 votes

Move List:

-Air Slash/Sky Attack (STAB)
-Roost (Heals)
-Heat Wave (Tutor move, covers ice weakness)
-Steel Wing (TM, covers ice and rock weakness)

Hopefully I helped!

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its special attack is terrible. take stats into consideration when making up movesets.