PokéBase - Pokémon Q&A
0 votes

The new furret I belive this is an annoying woodland creature and I think it will be NU.

Dex: http://pokemondb.net/pokedex/watchog

edited by
Likely tier: Underused

13 Answers

4 votes

Watchog (F) @ Focus Sash
Trait: Keen Eye
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Thunder Wave
- Confuse Ray
- Super Fang
- Pursuit

Thunder Wave and Confuse Ray can normally keep your opponent from attacking.
If not, you have to hope that Focus Sash does you some good... Max HP may let you take a few hits from something weak though, that's the bright side of things.

Super Fang cuts opponents health by 50% of what it's at. Meaning if you attack an opponent with max health, you can deal a decent amount of damage.

This will break walls.

Pursuit is for ghost types and opponent that switch out to avoid confusion.

3 votes

Standard sweeper:

You first-does more damage thanks to his ability.

Swords dance-boosts attack.

Return-102 base power+ STAB= pretty good.

Crunch-covers ghosts.

edited by
its me first not you first
2 votes

Status sweeper: (holding toxic orb or life orb and just send him in when you predict a status move.)

Facade-Gets double power from Status, and gets STAB.

Swords dance-Power up his moves.

Crunch-Takes out ghosts who try to switch in on immunity.

Thunder wave-Cuts the foe's speed, allowing for a clean sweep.

edited by
1 vote

Mixed sweeper: (you have to work quick to set this one up.)

Return-STAB, good power.

Cheer up-raises attack and special attack.

Thunder wave/Hidden power [psychic]-cuts speed for sweeping. or HP for coverage.

Thunderbolt/Shadow ball/Flamethrower-Good type coverage moves.

edited by
1 vote


Light screen-boosts special defense for team.

Confuse ray-Confuses foe. Good accuracy

Thunder wave-Cuts the foe's speed.

Return/Crunch-In case he needs to attack. Crunch is for those pokemon that are immune to normal.

edited by
1 vote

Watchog (M) @ Focus Sash

Trait: Keen Eye

EVs: 128 Def / 128 SDef / 252 Spd

Jolly Nature (+Spd, -SAtk)

  • Baton Pass
  • Hypnosis
  • Swords Dance
  • Substitute
1 vote

I actually made this set before looking at Trachy's, and it's quite similar.

Watchog (M) @ Focus Sash

Role: Mixed Passer

Trait: Keen Eye

EVs: 252 HP / 4 SDef / 252 Spd

Jolly Nature (+Spd, -SAtk)

  • Hypnosis
  • Mean Look
  • Work Up
  • Baton Pass

Hypnosis puts them to sleep, and Mean Look keep them from switching, work up, and Pass.
If you have to take an Attack, Atleast You have a Sash, reccomended, As a lead.

0 votes

Ev train speed and attack nature adamant

swords dance(makes his attack not pathetic)

hyper fang(his best no recoil stab move)

crunch(one of the best moves he can know)

hypnosis(a move that could actually make him useful)

0 votes

I somewhat like this guy. Then again, I like all of these types of Pokemon.

Ability: Analyze

EVs: Attack, Defense, Sp Def Nature: Brave

Hypnosis: Provides the chance needed for this guy to attack and do some damage.

Revenge: Combined with Analyze power would do a lot of damage, if you can survive the foes attack. Also deals with Rock and Steel types.

Return: STAB.

Crunch: To deal with Ghost types.

0 votes

I don't really use my Watchog, I only use it to catch Pokemon, to cut or to light up a dark cave.

Super Fang a move that weakens the target without killing it. (Ideal for catching)
Hypnosis to make the target fall asleep, less likely to attack. (Ideal for catching)
Flash to light up caves, because I also use it in caves.
Cut an move that cuts down trees.

0 votes

I'll be honest, I love Watchog and I think he's very underrated and underestimated, but I never would have used him competitively because of his poor stats and abilities. That is, until I tried him in Pokemon Showdown. Here's a set that's worked surprisingly well for me on Showdown for my Watchog.

Nature: Adamant or Jolly
EVs 252 DEF 252 SDEF 4ATK- Let's him take hits better, he'll need it
Ability: Analytic- his only good competitive ability
Item: Focus Sash- Just in case

Confuse Ray- Confuses the target. Might also force a switch.
Thunderwave- Paralyzes the foe. Also might force a switch.
Knock-Off/Bite-This move got a huge buff this gen. It removes the opponent's item for the whole battle while also dealing some pretty sick damage to it too./Let's you paraflinch ghosts for super effective damage and now steel-types for neutral (in yo face Metagross >:^3)
Hyper Fang- STAB, chance to flinch

This Watchog set is a para-flinch set that also makes use of confusion to future annoy and debilitate opponents, which is what Watchog does best IMO. Start by using Thunderwave to paralyze your foe and then Confuse Ray to confuse it. If my facts are straight-- by using Hyper Fang the opponent will only have a 15% change to attack while Paralyzed and Confused, and with Bite, it would be -5%! Watchog might have bad stats, but if your opponent can't attack it doesn't really matter does it :) I took out a Mega-Scizor single-handedly using this set. A MEGA-SCIZOR!! If Watchog ever got a Mega with Serence Grace it could bring Watchy up to at least UU easily.

Counters: Ground-types. Eletric-types. Entry hazards. Burn/Poison damage. Pokemon with Limber, Steadfast, Inner Focus, Synchronize or Own Tempo.

0 votes

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-Retaliate excellent revenge killing
-Fire Punch kills steels
-Pursuit revenge kill trapping
- filler, I recommend Gunk Shot or ice punch. Seed Bomb and Aqua tail are good, but don't use iron tail unless you need it to hit something REALLY obscure because Gunk Shot>iron tail

–2 votes

I have completely figured out how to use this thing to its full potential. I ran some tests in Pokemon showdown and this Pokemon has helped me destroy many OU teams

Role: Fast status sweeper
Ability: Keen eye (His other two abilities are useless for this moveset).
Item: Focus sash
Moveset: Toxic, Protect, Detect and Super fang
EVs: 252 Speed, 252 HP and 4 Def

With protect and detect you can get off a Toxic then stall until you run out of PP. When your opponent has had enough of damage and switch, you can get off a free Super fang. However, anything faster than it will easily destroy it so with focus sash you can tank a move to get toxic off and stall from there.

Protect and detect fail more often after using protect or detect.
Even if you use Protect and Detect afterwards, they both have the same fail rate.