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If you have a good competitive moveset for Watchog, post an answer below and upvote the best ones. Movesets for its pre-evolutions, if any, can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Watchog Pokédex and learnset for reference.

Sprite

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7 Answers

4 votes

Watchog (F) @ Focus Sash
Ability: Keen Eye
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Thunder Wave
- Confuse Ray
- Super Fang
- Pursuit

Thunder Wave and Confuse Ray can normally keep your opponent from attacking.
If not, you have to hope that Focus Sash does you some good... Max HP may let you take a few hits from something weak though, that's the bright side of things.

Super Fang cuts opponents health by 50% of what it's at. Meaning if you attack an opponent with max health, you can deal a decent amount of damage.

This will break walls.

Pursuit is for Ghost types and opponent that switch out to avoid confusion.

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edited ago by
I would switch the pursuit out with Hyper Fang because Super Fang still can faint ghost opponets
Super Fang is normal and a damaging attack, so it can't hit ghosts without Pursuit.
1 vote

Watchog (M) @ Focus Sash
Ability: Keen Eye
EVs: 128 Def / 128 SpD / 252 Spe
Jolly Nature
- Baton Pass
- Hypnosis
- Swords Dance
- Substitute

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edited ago by
Why Substitute on a Focus Sash pokemon?Timid>Jolly and 0 Atk to minimize Foul Play damage.
Dude, this was like 10 years ago @PK
1 vote

I actually made this set before looking at Trachy's, and it's quite similar.

Role: Mixed Passer


Watchog (M) @ Focus Sash
Ability: Keen Eye
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Hypnosis
- Mean Look
- Work Up
- Baton Pass


Hypnosis puts them to sleep, and Mean Look keep them from switching. Work Up and Baton Pass it.
If you have to take an Attack, at least You have a Sash. I recommend this as a lead.

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edited ago by
0 votes

I'll be honest, I love Watchog and I think he's very underrated and underestimated, but I never would have used him competitively because of his poor stats and abilities. That is, until I tried him in Pokemon Showdown. Here's a set that's worked surprisingly well for me on Showdown for my Watchog.

Watchog @ Focus Sash
Ability: Analytic
EVs: 252 Def / 252 SpD / 4 Atk
Adamant / Jolly Nature
- Confuse Ray
- Thunder Wave
- Knock Off / Bite
- Hyper Fang

This Watchog set is a paraflinch set that also makes use of confusion to annoy and debilitate opponents, which is what Watchog does best IMO.

Confuse Ray and Thunder Wave ideally force a switch or prevent the opponent from moving. Knock Off is generally a better choice than Bite for its utility, but you can use the latter in conjunction with Thunder Wave to paraflinch opponents you otherwise can't KO. Hyper Fang is generically strong STAB that can also flinch.

Counters: Ground and Electric types. Entry hazards. Burn/Poison damage. Pokemon with Limber, Steadfast, Inner Focus, Synchronize or Own Tempo.

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0 votes

Watchog (M) @ Leftovers / Quick Claw
Ability: Keen Eye
EVs: 252 HP / 126 Atk / 6 Def / 126 Spe
Jolly Nature
- Hypnosis
- Confuse Ray
- Super Fang
- Hyper Fang

This is normally a moveset it actually has when you catch it, so it's easy to get in Black and White. But it can still be really annoying with Hypnosis and Confuse Ray because you almost can't get a single hit in

The Quick Claw is if you want to attack with Hypnosis fast; Leftovers is for living more turns.

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0 votes

Gen 7 ZU

Watchog @ Psychium Z
Ability: Keen Eye
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Hypnosis
- Swords Dance
- Return
- Crunch

Psychium Z is so you can use Z-Hypnosis, which raises your speed and can put the opponent to sleep if it lands. Swords Dance is to boost your attack while they are sleeping. Crunch is to deal with ghost types.

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0 votes

Watchog

Nat Dex

Don't use Watchog and use any other Pokemon and treat yourself right.

Watchog @ Leftovers
Ability: Analytic
Tera Type: Normal
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Thunder Wave
- Confuse Ray
- Protect
- Knock Off / Super Fang

Watchog doesn't deserve a sprite for a comment, Watchog doesn't deserve anything, But I'm generous Enough to show the Stat Explanation, here.
Thunder Ray (Thunder wave + Confuse Ray) Can get the Pokemon to stop Attacking If you're lucky, Protect Is Stall for Thunder ray, and Knock off Is Utility (Super Fang Is a Good Move.)

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