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1 vote

If you have a good moveset for Pangoro, post an answer below and upvote the best ones. Remember, this is for competitive movesets, not in-game. Ability, EVs etc should be included. Make sure to read all the guidelines here.

Pangoro Pokedex & learnset for reference.

Pangoro sprite


14 Answers

1 vote

Pangoro @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk, 252 Speed, 4 HP
Nature: Jolly
-Sky Uppercut/ Brick Break
-Stone Edge/ Poison Jab

Why doesn't it get Guts? Then it could be like Conkeldurr. But no. Instead it's more like Emboar; nearly the same attack, slightly lower HP & speed but slightly better defences. So one solution is to slap a scarf on it which most people might not expect, and go for broke.

Earthquake & Mold Breaker go hand in hand; no Rotom form (EDIT: except Rotom-S [credit trachy]) will be safe. Crunch STAB, what else can I say. Sky Uppercut for slightly more power, or Brick Break for accuracy and the bonus of getting rid of screens; shame that Hammer Arm is its most powerful Fighting STAB because of the speed reduction. Stone Edge or Poison Jab for either the Flying coverage or Fairy coverage. Fairy coverage might be more pressing because of the double weakness.

If Pangoro gets Drain Punch via breeding, it could run a bulky set more successfully. Conkeldurr outclasses it as a bulky Fighting type because of Mach Punch and Drain Punch though.

edited by
Hey, I see Pangoro and I just think Emboar. Similar stats, similar build, might as well slap a scarf of the thing so (like you say with Rampardos) it has a chance of out speeding something.
I'm pretty sure Rotom-S will be safe. :P
Rotom-S. The bane of my (short lived NU) life.
What on Earth is Rotom-S?
Oh. Rotom Standard, right?
1 vote

Pangoro @ Leftovers
Ability: Mold Breaker/Scrappy
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Storm Throw
- Crunch
- Poison Jab
- Taunt/Parting Shot

Storm Throw is just a beast move, basically a base 120 power STAB attack that ignores stat boosts. Crunch is also STAB, used over Payback to do more damage to slower stuff such as Slowking. Poison Jab is to get a Super Effective hit off on Fairies, which are able to resist Fighting/Dark. Taunt is to prevent slower Pokemon from getting off a status move, such as Toxic or Will-o-wisp. Parting Shot can be used though to make Pangoro a great pivot though, as not only is it slow enough to allow you to bring in something safely, you make the switch-in even safer by reducing the offenses of the foe.

EVs provide bulk and power. There is nothing really outside of other Pangoro that I feel the need to add Speed EVs for. You can move the 4 Speed EVs to Defense if you want, I just do it for the speed creep. Leftovers is used to help out with the bulky aspect of it.

Both Mold Breaker and Scrappy have very limited uses. I think Mold Breaker does have more use. It can:

-Lower the defenses of a Mandibuzz who switches in on Crunch, making it easier to KO with Storm Throw. Same applies with Metang, Klinklang, and maybe even Carbink if it runs Clear Body.
-Taunt a Natu and make it so you can guarantee the Taunt on a Wonder Skin Venomoth (who I expect to see at least tested again in RU).
-Crit a Drapion with Battle Armor, meaning Storm Throw actually works on it.
-Break through Sturdy.

Scrappy has its use in allowing Storm Throw to just break Spiritomb though, while also making it so that the foe has more difficulty with switching in Ghost types in order to pivot.

edited by
crits are 1.5 boost now... just sayin
Mold Breaker defo works better with this, as all Scrappy does is deal with ghosts, all except Spiritomb and Sableye are weak to crunch.
1 vote

Pangoro @ Chesto Berry
Ability: Mold Breaker
EVS: 252 Atk, 252 Hp, 4 Def
Nature: Brave
-Power-up Punch
-Sleep Talk
Easy to use but slightly hard to master the timing. Power up punch to boost atk + STAB, Payback for STAB to make up for low speed, Rest to heal in a pinch and since he's naturally bulky, not easy to take down, And finally Sleep talk to keep going after he gets to the second rest. Only drawback would be using rest while already sleepy. Made with fighting all around, only thing not prepared for would be for Fairy and Poison/Dark (Drapion), Power-up Punch boost it to take down Tanks fast. and Payback to Hit those Sweepers. Have Fun.

0 votes

Trick Room Sweeper

Pangoro @ Choice Band:
Trait: Mold Breaker
EV: 252 ATK / 252 HP / 4 Sp.Def
Brave Nature
IVs: 0 Speed

  • Hammer Arm
  • Crunch
  • Frustration
  • Earthquake

Scrafty > Pangoro. As simple as that.

Hammer Arm is STAB and profits of the speed loss to make Pangoro more dangerous in Trick Room. Its 150 STABbed power is great to use, but it is a bit inaccurate, at 90 accuracy, the same as Hydro Pump.

Crunch is STAB. Nuff' said. It has 120 Power / 100 Accuracy, and reduces the defense stat.

Frustration um is because I like it more on Pokémon like Pangoro than Return, it looks more freaking. It has a nice indeed 102 base if Pangoro hates you.

Earthquake will kic.... everything on its way with Mold Breaker so ... Fu.. y.. Magnezone.

Get it to hate you would take dedication. Just use Return.
It is much easier to get it hate you; just let it die in every battle. And it will start to hate you. But alternatively, you can use Return.
it is soooo much easier to make it like you...
Poison Jab > Possibly Body Slam > Return > Frustration
Certainly not body slam, unless you are trying to abuse paralyze chance.
0 votes

Bulky Bulk Up

Pangoro @ Leftovers:
Trait: Mold Breaker
EV: 252 HP / 252 Sp.Def / 4 Atk
Careful Nature

  • Bulk Up
  • Crunch
  • Hammer Arm
  • Stone Edge / Earthquake

I like this set better than the first. As boss trachy and the guidelines said, I will separe every of my movesets, and today, I'm full of movesets idea.

Bulk Up is the main part of the strategy. I maximized the Sp.Def so that Bulk Up cares about the Atk and the Def, and HP was also maxed to transform Pangoro into a monster. But believe me, Scrafty > Pangoro.

Crunch ... must I say why ?

Hammer Arm is STAB. Full power, at the loss of Speed. Go. Pangoro is slow.

Stone Edge is relatively coverage against Flying, but I like Earthquake better to fu.. well everything with Mold Breaker.

edited by
OK, I hid the 2 last answers, they were not adding anything. You can try a SubBulkUp set, but only if that thing gets Drain Punch. It is OK, but outclassed. Simple as that.
I say Pangoro > Scrafty, just cuz Pangoro's a panda.
Lolwut ?
You said Scrafty > Pangoro in your previous answer (not sure why I commented on this one), but I say Pangoro's better cuz pandas are awesome.
0 votes

Not sure how I came up with the idea, but how about a Phazing Bulky Pangoro?

Pangoro @ Leftovers
Ability: Scrappy
EVs: 252 Atk, 252 HP, 4 Def
Nature: Impish (Def+, Sp. Atk -)
- Circle Throw
- Parting Shot
- Storm Throw
- Payback

Circle Throw is the attack to phaze with
Parting Shot if you fear for his life
Storm Throw for damage (Love the always crit)
Payback to get rid of those things that are slower then him

I chose Scrappy over this so you can get rid of Ghost types aswell, otherwise, it would be Mold Breaker

edited by
Use mold breaker, and kill ghosts with payback. Or even better, use crunch.
0 votes

Pangoro @ Choice Scarf
Ability: Mold Breaker
Nature: Naive

  • Hammer Arm
  • Aerial Ace
  • Poison Jab
  • Rock Slide

This Pokemon is a bit hard to do because of its lack of STAB but it had to be done if you don't want to be obliterated by your enemies. Mold Breaker, comes to good use for steel types, while the choice scarf and the naive nature, increase your speed, something Pangoro doesn't have.
The Naive nature, also reduces the defense of Pangoro. He doesn't have much of this but you would want to keep his amazing attack and the ok hp.
Hammer Arm is great with your scarf and nature because it reduces speed, while they increase it. It is also a STAB with really high power.
Aerial Ace is to protect you from fighting type.
Poison Jab is to protect you from fairy.
Rock Slide causes flinching and protects you from flying type.

Why Not Jolly? And Crunh or Earthquake > Aerial Ace
Jolly can work as well but crunch and earthquake is a NO because you already have a strong STAB and it is best (my opinion) to have moves that can defeat the ones who are strong against you.
I would use crunch>Aerial Ace as he seems just like a coverage tool.
0 votes

[email protected] Choice Band
252 HP 252 Atk. 4 Def.
Hammer arm (powerful and pangoros speed is bad anyway)
crunch (obvious)
poison jab (for fairys)
Earthquake (powerful and hits a lot of things with moldbreaker)

0 votes

Pangoro @ Assault vest
Mold Breaker / Scrappy
Adamant Nature
252 Attack / 252 HP / 4 SDef
-Circle Throw / Storm Throw
-Poison Jab

0 votes

enter image description here

[email protected]
Ability: Mold Breaker/Scrappy
Nature: Adamant
EVs: 252 Atk/128 Sp.Def/128 Def

  • Storm Throw/Hammer Arm (Speed doesn't really matter)
  • Knock Off/Crunch
  • Poison Jab (For those pesky Fairies)
  • Ice Punch/Aerial Ace (Cover either Flying or Fighting weakness)
0 votes

**Rock'um Sock'um Panda (Needs Trickroom Support)*Rock'um Sock'um Panda (Needs Trickroom Support)
Nature: Admant
EVs: Attack/Def or Sdef
Hammer Arm or Drain Punch (pick one)
Fire Punch
Ice Punch

With Hammer-Arm lowering his speed and payback this makes him brutal
Drain Punch (for Sustain)
Fire Punch (Nice Coverage
Ice Punch (Nice Coverage

0 votes

This set is for a sweeping/tanky Pangoro
Item: Leftovers
Nature: Adamant/Careful
Ability: Iron Fist
Bullet Punch
Swords dance
Fire punch/Parting shot
Sky uppercut
252 HP 252 ATK 6 SPD DEF

Bullet Punch: For some priority
Swords Dance: Since you're tanky you can get a few of these and then spam Bullet punch
Fire punch: Die lucarios
Or Parting shot: To quickly leave before fainting
Sky uppercut: To get fly spammers

In a battle if you are against a Pokemon that can kill you use Parting shot (Has Priority too :D). Well if you are against a Pokemon you can kill use Swords dance, they'll probably switch, so free Swords dance. Then you can either gamble living a hit or use bullet punch. You'll probably get a sweep. Hope you enjoyed this set.

0 votes

Gen 7 set

Ability: Iron Fist
Nature: Impish (+Def -SpA)
EVs: 252 hp, 252 defense,4 attack
Item: Normalium Z

Sky Uppercut
Parting Shot
Bulk Up

This is a late game set. Once you've switched in from a presumably injured tank, bulk up, use whatever move is most useful and when you are done, use Z-Parting shot. This will fully heal whatever Pokémon you switch in! And also lower the enemies attack and sp.attack! Idk if this is good but I hope so!

Isn't Parting Shot a Dark type move?
0 votes

Pangoro @ Life Orb
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 SpD
Nature: Adamant
-Swords Dance
-Bullet Punch
-Drain Punch

my moveset in Pokemon Showdown ❤
username in showdown: ugly adsasadad

crunch wouldn't be that great since slow = no flinch.
I'd say replace it with parting shot, and you have a great moveset here.