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2 votes

If you have a good competitive moveset for Salazzle, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Salazzle Pokedex and learnset for reference.

Salazzle sprite


14 Answers

4 votes

Salazzle (F) @ Black Sludge
Ability: Corrosion
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Toxic
- Disable
- Flamethrower

Corrosion allows you to Poison everything. Basically bring Salazzle into a Pokemon it threatens, and Sub up. You're free to Toxic anything it comes in, and Disable the move they used against the Sub, and Sub again. Flamethrower is there over other moves for offensive pressure in case of a random Taunt.

3 votes

Salazzle @ Focus Sash
Type : Fire / Poison
Ability : Oblivious
Nature : Timid ( Spe+ Atk- )
EVs : 6 Def / 252 SAtk / 252 Spe

  • Nasty Plot
  • Flamethrower
  • Dragon Pulse
  • Sludge Bomb

My Salazzle has never left my party ever for real! I've had like 50 online encounters and she ALWAYS SAVES ME, never lost a battle with this Salazzle.
Salazzle is insanely fast, so first I use Nasty Plot! then if an earthquake/strong-enough-psychic hits you, you'll be left with 1 hp, this is where the fun starts

edited by
Marill, Azumarill, Carbink, Diance, Primarina, and Tapu Fini would beg to differ.
Heatran would like to have a word with you
I removed a comment chain which went off-topic. @Night Child, your original comment was removed because it wasn't constructive. Gatekeeping Pokemon playstyles doesn't contribute to discussion about Salazzle movesets, and was obviously rousing enough to derail the thread.
If you want to talk about this more, please do so on my wall. Don't re-post messages we have removed, and don't tell us how to do our job please.
1 vote

Salazzle @ Choice Specs / Life Orb
Type : Fire / Poison
Ability : Oblivious
Nature : Timid ( Spe+ Atk- )
EVs : 4 Hp / 252 Spa / 252 Spe

  • Flamethrower / Fire Blast
  • Sludge Wave / Sludge Bomb
  • HP Ice / Nasty Plot
  • Dragon Pulse / Nasty Plot

While Corrosion seems like a great ability, you are not going to use Toxic or Sludge Bomb on a Celesteela or Toxapex with this set. So Oblivious was the better choice. HP Ice are needed to nail some ground types, while Dragon Pulse is needed to deal with some Dragons. Nasty Plot may be hard to set, but it still do a great job since Salazzle can force a switch against a Pokemon that it checks. The others are just STAB. Choice Specs with the EV spread is gonna aid her with sweeping, making her a better suit for a Special Sweeper. Though Timid nature and Max Speed can allow her to outspeed majority of the attackers, some of them might be faster and can be carrying a Scarf. So it's advised to keep away from them as they might use ground type moves which can OHKO Salazzle. Life Orb is needed if you are running Nasty Plot.

edited by
I have a question. If Celesteela and Toxapex are normally so hard to kill, wouldn't it be beneficial to carry Corrosion Toxic specifically to whittle them down? I know that Celesteela gets draining moves and Toxapex gets Regenerator, but is there any situation where using Toxic on a Celesteela/Toxapex would aid in defeating them? Especially when paired with hazards? I'm not a competitive player, so I may be overlooking something major, but I'm curious as to IF there is a scenario where using Toxic to KO one of those two is worth sacrificing Salazzle.
It's worth sacrificing Salazzle to take them on since Salazzle has Low bulk and great speed. Using Toxic on them would be useful because of Corrosion, In my opinion.
Sludge Wave is better 100% of the time because it has more base power and avoids bulletproof immunity
Not quite Rapty. Yes, Sludge Wave, has higher base power, than Sludge bomb, but it has a much lower percentage to poison. Considering the above set, is using Salazzle's lesser ability, I'd run Sludge Bomb, as it has a 30% Chance to poison, instead of the 10% vcance, Sludge Wave has.

I run a Toxic/Corrosion Salazzle on Pokémon Showdown, and I run Sludge Wave, because Toxic is my main way to poison something, so I don't care, about the fact there is only a 10% Chance to poison.
In theory, being able to badly Poison Celesteela and Toxapex would be a great advantage. ... But then that theory starts to fall apart when you realize Salazzle is incredibly frail, and unless you're specifically using a Focus Sash, it will only be able to use Toxic once before being obliterated by pretty much any decently powerful Move.
Yes, I know it's frail, however, Toxic is there to poison on a switch, or stay in against Celesteela, or Toxapex, neither of which can even 2hko it, let alone pose a threat.
Also, if you saw my post below, I AM using a Focus Sash set.
Wait, SCP is right. You might wanna change that.

@SCP Good call.
1 vote

Item: Focus Sash
Ability: Corrosion
Nature: Timid
Evs: 252 Sp Atk, 252 Speed, 6 HP
Fire Blast
Sludge Wave

I use this exact set on Showdown. The idea with this set is maximizing on predictions, and crippling those pesky steel or poison types. Encore is for locking a Pokemon into a move that you don't care about, like a Stat boost, a Substitute, etc, also allowing you to Toxic, when they switch out. Most players with make the switch then, to protect their sweeper. Allows you to fire out Stab, or Toxic, to cripple, when you predict well. Great for gaining momentum, and also allowing toxic to build up damage. The other two are just stab. I prefer power, over accuracy, and a reduced chance to poison, (30% Chance with Sludge Bomb, vs a 10% Chance with Sludge Wave) isn't an issue, because Toxic/Corrosion.

I chose Corrosion, over Oblivious, because, baring a Prankster with Taunt, almost no Taunt user outspeeds Salazzle, under normal circumstances (no Stat changes, no sticky web, no paralysis). Obviously Paralysis, Sticky Web, etc could pose a problem, but you never have a one Pokemon team, so you use your other team members to support.

edited by
0 votes

Salazzle @ Air Ballon
Type : Fire / Poison
Ability : Corrosion
Nature : Modest ( SAtk+ Atk- )
EVs : 4 Hp / 252 SAtk / 252 Spe

-Flamethrower (Good Power, STAB)
-Toxic (Really good to have on this Pokemon, also setting up for Venoshock.)
-Venoshock (Does double damage while opposing Pokemon is poisoned
-Dragon Pulse (Good Power, STAB)

Dragon Pulse is not STAB
0 votes

Salazzle @Focus Sash
Ability: Corrosion \ Oblivious
Nature: Modest \ Timid
EVs: 252 SpA \ 252 Speed \ 4 HP
-Fire Blast
-Sludge Bomb \ Sludge Wave
-Dragon Pulse \ Toxic
-Nasty Plot

Move #1: Fire STAB
Move #2: Poison STAB. Sludge Wave packs a higher punch than Sludge Bomb, but it also hurts your ally in doubles. I suggest using Wave in singles and Bomb in Doubles.
Move #3: Your 3rd slot will either be a crippling move or an extra attacking move. If you're running Corrosion, use Toxic. If you're running Oblivious, run Dragon Pulse.
Move #4: Lethal stat-boosting move

0 votes

Salazzle @ Firium Z
Ability: Oblivious
EVs: 4 Atk, 252 Sp.Atk, 252 Spe
Nature: Naive
- Overheat
- Fire Blast/Dragon Pulse
- Sludge Wave
- Fake Out

I can't be the only one who thinks Salazzle (an offensive Pokemon) should've gotten Merciless (an offensive Ability), and Toxapex (a defensive Pokemon) should've gotten Corrosion (an Ability that'd work better on a bulky Pokemon), right?

But, onto the Moveset. Oblivious is used because, well, you're not going to use Sludge Wave on most Poison-type just for a 10% chance to Poison them. Overheat + Firium Z + STAB = a freakin' powerful Inferno Overdrive. Sludge Wave is your Poison STAB, Fire Blast is an extra Fire STAB that doesn't lower your stats, while Dragon Pulse can be coverage, and Fake Out is Fake Out.

I don't think overheat and firium z is needed, I can agree that that will cause massive damage, BUT some sweepers could be faster and OHKO her since salazzles have low health, or that sweeper could be a bulky ground or rock type like tyranitar which is highly over used. You could switch overheat with something more preferable as z moves can be used once and the item could be a choice scarf or focus sash or life orb having more use.
0 votes

Item: air balloon
Ability: corrosion

Fire Blast

Good Pokemon to have on ur team:
Toxapex (see my toxapex set)

0 votes

Salazzle @ Black Sludge
Ability: Corrosion
Nature: Modest/Timid (+Sp.Atk/Spd, -Atk)
Nasty Plot

I really like the idea of one move benefiting from other move's effects. Venoshock and Toxic are a perfect example. Considering the ability, Toxic is a must, no question there. Venoshock's base power by itself is nothing special, but it DOUBLES if the target is poisoned. Plus, it's a STAB, so the power can climb up to 195. And that is pretty darn impressive.

Then there's Flamethrower, IMO the best Fire-type move ever, and also a STAB. You can choose Fire Blast or Overheat with higher base power, but these have weaknesses added to them (way lower PP, lower accuracy at both and Over's effect of lowering your Sp.Atk). Flamethrower has NO weaknesses, so that's why...

Finally, the Nasty Plot. Now, I wanted the last move to at least cover some of Salazzle's 4 weaknesses (Ground ×4, Rock, Water and Psychic ×2). But there are only Physical Bug and Dark type attacks, which cover at least the Psychics, but damage dealt will be lower, because Salazzle is focused on Special Attack. So I chose Nasty Plot instead. That way you can increase the Sp.Atk stat even more. But still, the fourth slot is up to you. I think Nasty Plot is really most helpful of all remaining options...

0 votes

Gen 7 Volcarona

[email protected] Glasses
Trait: Corrosion

4 HP, 252 SpA, 252 Spe
Nature: Modest (+SpA -Atk) or Timid (+Spe -Atk). I would go with Modest.


Nasty Plot (greatly increases special attack, bringing it to 706 if you're using modest nature. this will be REALLY useful since salazzle is fast, so you will completely WRECK your opponents).

Flamethrower (strong accurate move with a chance to burn. salazzle's defenses are not high, so burn will be helpful. flamthrower is also the best fire type move salazzle learns, so is pretty much an obvious choice).

Sludge Wave (Salazzle is more offensive. if the effect was a badly poison, I would go with sludge bomb. but since it is regular poison, sludge wave will be more reliable due to the higher power).

Dragon Pulse (coverage. I know, it is only super effective against itself, but it deals normal effective damage to most types. the types resist it, steel and fairy, you can hit with flamethrower and sludge wave respectively, and it also deals normal damage to rock, which resist it both STAB. normal effective coverage moves are awesome when your prefered offensive stat (Atk/SpA) are high).

i've been swept by this much times and also swept with this much times. special sweepers are great!

0 votes

Salazzle @ Leftovers
Ability: Oblivious
E.V.'s 252 H.P. /152 def/ 152 Sp.def/
Encore: Might Seem useless but wait for the third move
Torment: Disabled which makes Force Struggle
Taunt/Protect Annoy the Pokemon.

edited by
Why is this here?
Also, Taunt.
@~MegaCharizardY~ thanks for the help!
LOL u copy and pasted your other set (for Liepard) didn’t u?

Also, it’s now it’s even better for Taunt users... your gonna Struggle before your opponent.
0 votes

[email protected]
Trait: Corrosion
Nature: Timid (+Speed, -Attack) or Modest (+Sp. Attack, -Attack)
EVs: 252 Speed, 252 Sp. Attack, 4 HP
Role: Special Sweeper


  • Toxic
  • Venoshock
  • Flamethrower
  • Venom Drench
0 votes

Here Is my moveset:
Item: Life Orb/Focus sash
Nature: Modest: SPA+ -ATTACK
Flamethrower/Good Power STAB
Sludge Wave/ Good Power STAB
Nasty Plot/Will power up moves ALOT
Dragon Pulse/ Good Power STAB

EV: 252/SPA 252/SPEED /4 HP

Tried my best for this hope this helped you.

–4 votes

[email protected] sash
Type: fire/poison
Ability: corrosion
Nature: timid(spe+/atk-)
EVS: 252 spe, 252 atk.
Nasty plot
Sludge wave/Sludge bomb
Okay, so if your wondering, I got this moveset from verlisify. So the idea is corrosion is easy to obtain and will cripple those steel/poison types with toxic, they won't survive it. Then you nasty plot into flamethrower, killing all the steel types (watch out Steven!) the either sludge wave or sludge bomb, both are brilliant.
Don't bother with toxic spikes because the idea is to cripple steel AND poison types! If a poison type comes in then bye bye toxic spikes! Oblivious is a sorta good ability but won't complement the ability that is only available to this line of evolution. Also the combos with toxipex!(the god poison type) you toxic a metagross then switch in with merciless, all critical hits! And focus sash so that earthquake don't one hit Ko!

And where, KipKip, does it specifically say or imply that this is a Doubles set?
@Kipkip You could get your ally to use a move that avoid Sludge Wave like Protect.
That's true too, Orange. I'm just saying
I don't see what's wrong with this set, does it only have down votes because it's from Verlis?
@Shiny Hunter Luna  Yes, that is the only thing that I can gather. Personally, I would replace Toxic with HP (Ice) and I have Sludge Bomb instead of Sludge Wave. However, TechnoVamp99 gave people the option which is also nice. The only other advice I would give TechnoVamp99 is NEVER take any advice from Verlisify or anyone else like that. Take advice from the more humble people. I helped him/her out with an up vote because it wasn't right to do that. I've seen worse builds with higher votes.