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3 votes

If you have a good moveset for Togedemaru, post an answer below and upvote the best ones. Remember, this is for competitive movesets, not in-game. Ability, EVs etc should be included, and we encourage sets for VGC doubles as well as singles. Make sure to read all the guidelines here.

Togedemaru Pokedex & learnset for reference.

Togedemaru sprite

It's only Steel move is Gyro Ball and it is not slow. Why, Game Freak? At least give it Iron Tail.
Maybe that will be a tutor move for him in the future.
Iron Head would be preferable...
Of course it suffers from the same problem as Dedenne... Of course it does...
It does get iron head.
Except that it didn't have Iron Head or Iron Tail in Sun & Moon, when this was Posted.
At least Dedenne can learn Play Rough

7 Answers

2 votes

Specially Defensive Pivot

Togedemaru @ Leftovers
Ability: Lightning Rod
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Zing Zap
- Nuzzle / Spiky Shield
- U-turn
- Wish

Here it is folks! The latest Pikachu clone, this time fortified with a Steel typing in a fruitless attempt to make it not suck! Too bad that's an impossible feat.

Set Details: Due to Togedemaru's unique set of immunities and resistances, including Psychic, Fairy, Ice, Grass, Electric and Poison, as well as its access to reliable recovery and pivoting moves, it can act as a specially defensive pivot. Lightning Rod is the ability of choice, assisting Togedemaru in soaking up attacks. Iron Barbs is not particularly useful as the majority of attacks that this set should be pivoted into will not make contact, and Sturdy's benefits are outweighed by Lightning Rod's. The EVs and nature maximize HP and Special Defense, but these can altered slightly to hit certain speed benchmarks or survive certain physical attacks depending on threats within the metagame you are using this in. If doing this, always take EVs out of Special Defense first. Leftovers gives passive recovery which aids in taking attacks.
Moves: Zing Zap is a spammable STAB move. Nuzzle can be used if the other Pokemon on your team appreciate Speed control, such as slow, powerful wallbreakers. If not, Spiky Shield should be used in place of this so Togedemaru can heal more reliably with Wish. It is used over Protect to inflict damage on physical attackers while still protecting Togedemaru from damage. Although it does not block status conditions, Togedemaru is immune to the most common ones, those being paralysis and poison, and can U-turn out if under Taunt to preserve momentum. U-turn brings in frailer Pokemon safely and can also be used for scouting. It is used in place of Volt Switch as it cannot be blocked by Volt Absorb, Lightning Rod and Ground types. Wish provides reliable recovery and can also heal a teammate if need be.

Note: This Pokemon sucks. Don't use it.

edited by
any reason to use thunder wave over nuzzle?
I didn't realize it got Nuzzle. Fixed.
What about Spiky Shield? I don't remember if it blocks status Moves too, but even if it doesn't, Togedemaru can't be Poisoned or Paralyzed due to its Typing.
That's an interesting suggestion. I'll replace Protect with it, since Protect's only purpose is to block damage for Wish healing.
This set is meant to act defensively, meaning reliable recovery is a must.
is better to use both nuzzle AND spiky shield, using it instead of wish.
my togedemaru moveset would be this:

Iron Tail
Zing Zap
Spiky Shield
Y would u use togie boy for stalling?
1 vote

I used this guy in USUM and he was really good.

Togedemaru @ electrium z/steelium z
ability: Iron Bars
Nature: adamant
Ev's: Everything 84, but 0 for spc attack, and 126 for spd and atck
-Zing Zap
-Iron Head
-Spiky Shield
-Nuzzle/Magnet Rise

Or you can use this one for sweeping.

@Focus Sash
252 atck, 252 spd, 4 sp Def
-Fell stinger
-Zing zap
-fake out

edited by
Why use togademaru when magnemite, traded hawlucha, orocorio are some of the best usum ingame pokemon? Just bcz it looks cute and alolan pikachu? (dedenne=kalosian pikachu)
I used hawlucha, and I hate magnemite. it is too trolly. Oriciorio can only learn flying moves. Togedemaru is also insanly cute
I just tried to catch and orcorio an dit is so annoying! I hate them now adn will kill one on sight
0 votes

Support staller set
Ability: anyone you prefer really
Item: left overs
Nature: any defencive nature again based off preference
Zingzap: STAB, crit chance
Spiky shield: stall + extra damage
Nuzzle: thunder wave was nerfed and extra damage
Wish: stall stall stall
After nuzzle you could just spam wish and spiky shield over and over to annoy them
Also this Pokemon does not suck and you can use it if you want to

Zing zap has no critical hit chance, just average.
0 votes

Here is a moveset I haven't seen anywhere:

Togedemaru @ Weakness Policy
Ability: Sturdy
EVs: 252 Atk / 4 Hp / 252 Spd
Jolly Nature
- Zing Zap
- Fake Out
- Reversal
- U -Turn

Togedemaru is one of my favorite pokémon from this generation. With respectable speed, attack, abilities, a great typing and interesting moveset, Togedemaru is one of the game's best team players. Pairing it with Tapu Koko in Double Battles has paid dividends.

Fake Out followed by Zing Zap offer excellent HP damage before slower opponents can attack. Bonus points if Zing Zap causes a second flinch. Based on your opponent you can either stay in to take a super effective hit which plays in nicely with its study and weakness policy or get out of dodge with U-Turn. If you choose the former then you'll do insane damage to pesky steel types with Reversal combined with the effect of Weakness Policy A return to battle following a U-turn repeats the Fake Out and Zing Zap combo.

Weakness Policy with U-turn... what?
An earthquake attack, 4x weak to it, weakness policy won't kick in. But it is creative.
0 votes

Contact screwer (Togedemaru) @ Rocky Helmet 1/6th contact damage
Ability: Iron Barbs 1/8 contact damage
Evs: 252 SpDef 252 HP 4 Speed Most contact moves are physical so I made it specially defensive 4 speed for speed ties
Spiky shield: 1/8 contact damage
Wish: stalling
Zing zap: decent move, STAB, anti-taunt
Nuzzle: You have no idea how this can screw up things like zoroark greninja and infernape, who rely on hitting first

0 votes

Let's face it, Togedemaru is extremely good if you know how to use it. Here is a set that is very good in Battle spot.

Wall sweeper
Togedemaru @ Sitrus Berry/Rocky Helmet
Ability: Iron Barbs
EVs: 252 spe, 126 atk, 52 HP, 40 def, 28 sp. def
Iron head
Spiky shield
This set is great. Iron Head instead of Zing Zap because the effects and damage are the same, but Iron Head effects all types and has more PP. Substitute, because, well, it's a WALL. Spiky Shield because this Togedemaru is a wall, and it's better than Protect. Toxic, no explanation. The EV spread is necessary, items are good, Sitrus Berry for Substitution, and Rocky Helmet stacks up on Iron Barbs ability. Caution this set will not work unless you train Togedamaru in speed, Poke Pelago speed training, and Festival Plaza speed meal at the battle table. This set also is good in double battles with Greninja Mat Block. I hope this helped you out!

edited by
0 votes

Togedemaru @ Focus Sash
Ability: Iron Barbs
EVs: 6 HP / 252 Spe / 252 Atk
Adamant Nature
- Zing Zap (good STAB move and it's his/it's/her signature move)
- Iron Head (chance to flinch, also STAB move)
- Magnet Rise (if you find Landorus or Garchomp, you can trick the opponent into using 4x effective Earthquake/Earth Power, but then you use Magnet Rise
- Fell Stinger (good for drastically raising Attack)

edited by
What about ythe last 4 ivs?
Oh! I forgot about the last 6 EVs. Thanks. I added them.