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3 votes
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If you have a good moveset for Bewear, post an answer below and upvote the best ones. Remember, this is for competitive movesets, not in-game. Ability, EVs etc should be included, and we encourage sets for VGC doubles as well as singles. Make sure to read all the guidelines here.

Bewear Pokedex & learnset for reference.

Bewear sprite

asked by
you should
BEWEAR these movesets

BWAHAHAHAH
Your puns have made me be weary.

6 Answers

2 votes

Bewear @ Black Belt
Fluffy
200 Atk, 52 Def, 252 Sp. Def
Adamant

Return/Frustration (are you nice to your Pokémon?)
Hammer Arm
Payback
Earthquake/Pain Split

Return and Hammer Arm make good STAbs, + Belt for boost
Payback makes use of slow speed and covers annoying ghost types.
Earthquake for your new Fire weakness OR
Pain Split will help against anything resistant like a Flying or Fairy. It uses a super effective move on you, and you survive, retaliating with Pain Split.

answered by
edited by
I add explanations for people who aren't pure Pokémon geniuses. It is helpful to them. Pros can ignore it
Wide Lens is a bad item for pretty much any Pokemon. Moves with lower accuracy rates are risk versus reward situations. It's generally better to increase the reward rather than decrease the risk because you can decrease the risk of a situation yourself via playing well, whilst the reward cannot be increased just by playing well. Basically use skill over crutch items. Besides, items like Leftovers or Life Orb will almost always be beneficial to you, whilst Wide Lens will only be helpful in limited situations.

Also Return > Mega Kick.
Thanks never thought of that
1 vote

Bewear @ Life Orb/Assault Vest
Ability: Fluffy
Ev's: 252 Atk / 252 Hp / 4 SpD
Adamant Nature (+Atk, -SpA)

-Ice Punch
-Earthquake
-Double Edge
-Hammer Arm

answered by
edited by
Your explanation is very informative about unnecessary information. You always tempt to say something like Life Orb power up the moves... Ice Punch is coverage against blah blah blah. These are very unnecessary information and competitive players won't need them.
1 vote

Bewear @ Choice Band
Ability: Fluffy
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Hammer Arm
- Frustration
- Ice Punch
- Earthquake

answered by
If you chose Frustration over Return, I feel bad for your Bewear.  :D
Some ditto with full happiness will be wrecked by this set.
0 votes

Bewear @ Expert Belt
Ability: Fluffy
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Hammer Arm
- Rock Slide
- Swords Dance
- Shadow Claw

Hammer Arm for STAB boost with the Expert Belt. Rock Slide for Flying-Types and Fire-Types(due to ability being Fluffy) . Swords Dance to boost Shadow Claw and Hammer Arm. Shadow Claw to help deal with Ghost-Types and Psychic-Types

answered by
0 votes

Beware the Bewear ( ͡° ͜ʖ ͡°)

252 Attack, 252 HP - Adament
Ability : Fluffy - Reduces damage from contact moves, but doubles damage from fire-type moves.
Item : Assault Vest - Buffs up his SpDef.
1. Hammer Arm - Good base power of 100 and STAB. The speed drop doesn't usually matter since he is slow anyways.
2. Return - Base power of 102 at max friendship, and has STAB.
3. Earthquake - Coverage, good power of 100.
4. Ice Punch - Coverage for Dragon-Flying types.

This guy has always gotten multiple kills for me in every game I play, I love it.

answered by
0 votes

Wall Set :

Bewear @Leftovers
Ability: Fluffy
- Pain Split
- Bind
- Drain Punch
- Earthquake (Fire Coverage)
EVs: 252 hp, 252 atk, 4 sp def
Adamant Nature

answered by