Gen 8 SS Monotype Dragon Dance + Roost (Flying)
Dragonite @ Heavy-Duty Boots
Ability: Multiscale
EVs: 140 HP / 116 Atk / 252 Spe
Jolly Nature
- Dragon Dance
- Dragon Claw / Thunder Punch / Fire Punch / Ice Punch / Earthquake
- Earthquake / Ice Punch / Thunder Punch / Fire Punch / Dragon Claw
- Roost
This is a Dragon Dance + Roost set Dragonite can use on Flying teams in SS Monotype. Dragon Dance and Roost are must haves because well, this is a Dragon Dance + Roost set. Dragon Dance lets Dragonite become a potent cleaner since the move raises your attack and speed stats. Roost is used to give Dragonite HP recovery. The attacking moves can be mixed and matched to whatever fits your team's needs. Dragon Claw is used for Dragon STAB. Earthquake targets Steel-types such as Heatran, Excadrill, and Aegislash, as well as Pokemon such as Tapu Koko and Toxapex. Ice Punch targets Pokemon such as Landorus-Therian, Thundurus-Therian, and opposing Dragonite. Thunder Punch is useful against Pokemon such as Celesteela, Corviknight, Slowbro, and Mantine. Fun fact using Thunder Punch alongside Ice Punch allows Dragonite to hit all of the Flying-types in the meta super effectively. Fire Punch is also useful for Steel-types, especially Steel-types with a 4x Fire weakness such as Ferrothorn and Scizor. You can mix around the offensive moves. For example, you could do combinations such as Dragon Claw + Earthquake, Thunder Punch + Ice Punch, Ice Punch + Fire Punch, and Dragon Claw + Thunder Punch. Basically, Dragonite has really good coverage you can use for a Dragon Dance + Roost set. (But for the love of Fizz and all of the good Monotype players, don't use Dragon Dance + Extreme Speed. Just don't)
252 Speed EVs with Jolly Nature is used to avoid having to worry about speed ties with Adamant Dragonite variants. 140 HP EVs is used for some bulk, and the rest of the EVs are used in attack to give Dragonite's attacks more power.