H-Avalugg is a very underwhelming Pokemon. I expect to see it in PU or NU very soon, so let me analyze it for you guys in the view of NU.
While boasting an incredible defense and also pretty awesome movepool, I say you don't use H-Avalugg just for the defensive greed of 180+ def. However, there is one thing that sets H-Avalugg apart from normal Avalugg.
Access to stealth rocks.
PU/NU defensive hazard control:
Avalugg-Hisui @ Leftovers / Heavy-Duty Boots
Ability: Sturdy
Tera Type: Ghost / Fighting
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Rapid Spin
- Stealth Rock
- Recover
- Body Press
Able to get both rapid spin and stealth rock is absolutely detrimental to the nu and pu community, because its literally the first and last time they ever get a good rapid spinner.
Your choices for items are leftovers and HDB.
Lefties is for passive recovery that avalugg would benefit off, but due to it being weak to rock, I would rather use HDB so that stealth rocks doesn't take off 1/4 of your HP each time you swap in.
Since this is a defensive set, I chose to use a defensive ability as well. Ice body or Strong Jaw wouldn't work for this set.
EVs are self explanatory, min max. Nature is also self explanatory.
If you're running tera ghost, you're being more passive, as ghost is one of the best defensive types and can nullify some of its weaknesses. Fighting on the other hand is if you choose to deal a bit more damage with body press while also being able to nullify some, but not all weaknesses.
Moves:
Rapid spin is for hazard control, the role of this Avalugg and the most important move on it.
Stealth rocks is for hazards, also the role of the Avalugg.
Recover is if you actually survive the onslaught of special attacks and be able to live another turn. Recovery is recovery as well, wouldn't hurt for you to have it.
Body press is the avalugg's source of damage output, ludicrously strong with the 180+ base def.
Ironpress abuser (PU/NU):
Avalugg-Hisui @ Heavy-Duty Boots
Ability: Sturdy
Tera Type: Fighting
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Iron Defense
- Avalanche
- Recover
- Body Press
This set tries to utilize H-Avalugg's huge defensive and to abuse iron defense to make body press deal way too much damage.
The reason why I chose to use 252+ SPD instead of 252 DEF is because its only meant to be swapped into physical mons, and Iron Defense can boost defense. I don't want excessive damage greed for body press, due to it being a setup mon and that a special mon can completely ruin your day.
The moveset, tera type, and item are all self explanatory (look at above)
Banded 'Lugg:
Avalugg-Hisui @ Choice Band
Ability: Strong Jaw / Sturdy
Tera Type: Dark / Ground / Ghost
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Mountain Gale
- Stone Edge
- Crunch / Body Press
- Earthquake
Self explanatory banded Avalugg set.
Ability depends on whether you choose crunch or body press. Strong jaw for crunch, sturdy for body press.
Tera types:
Dark is for crunch stab, Ground is for eq stab (I luv eq harhar), Ghost is for defensive utility.
Moves:
Mountain gale for ice stab, same with stone edge for rock stab, crunch, body press, and eq are all coverage. The EdgeQuake coverage also hits hard.
In conclusion, don't use h-avalugg unless you're really desperate for a rapid spinner or when our big boy garganacl gets banned.
Please.