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2 votes
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If you have a good competitive moveset for Claydol, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Claydol Pokédex and learnset for reference.

Sprite

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10 Answers

3 votes

Baltoy
Baltoy isn't commonly used, most people over look him, so here's my set.
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Baltoy @ Eviolite
Ability: Levitate
EVs: 44 HP / 212 Def / 252 SpD
Bold Nature
- Stealth Rock
- Toxic
- Power Split
- Rest / Sandstorm


Baltoy is a fan favorite of mine.

Stealth Rock is your hazards, deals damage on switching in, ( I use this as a Lead ) and can do some major work going around.

Toxic is a pretty common move on Eviolite users, but it's how he does damage, both attacking stats are beyond pitiful.

Power Split will screw up anything that comes at you due to Baltoy's horrible attacking stats.

While Rest can give you some HP back and further stall Toxic, or Sandstorm can give you more damage slowly eating at your opponent.


Baltoy So, Baltoy proves, " not commonly used " doesn't mean " not good "

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Shuckle does this really good as well.
Shuckle does this BETTER, Hoιγ Σiκe, less weaknesses, less attacks, better defenses (especially in a sandstorm)...
only problems- slower and half the HP as Baltoy, so pick your poison
2 votes

Gen 8 BDSP RU

Claydol @ Leftovers / Kasib Berry
Ability: Levitate
EVs: 44 HP / 252 SpA / 212 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Earth Power
- Psychic / Shadow Ball
- Rapid Spin

Claydol is used as a Rapid Spinner while running an offensive Nasty Plot set in BDSP RU. Nasty Plot boosts your special attack to make your attacks more threatening. Earth Power is ground STAB that targets Pokemon like Aggron and Steelix. Psychic is used for psychic STAB. Shadow Ball can be used instead to hit Pokemon like Rotom, Xatu, and opposing Claydol. Rapid Spin is used to clear away entry hazards and can be used to gain a speed boost.

Leftovers is used for a little HP recovery. Kasib Berry is used if you run Shadow Ball instead of Psychic so you can throw Rotom off guard. 212 Speed EVs allow you to outspeed Raichu after a +1 speed boost from Rapid Spin.

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1 vote

Role: Set up and go boom

Claydol

Claydol @ Light Clay
Ability: Levitate
EVs: 120 HP / 252 Atk / 128 Def / 8 SpD
Adamant Nature
- Light Screen
- Reflect
- Explosion
- Earthquake


Set up, And Explode.

Earthquake for Taunters and Steel- and Rock-types that resist Explosion.

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Drifblim would destroy this.
not like anyone uses drifblim tho
Not like anyone uses Claydol, either, your point?
This set is pretty good but a skarmory can destroy it if it knows taunt.
1 vote

I am too much of a stalling mastermind:

Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Calm Nature
- Cosmic Power
- Toxic
- Sandstorm
- Stealth Rock

Cosmic Power- Boosts both defenses, perfect for taking tons of hits after setting up
Toxic- Because it's toxic
Sandstorm- Deals even more damage
Stealth Rock- More hazards set

This set helps with staying in long and wiping out many different kinds of Pokemon with tons of crippling and damage dealing moves. Set up Cosmic Power to raise both defenses. Then you can start with either Toxic/Sandstorm, and then next move set up the other. Then proceed to work with Stealth Rock. Claydol should be able to take most hits because of it's boosted defenses due to Cosmic Power.

Screen Setter set:

Claydol @ Sitrus Berry
Ability: Levitate
EVs 252 HP / 252 Def / 4 SpD
Bold Nature
- Light Screen
- Reflect
- Stealth Rock
- Explosion

Light Screen- For a special defense screen
Reflect- For a physical defense screen
Stealth Rock- After screens are set up, get as many Stealth Rocks as you can
Explosion- For the final good -bye

This is a great lead Pokemon set. Depending on the opponents Pokemon, you can choose to set Light Screen or Reflect, then the other screen. Then you can proceed with Stealth Rock up until you can't take anymore moves. Afterwards you blow up right in the foes face for some nice damage.

Finally we have the sweeping Claydol. This set is best used with a Trick Room partner. I suggest Dusknoir, myself:

Claydol @ Leftovers
Ability: Levitate
EVs: 4 HP / 252 Def / 252 SpA
Modest Nature
- Calm Mind
- Earth Power
- Psychic
- Shadow Ball

Calm Mind- while defenses are boosted with EVs, you can take most physical hits an then you start setting up for sweeping with special attack and special defense.
Earth Power- Strong power, STAB, has chance of lowering special defense
Psychic- more strong STAB, again has chance of lowering special defense
Shadow Ball- Great coverage, can lower special defense as well, used to deal with Psychics and other Ghost-types.

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0 votes

Claydol
Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
IVs: 0 Spe
Relaxed Nature
- Trick Room
- Rapid Spin
- Earth Power
- Ice Beam / Stealth Rock

Trick Room supports teammates with Trick Room and Claydol itself of course.
Rapid Spin clears away those pesky hazards, ugh!
Earth Power is nice STAB and hitting Pokemon like Steelix hard.
Ice Beam hits flying types for some nice damage, while Stealth Rocks can be used to support the team with that.

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0 votes

Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP / 56 Atk / 100 Def / 100 SpD
Brave Nature
- Rapid Spin
- Trick Room
- Stealth Rock
- Explosion

So this Claydol is just supposed to spin the hazards away while putting its own rocks up. (I have a Sashed Azelf and an Articuno, so rocks destroy it). Then throw up a Trick Room and Explode in their face. Genius, right? Only problem is, you gotta watch out for Ghost types, so it's a good idea to have a Dark type in your team.

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0 votes

Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP / 200 Def / 56 SpD
Impish Nature
- Stealth Rock
- Rapid Spin
- Body Press
- Explosion

Set up rocks on the enemy's side, and get rid of rocks on your side. Body Press makes use of its high defense and Impish Nature. Explosion when your job is done. Do note that it gets completely walled by Ghost types so it's usually best to just Explode on them after spinning to safely bring in another Pokemon.

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0 votes

Gen 8 NU
Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Scorching Sands
- Rapid Spin
- Teleport

Set up Stealth Rock on the opposing side. Rapid Spin is to clear up any entry hazards on your side. Scorching Sands is STAB and has the chance to inflict a burn which can cripple physical sweepers/wallbreakers. Teleport is for pivoting.

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0 votes

Gen 8 PU

Claydol @ Weakness Policy
Ability: Levitate
EVs: 252 HP / 120 SpA / 136 Spe
Modest Nature
IVs: 0 Atk
- Cosmic Power
- Rock Polish
- Stored Power
- Earth Power

This set is to be used under dual screens. Cosmic Power raises both defenses. Rock Polish is to boost your speed. Stored Power is STAB and gets powerful as you raise your stats. Earth Power is also STAB.

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0 votes

Claydol is underrated, its one of my favroiute Pokemon, its a shame its now outclassed but this moveset will make it viable.

Gen 8 NU

Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Spa / 4 Spd
Modest Nature
- Stealth Rock
- Cosmic Power
- Earth Power
- Psychic

Explanation: Claydol, with these invesments is a solid defensive tank that can set up and then go on the offensive whilst taking hits well, Stealth Rock is to set up hazards to cripple opponents, especially Focus Band users and opponents with the Sturdy ability, Cosmic Power is to set up and then go on the offensive whilst taking hits at the same time, Earth Power and Psychic is STAB.

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Why 120 HP specifically?  Is there a specific calc you're aiming for?
I changed the EVs so it makes more sense, sorry for the confusion
Why were you running 120 HP evs to begin with?
Idk why I just wanted a more wide stat spread on this Claydol but then I figured I might as well just make the EVs normal
Alright, thanks.