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7 votes
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If you have a good competitive moveset for Darkrai, post an answer below and upvote the best ones. Movesets for its pre-evolutions, if any, can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Darkrai Pokédex and learnset for reference.

Sprite

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20 Answers

4 votes

Gen V

Darkrai @ Leftovers

Trait: Bad Dreams

EVs: 252 SAtk / 4 SDef / 252 Spd

Timid Nature

  • Dark Void
  • Nasty Plot
  • Dark Pulse
  • Ice Beam
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Dude all these moves were already available in gen 4 .
Just reaffirming that these are still best even in Gen V.
3 votes

Item: Choice-specs
Ability: Bad-dreams
Nature: Timid
EVs: 252 S.Attack, 252 Speed, 6 Hp
Dark-pulse
Thunderbolt or Thunder
Ice-beam
Focus-blast or Hidden-power (Fighting)

546.75 S.Attack.... That is just insane! Most people expect to be put to sleep by Darkrai so they switch in a sleep talker or use a Pokemon with Taunt, they will get a nasty surprise when they get a load of Specs boosted Attacks from a base 135 S.Attack stat! Dark-pulse is STAB and get great coverage in Ubers. Thunderbolt is coverage but if you expect or are using Kyogre give him Thunder for some more power. Ice-beam is great Uber coverage. Focus-blast is for powerful coverage but if you are concerned about the accuracy use Hidden-power (Fighting) instead. This set gives you super-effective coverage over 491 Pokemon! Including almost every Pokemon in Uber! (Reshiram is neutral to it).

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Finally a non dark void set, I may use this.
It's thunder is enough to Ohko a kyogre.
why does everything depend on the nature? thats all i ask
Most natures boost 1 stat and lowers another. For this set, Timid raises Speed and lowers Attack.
3 votes

Darkrai @ Salac Berry
enter image description here
Trait: Bad Dreams
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Dark Pulse
- Focus Blast
- Nasty Plot
- Substitute

SubSalac Darkrai, AKA The Win Button. The idea is that you come in on something that Darkrai threatens, thus forcing a switch. On the switch you use Substitute, and while you have your Substitute up you can sweep, but should it fade keep replenishing it until the Salac Berry kicks in, and you know have a Darkrai at +1 Speed and +2 Special Attack, only stopped by Blissey/Chansey, and priority moves, so try to make sure you clear the field of anything such as Xtrmekiller or Scizor before setting up with Darkrai. Otherwise, you are free to sweep your heart out with the amazing coverage provided by Focus Blast and Dark Pulse. If you don't like the low accuracy/PP of Focus Blast, Hidden Power [Fighting] is acceptable, but won't hit quite as hard.

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Great Pic!
y'know, almost all dark types can learn Aerial Ace, (including Darkrai) it counters both of a dark type's weeknesses
Yes but Darkrai has much better SAtk, and Aerial Ace won't KO any Bug or Fighting types, and there aren't too many of either in Ubers bar the occasional Terrakion or Scizor, neither of which are even weak to Flying.
late reply and a bump. I call that a win in my book.
Like a sir o3o
3 votes

So, Darkrai is pretty good in Ubers. Though the Dark Void nerf made it less used in Ubers. There are a few things around this, but it's not easy. First set, we have the classic Z-Hypnosis Darkrai.

Darkrai @ Psychium Z
Ability: Bad Dreams
Timid Nature
EVs: 252 Sp. Atk / 252 Spe / 4 HP

  • Hypnosis
  • Nasty Plot
  • Dark Pulse
  • Focus Blast/Sludge Bomb

This has a 40% chance to fail. First turn, use Z-Hypnosis to put the opponent to sleep and get a speed boost. Then, whether they switch out or not, use Nasty Plot. You now have +2 Sp. Atk and +1 Speed. Dark Pulse is for your main STAB. Focus Blast is for other Darkrai, while Sludge Bomb is for unboosted Xerneas.

Now, here's my second set for Darkrai. Sub-Nasty Plot.

Darkrai @ Leftovers
Ability: Bad Dreams
Timid Nature
EVs: 252 Sp. Atk / 252 Spe / 4 HP

  • Substitute
  • Nasty Plot
  • Dark Pulse
  • Focus Blast/Sludge Bomb

This is similar to the last set. First turn, use Substitute and hope they don't attack you. Then, use Nasty Plot to boost your Sp. Atk. Dark Pulse is STAB. Focus Blast and Sludge Bomb are for the same purpose as last set.

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3 votes

Darkrai
Darkrai @ Psychium Z
Ability: Bad Dreams
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hypnosis
- Sludge Bomb
- Nasty Plot
- Dark Pulse

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3 votes

Troll
Darkrai
Darkrai @ Leftovers
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Double Team
- Hypnosis
- Substitute
- Dark Pulse

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You got that from somewhere I see :)
Yep lol
2 votes


Physical Darkrai?!
Item: Muscle band
Ability: Bad-dreams
Nature: Jolly
EVs: 252 Attack, 252 Speed, 6 Hp

Sucker-punch
X-Scissor/Brick-break
Rock-slide
Swords-dance/Dark-void

Anyone else notice that this guy has base 90 Attack? Or were you too distracted by that 135 S.Attack? His Physical offense is pretty good. Sucker-punch is STAB and priority. X-Scissor can be useful in Ubers if you are afraid that your Psychic type foe is not going to use an attacking move while Brick-break provides always good coverage and screen breaking. Rock-slide is coverage especially over Bug types. Swords-dance is for boosting while Dark-void is status.

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why use attack when it's sp. attack stat is greater?
I'm seemingly surprised that Physical Darkrai is used even when outclassed by all ways by other Phys attackers, Groudon for example...
1 vote

Darkrai @ Psychium Z
Ability: Bad Dreams
EVs: 60 HP / 252 SpA / 4 SpD / 192 Spe
Timid Nature
IVs: 0 Atk
- Hypnosis Putting Foe to Sleep
- Spacial Rend/Ice Beam/Psychic/Sludge Bomb Coverage
- Dark Pulse STAB
- Nasty Plot Special Attack Boost

Immediately use Z-Hypnosis, to try to get the target to sleep. That will enable you to get at least one nasty plot off (unless they have a lum berry). Then you can start sweeping.

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Spacial Rend is super effective against dragon...
True, but Darkrai is not weak against Dragon...
Who cares you want coverage only :v
That is why I put psychic... And also Spacial rend has high crit chance.
But Ice Beam is, by far, a better move as it grants more coverage than hitting just Dragon Types.
0 votes

Darkrai @ Leftovers

Trait: Bad Dreams

EVs: 252 SAtk / 252 SDef / 4 Spd

Modest Nature

  • Dark Void
  • Nasty Plot
  • Thunderbolt
  • Ice Beam
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0 votes

Darkrai (Leftovers/Life orb/Focus Sash)
EVs: 4HP, 252 Spa, 252 Spe
Nature: Timid
Ability: Bad Dreams

  • Dark void (Puts the foe to sleep, works good with Bad dreams and Dream eater)

  • Dark Pulse (STAB, Good power and accuracy, chances do flinch)

  • Dream eater (Coverage, heals HP, amazing power and accuracy)

  • Focus Blast / HP Fighting / Ice beam (Coverage, you choice)

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0 votes

Darkrai @ Leftovers
Ability: Bad Dreams
EVs: 252 HP/ 126 Speed/ 126 SpAtk
Nature: Mild

  • Dark Void
  • Substitute
  • Calm Mind
  • Dark Pulse

You can sweep anything that dark is effective against if you use Dark Void to put it to sleep, and then use Substitute and spam Calm Minds until it wakes up, and then you use Dark Pulse.

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0 votes

Basically, there are 2 Darkrai options:

Sleep Inducer Set

Darkrai @ Big Root/Wise Glasses
EVs: 252 Sp.Atk, 252 Speed, 4 HP
Nature: As long as it boosts Sp. Atk, whatever.
Ability: Bad Dreams (It's the only one anyway, but works great)

Dark Void
Nightmare
Dream Eater
Dark Pulse/Psychic

This set is ruined by switching out, as Dark Pulse/Psychic is all you can do in a switch out situation, unless you sleep all 6 opponents, but then a probable rage quit. You get the idea anyway.

Special Sweeper

Darkrai @ Leftovers/Wise Glasses
EVs: Sp.Atk, 252 Speed, 4 HP
Nature: Sp.Atk boost again.

Dark Pulse
Psychic
Sludge Bomb
Shadow Ball/Haze/Nasty Plot

Dark Pulse STAB, Psychic is Fighting coverage and Sludge Bomb is powerful Fairy coverage. Haze to ruin stat boosters. Nasty Plot to boost his brilliant Sp.Atk. Shadow Ball (or whatever you like, such as Thunderbolt/Ice Beam) for another powerful attack. There's no point in another attack though, so Haze/Nasty Plot is better.

The last set is better, TBH.

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0 votes

Darkrai: The most annoying Pokemon you will ever encounter. Even more annoying than Psycho Shift Cresselia. Somehow...
Darkrai @ Big Root

Ability: Bad Dreams
Nature: Modest
EVs: 252 Sp. Attack / 252 Speed / 4 HP

Moves:

-Dark Void (screw you Insomnia pokes... you ruin everything...)
-Dream Eater (reliable regen)
-Nightmare (TROLOLOLOLOLOL...)
-Dark Pulse / Shadow Ball (You don't want to be Taunt bait, do you? Oh wait, that's right, they're asleep...)

Basically, he's made for screwing people. I have more rage quit victories than actual victories because of Darkrai and only Darkrai. I have proven this set over and over again.

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This is super gimmicky set and not particularly reliable at all. I'd prefer to use a proven set thanks.
If you say this is a gimmicky set, I'd like you to show me a proven set. Check lobster44's Sleep Inducer set. Mine is gimmicky, then so is his. If my wins didn't keep getting reset, then I could show you what I mean. (haven't been on Showdown! for a while now...)
0 votes

Darkrai @ Life Orb
Ability: Bad Dreams
Nature: Timid(+Speed, -Attack)
EVs: 252 Special Attack / 252 Speed / 4 Defense
- Dark Void
- Nasty Plot
- Dark Pulse
- Sludge Bomb

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0 votes

I would say that this is pretty good (this is the first time I've done this so lay off a little bit)

Darkrai @ Zoom Lens
Ability: Bad Dreams
EVs: 4 Def / 252 SpA / 252 SpD
Quiet Nature
- Dark Void
- Nightmare
- Dream Eater
- Brick Break / Focus Blast / Power-up Punch

Dark Void is the key move of this set. 80% accuracy which is higher than Hypnosis (60%) and Sing (55%). The Zoom Lens, however, gives it even more accuracy, pretty much meaning it gets them to sleep every time.

Nightmare coupled with Bad Dreams can do some serious accumulative damage.

Dream Eater is a means to heal yourself from the previous attack (if there was one most likely will be) and does serious damage at 90 base power.

Brick Break / Focus Blast / Power-up Punch are just in case a Dark-type comes along, as Psyychic doesn't affect Dark and Dream eater is Psychic-type move.

So there is my moveset, which is pretty handy.

Constructive criticism would be appreciated.

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0 votes

Hello, this is GreenBoy here. It is agreeable that darkrai is very strong with his putting opponent to sleep power. So here is a move set that I came up with that would do very good with darkrai.

The first move darkrai should have is Dark void. This move puts the opponent to sleep. The opponent will also lose health if they sleep because of darkrai’s ability. This move has a descent amount of accuracy so there is a good chance that this move will hit. If it does not hit the first turn, it has a good chance to hit the second turn too. Plus, you have the advantage now that your opponent is asleep.

The second move you should have is nightmare. Nightmare takes away 25 percent of the opponent’s health every time you use it. So this is a very good move to have. But, this move only hits when your opponent is asleep. That is not a problem because your dark void move can put the opponent to sleep.

The third move you should have is disable. If you have this move, you can make the opponent not use a move for a few turns. So if your opponent has a move that could make them not sleep or do a move while they are sleeping (like the move sleep talk) you can disable it. You can also disable a strong or super effective move your opponent has.

The final move you should have is psychic or shadow ball or brick break or a move that raises darkai’s stats. Psychic or shadow ball is your secondary attack if you can’t damage the opponent by nightmare. Brick break is the same thing (secondary attack) but this can break through protect, but at the same time, this move does not do too much damage. If you have a move that raises darkrai’s stats, then you could raise your attack while your opponent is sleeping so you won’t take any damage.

You should also have leftovers so darkrai could heal.

[email protected] leftovers
Nature: jolly
Ev: should go towards attack , sp. atk and speed
Ability: Bad dreams
• Dark Void
• Nightmare
• Disable
• Psychic/Shadow ball/ Brick break/ move that raises darkrai’s stats

Thank you for taking the time and patience to read this. I hope this helped. (I will be editing to fix mistakes I made)

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0 votes

Gen 7 / 8

Darkrai @ Wide Lens / Big Root
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
Nature: Timid / Modest

Dark Pulse: STAB, chance to flinch.
Dream Eater: Healing, and high power when used right.
Hypnosis: "You expected Dark Void, BUT IT WAS ME, HYPNOSIS!"
Nightmare: Extra sleep damage to the opponent.

(Hypnosis has 10 more Accuracy than Dark Void, and on top of that, Darkrai already has increased Accuracy due to Wide Lens. Feedback is appreciated.)

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0 votes

Darkrai @ Leftovers
Ability: Bad Dreams
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Dark Pulse (STAB)
- Dark Void (Puts enemies to sleep)
- Dream Eater / Psychic (Healing/Coverage)
- Nasty Plot (Set-up)

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0 votes

Format: National Dex AG

Darkrai @ Wide Lens
Ability: Bad Dreams
EVs: 252 HP / 128 Def / 128 SpD
Modest Nature
- Hypnosis
- Dark Pulse
- Nasty Plot
- Spacial Rend

Explanation: Wide Lens boosts the accuracy of Hypnosis. While your opponent is asleep, you can set up Nasty Plot while slowly chipping damage with Bad Dreams. Dark Pulse is STAB, and Spacial Rend is to catch any Dragon-types off guard.

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Hypnosis is boosted by 10% from Wide Lens, giving it 66% accuracy. This is pretty much a waste of an item slot
0 votes

Doubles
[email protected] Sash/Life Orb
Darkrai
Ability:Bad Dreams
Nature:Timid
EVs:252 SpA/252 Spe/4 HP
•Dark Void
•Icy Wind
•Snarl
•Dark Pulse

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