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4 votes

Also hasn't been asked. I'm using:

Dragon Pulse: Good power, high accuracy, STAB.
Aura Sphere: Good power, doesn't miss, deals with Normal and Steel types.
Thunder: High power, good chance to paralyze, deals with Water and Flying types.
Earthquake: Of course.

Dialga learnset

edited by
E-Quake? Dialga has low attack.
120 base attack is not low
earth power is slightly weaker but compliments his 150 base sp attack, and dragon pulse over roar of time, Dialgas signature move? no thanks
I agree with lemonheadkw you could get off 2 dragon pulses in the time it take to get off one roar of Time and two dragon pulses have more bass power than one roar of Time
I did the math and earth power and earthquake on dialga have a HUGE difference. Earth power is much better, Roar of time is a little lame so dragon pulse is a good choicer

18 Answers

6 votes

Dialga @ Leftovers

Trait: Pressure

EVs: 128 HP / 252 SAtk / 128 SDef

Modest Nature (+SAtk, -Atk)

  • Flash Cannon
  • Dragon Pulse
  • Earth Power
  • Aura Sphere
I think this is the perfect moveset other than the fact that i think it should have roar of time instead of dragon pulse
not the best... i would choose roar of time over dragon pulse
What's primal dialga?
The final boss for all Pokemon: Mystery Dungeon games.
5 votes

Roar of Time is cool! my Dialga win against 3 pokemon in a row with Roar of Time! you should keep it...
Aura Sphere, it's an ultimate fighting type that never miss, learned by high level! so, get use to it...
Earthquake, the most powerfull ground type move! Don't change it...
And the last one is your choice, i think between Thunder and Flash Cannon for STAB. That's my opinion...

You should can Earthquake for Earth power.
You mean, "You should replace Earthquake with Earth Power, because it is special like the rest of the set."
What about moveset? An Ev's please. But im guessing modest?
3 votes

I would give it this moveset enter image description hereenter image description hereenter image description here

Item:Adamant orb
Roar of time- STAB, really powerful, can take down pretty much anyone
Flash cannon- STAB, good damage
Earth power- Why Eartquake when you can have Earth power
Aura sphere- Good damage, never misses
enter image description hereenter image description hereenter image description here

FYI none of these cover weakness
This is the exact same set for my dialga! That’s an upvote!
1 vote

Gen V

Dialga @ Leftovers

Trait: Pressure

EVs: 4 HP / 252 Atk / 252 Def

Relaxed Nature (+Def, -Spd)

  • Bulk Up
  • Draco Meteor
  • Earthquake
  • Stone Edge
1 vote

Rain Sweeper Dialga

Dialga @ Leftovers
128 HP/ 252 SpA/ 128 SpD

Thunder- This is his most versatile move on this set. He can use it to hit a lot in Ubers with super and normal effective damage. With so many bulky rain stall/sweepers, he can punch holes in most teams with this amazing offensive attack.

Ice Beam- Thus his BoltBeam set is completed leaving very little able to resist him. He will now be able to hit almost everything super-effectively leaving very little in his wake.

Aura Sphere- With Aura Sphere, Dialga can hit everything (Excluding Shedinja, but who uses shedinja in Ubers) with at least normal effective damage. It also minimizes any chance of having other Steel types swtiching in on him.

Now adding a Dragon type attack in here would only allowing him to hit an extra 3 Pokemon super-effectively so I chose something else.

Earth Power- This added onto the set allows him to hit another 102 Pokemon super-effectively. Think about that an extra 102! Plus adding this move on allows him to have the best type coverage I have ever found!!! (Check it out, you might want to use this coverage)

So I think this set is uberly overprotective of ones-self. It can hit all of its checks exceptionall hard, and he also hase the bulk to take a few major hits. Plus, his monstrous SpA stat allows him to OHKO almost anything he is faced against!

I have a question, would it be a good idea, since Dialga is supposed to be a tank to have a +Spdef -Spd nature? Also what attack moves that Dialga learns would be great for it?
0 votes

I'll give a set were Dialga can use whithout problem Roar Of Time ad OHKO most pokemon. Also with this set it will be easier to sweep evem with Dialga's lack of speed:

Dialga:@Adamant Orb

Nature: Modest


EVs: 252SpAtk, 252Spd, 4HP

  • Thunder wave
  • Double team
  • Roar Of Time
  • Flash Cannon/Aura sphere/Ice beam

Strategy:Thunder wave helps Dialga to sweep because of his lack of speed when it also helps him dodge. Double team is here and helped with thunder wave makes Dialga one unhitable target.
Roar of Time can be used whithout problem since at the turn of rest it will evade the attack due to double team and thunder wave. Also it is the ultimate move that can OHKO any oppenent even with 2 X resistance. You can use Flash cannon for more Adamat orb abuse, Aura spehere for a multi-coverage and no-miss move, whe Ice beam is here for coverage.

Wait.... how does dialga learn double team :O?
Thunder Wave doesn't make it better to evade attacks :p
0 votes

A Risky but worth set:
|enter image description here|enter image description here|enter image description here|

Dialga (M) @Life Orb
Trait: Pressure
EV's: 252 Spe / 252 SpA / 4 HP
Nature: Timid (+Spe -Atk)
- Overheat
- Draco Meteor
- Hyper Beam
- Blizzard/Thunder/Flash Cannon (Use Blizzard for Hail teams and Thunder for Rain teams)

Overall, this is the set that I use and the set which I have succeeded in winning with. This is a set for extremely powerful
Dialga...but your'e going to have to switch after every attack. This
set covers most types and I think its pretty good.


Maybe try a Modest or Calm nature because of his lackluster speed. And use FireBlast over Overheat because the drawbacks from Overheat are atrocious. DM is fine. Use Aura Sphere over Hyper Beam because  AS can deal more damage over 2 turns than HB over 2 and you cannot switch while recharging in teh metagame. And the last move is fine. I am just trying to help you in your Quest for points Flare ;) but overall, it is a pretty decent set. i hope this helps ya man.  :) :)
I agree with you, DracoArceus. I don't really like risky movesets either.
And why waste his power and bulk over a few ultra powerful moves.
0 votes

enter image description here

Dialga @ Choice Scarf

Ability: Pressure

Nature: Adamant (+Attack, -Sp. Atk.)

-Ice Beam (To get rid of Ground type)

-Aerial Ace (To get rid of Fighting type)

-Roar of Time (STAB, Dialga's signature move)

-Iron Head (STAB, good power, good chance to flinch)

*You can replace Iron Head with Flash Cannon, although same power and accuraccy.

Adamant on a pokemon with mostly special attacks?
<.< I am a noob, so.
That could actually work because it kind of equals the ATK and Sp.ATK on Dialga. Since this moveset is using half/half, it can work well.
Dialga can't learn Iron Head.
It learns Iron Head in move tutor BW2
0 votes

A set I've used on Pokemon Online to great effect:

Trick Room Sweeper
Nature: Quiet (+SAtk -Spd)
Item: Life Orb
Ability: Pressure (Telepathy works just as well though)
EVs: 252 HP, 4 Def, 252 Sp.Atk
IVs: 0 Spd
Trick Room (TM)
Draco Meteor (Tutor, max happiness)
Fire Blast (TM)/ Aura Sphere (Level)
Thunder (TM)/ Dragon Pulse (Tutor, 10 Blue Shards)

Dialga's too slow to sweep, right? Actually no. In Trick Room, it "outruns" everything apart from Ferrothorn and Forretress. With absolutely minimum speed, it's slower than neutral Skarmory. Draco Meteor mauls everything not resisting it. Fire Blast takes care of the Pokemon who do, OHKOing 252/252 Ferrothorn outside rain. Aura Sphere should be used if Dialga's on a rain team. Thunder's a great move to use in rain, nailing Kyogre and Ho-Oh. Dragon Pulse is a reliable STAB for when you don't want Draco Meteor's stat penalties.

edited by
0 votes

Dialga @ Power Herb / Adamant Orb
Ability: Telepathy
Nature: Modest
252 SAtk /252 HP /4 Speed

  • Roar of Time - Great signature STAB, Power Herb for one turn for the first use.
  • Aura Sphere - A must. Never misses and covers other Steel-types.
  • Flash Cannon /Earth Power - Decisions, decisions. Either one will work
  • Ice Beam -I like its coverage, so why not?

Physical: (No good moves...)
Dialga @ White Herb /Wide Lens
Ability: Telepathy
Nature: Brave /Quiet
252 Atk /252 HP /4 SAtk

  • Earthquake - Duh.
  • Iron Tail /Stone Edge - Unreliable both ways; better coverage with Stone Edge but STAB with Iron Tail. Wide Lens for boosted accuracy.
  • Aerial Ace - The physical Aura Sphere. Coverage and never misses.
  • Draco Meteor - HAhaha. Lowering SAtk won't effect the rest of this set and could be prevented with the White Herb.
edited by
i like it
0 votes

Dialga @ Leftovers / Shuca Berry


Role: Bulky SR Setter

Ability: Pressure

EVs: 198 HP / 112 Def / 198 Sp. Atk

Modest / Bold Nature

  • Stealth Rock
  • Thunder Wave / Fire Blast
  • Draco Meteor
  • Flash Cannon / Earth Power


Dialga has a niche in Ubers as a bulky SR setter, but (unfortunately) it is largely outclassed by Primal Groudon. The only times you will use Dialga is for its typing or coverage moves.

Stealth Rock is a good entry hazard. T-Wave cripples sweepers, while Fire Blast is coverage against bulky Steel-types. Draco Meteor is a powerful STAB, but must be played carefully to maximize its effectiveness. Flash Cannon forms dual STABs with Draco Meteor, while Earth Power deals with Groudon (when it switches in).

0 votes

Okay, Dialga's a hyper-powerful Dragon with Roar Of Time and Flash Cannon. We're going to use this power!
Dialga @ Adamant Orb ( Dialga's Soul Dew*)
Ability: Telepathy
Nature: Modest

  • Roar Of Time, a necessity for any Dialga, anywhere!
  • Aura Sphere, to check other Dialgas and M.Lucarios
  • Flash Cannon, mainly for Fairy-screwing purposes(Geomancy Xerneas), but can also screw Ice and Rock-types!
  • Flamethrower, beause Dialga can learn Flamethrower, to screw Steel, Ice, Grass and well, that's it!

If paired with a Zekrom or Rayquaza, only Xerneas has a chance to survive, and that's not a big chance, at all!

Why flamethrowers? Aurasphere can takedown steels. And why a metal/ dragon should worry about grass types?!!!
0 votes

Roar of time
Flash cannon
Dragon claw
Aura sphere

0 votes

Dialga @ Steelium Z
Ability: Telepathy
EVs: 128 HP / 176 Atk / 72 Def / 52 SpA / 24 SpD
IVs: 15 HP / 15 Atk / 15 Def / 15 SpA / 15 SpD / 15 Spe
Docile Nature
- Roar of Time
- Draco Meteor
- Flash Cannon
- Earthquake

FYI none of these cover weakness
0 votes

Ability : pressure
Nature : Modest (+spatk, -Atk)

Magnet rise ( Eliminate ground weakness for 5 turns)
Roar of time / Dracometeor( if you hate recharging) (STAB)
Flash canon ( STAB)
Earthpower / Aurasphere ( your choice)

0 votes

Role: Bulky - Special Sweeper Hybrid
Ability: Pressure
Item: Adamant Orb/Leftovers (Sweep or Bulk)
Nature: Calm (+SP Def, -Attack)
Evs: 252 HP, 252 SP Def, 4 Def

Iron Defense: For help with Primal Groudon and just bulk in general, (good when paired with Leftovers)
Aura Sphere: Great move, decent power, coverage and accuracy
Dragon Pulse: STAB, Power and neutral coverage, Adamant Orb bonus (if you chose Adamant Orb over Leftovers)
Flash Cannon: STAB, OK Power, Adamant Orb bonus (if you chose Adamant Orb over Leftovers)

Definitely a better Pokemon than Palkia but it has some issues. Like how it doesn't have a good healing move or calm mind. Could be a good Pokemon but is definitely outclassed by better legendaries, such as Kyogre, Groudon and Zekrom (although this set up really affects his physical), which are your average bulky sweepers in U and etc.

edited by
0 votes

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EVs:252 Sp.Atk/252 Sp.Def/4 HP
Nature:Modest (+Sp.Atk -Atk)
Aura Sphere-Coverage
Flash Cannon-STAB
Roar of Time/Dragon Pulse/Draco Meteor-STAB
Earth Power-Coverage

So Aura Sphere is a good move because it has 80 base power which is pretty good and it never misses.
Flash Cannon is nice STAB
Roar of Time is good but I don’t like the recharge time
Dragon Pulse is another STAB move but has much lower power than roar of Time, Draco Meteor has a stat drop.
And Earth Power covers five types so why not?

0 votes

Why do I love my dialga? This is the answer:

Dialga @Weakness Policy
Ability: Pressure
Nature: Modest
Evs: 252spatk 252speed 4spdef
Dragon Pulse (STAB, explained underneath)
Flash Cannon (STAB, necessity)
Aura Sphere (ridiculous coverage, crazy accuracy, OP)
Earth Power (chance to lower spdef, POWER)

So the idea with this set is to switch in to dialga from a Pokemon with intimidate so the opponent's attack is lowered, and then tank hits for a few turn with your weakness policy really irritating them by raising defence, and then, with your obscenely high spattack, spam dp/fc/as/ep until they are dead. The reason I chose dragon Pulse over roar of time is that a) roar of time doesn't have enough pp and has base power 150 but has to recharge 1 turn. Dragon Pulse has 85 power so 2 turns of that is more than ROT (170 vs 150)