Pokémon Rate My Team
0 votes
355 views

Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 160 Def / 96 Spe
Impish Nature
- Spikes
- Gunk Shot
- Drain Punch
- Toxic

Cacturne @ Assault Vest
Ability: Water Absorb
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Poison Jab
- Seed Bomb
- Sucker Punch
- Drain Punch

Audino @ Audinite
Ability: Healer
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Dazzling Gleam
- Wish
- Protect
- Heal Bell

Sawk (M) @ Choice Scarf
Ability: Sturdy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Close Combat
- Ice Punch
- Stone Edge
- Earthquake

Sandslash @ Leftovers
Ability: Sand Rush
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Knock Off
- Earthquake
- Stealth Rock
- Rapid Spin

Malamar @ Leftovers
Ability: Contrary
EVs: 252 HP / 244 SpD / 12 Spe
Careful Nature
- Superpower
- Knock Off
- Rest
- Sleep Talk

by
Glad to see more interest in the NU-tier!

Anyways, your team looks good so far (I'd have to check for synergy later on).

Garbodor needs Toxic Spikes > Toxic. That definitely is a standard. With Spikes + Toxic Spikes, it can keep on hazard stacking.

For Cacturne, a better set would be Swords Dance / Sucker Punch / Seed Bomb / Drain Punch. Also switch out Assault Vest for Life Orb. This set would be better overall and can also maximize Cacturne's sweeping capabilities.

On Sawk, Mold Breaker ability would be good to hit certain Pokemon that they think they can wall it (namely Weezing and Rotom). With Mold Breaker, Earthquake can deal massive damage and you don't have to worry about being completely walled when you're locked into Earthquake (unless if the opponent has a flying type). Sturdy is still a good ability, and this is just a mere suggestion.

The rest of your team has good sets! I'll be sure to rate this later.
Cool. I haven't seen anyone using eviolite scyther though

Please log in or register to answer this question.