Hello anyone who clicked on my post! I have recently started building an OU balance team. I wanted to start with Clefable.
Clefable @ Kee Berry
Ability: Unaware
EVs: 252 HP / 200 Def / 52 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Moonlight
- Moonblast
- Calm Mind
- Thunder Wave
This is a Clefable I have used in 1v1 and OU alike. It is extremely op in the best way. It has Unaware to wall any setup sweepers, and it just sets up a t wave before dominating. It now outspeeds, so it can either use Moonlight for sustain, or start setting up right away. Kee berry really helps it survive as well. Moonblast for damage. This Clefable even destroyed a Mega Lucario in 1v1.
Espeon @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Protect
- Wish
- Psychic
To super back up Clefable, I have Espeon. Magic Bounce is so I can reflect back Hazards or anything that threatens Clefable. Calm Mind is a pretty obvious move choice, and Wish Protect for healing and for allies. Psychic for Damage.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 88 HP / 252 Atk / 44 Def / 124 SpD
Adamant Nature
- Earthquake
- Stealth Rock
- Knock Off
- U-turn
Landorus is very helpful for setting up Stealth Rocks and U Turning out of there. It also is good against Heatran, which completely counters Clefable. Knock Off for utility.
Weavile @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Fake Out
- Icicle Crash
- Knock Off
- Low Kick
This Weavile is so fun to use. It has Fake Out for first turn free damage, and Icicle Crash for things like Garchomp, Gliscor, or other Landorus T's. Knock Off for insane damage and for possible utility. Low Kick for maybe super effective hits, and heavy pokes.
So that is my team. I need two more pokes, and I would love some feedback. God bless!